Player Matchup

Set
Set
CapnDaddy23
Set
Level 29
God Stats
15W - 9L
1,686 SR
Queue Stats
99W - 96L
1,486 Elo+
Solo
Ullr
Ullr
GreghpA1XD
Ullr
Level 28
God Stats
6W - 6L
1,859 SR
Queue Stats
128W - 161L
1,437 Elo+
Solo
Nike
Nike
Xeleron17073
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo
Kukulkan
Kukulkan
bigbongrips
Kukulkan
Level 5
God Stats
7W - 7L
1,467 SR
Queue Stats
11W - 11L
1,436 Elo+
Solo
Sobek
Sobek
iChalupaBatman
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,465 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,381 Elo+

VS

Team Averages
Level 22
1,395 SR
1,443 Elo+
Ares
Ares
DonDMatoke
Ares
Level 15
God Stats
1W - 4L
1,224 SR
Queue Stats
116W - 127L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
LOTTAGRAMS
Erlang Shen
Level 27
God Stats
3W - 2L
1,631 SR
Queue Stats
49W - 48L
1,548 Elo+
Solo
Loki
Loki
Leipzig
Loki
Level 27
God Stats
1W - 1L
1,327 SR
Queue Stats
7W - 9L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Paulillo131
Danzaburou
Level 25
God Stats
120W - 122L
1,422 SR
Queue Stats
1,102W - 1,185L
1,390 Elo+
Solo
Hera
Hera
SapoMendezGt
Hera
Level 16
God Stats
2W - 2L
1,372 SR
Queue Stats
13W - 14L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,194
512
7,827
13,132
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 0
5,922
370
5,415
10,876
3,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 7 / 0
6,933
433
1,206
7,845
2,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
bigbongrips
Kukulkan
11
0 / 5 / 1
6,855
428
2,506
5,901
2,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
7,073
442
3,922
15,154
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,849
491
7,375
11,029
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
LOTTAGRAMS
Erlang Shen
14
9 / 0 / 1
9,373
586
8,579
10,008
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Leipzig
Loki
15
7 / 0 / 4
8,989
562
6,168
9,678
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Paulillo131
Danzaburou
12
2 / 1 / 11
8,011
501
7,061
8,339
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 4
10,220
639
5,686
5,440
1,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
27
27
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
1
2
9
2.75
L
0
6
0
0
W
Erlang Shen
LOTTAGRAMS
Erlang Shen
9
0
1
9.5
W
Loki
Leipzig
Loki
7
0
4
9
W
Danzaburou
Paulillo131
Danzaburou
2
1
11
7.5
W
8
1
4
10
L
0
7
0
0
L
Kukulkan
bigbongrips
Kukulkan
0
5
1
0.1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
34,869
52,908
Taken
44,494
24,324
Mitigated
23,207
10,225
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,827
3,530
0
4,190
13,132
5,277
175
3,355
9,677
0
52,379
W
7,375
1,032
0
3,272
11,029
7,470
128
1,987
9,042
26,717
0
L
5,415
1,197
0
1,050
10,876
3,441
777
4,182
6,694
0
22,819
W
Erlang Shen
LOTTAGRAMS
Erlang Shen
8,579
4,856
0
3,744
10,008
6,945
86
862
9,146
0
48,862
W
Loki
Leipzig
Loki
6,168
2,895
0
3,518
9,678
3,526
178
787
8,891
0
61,802
W
Danzaburou
Paulillo131
Danzaburou
7,061
2,797
0
2,418
8,339
3,330
0
990
7,349
0
33,524
W
5,686
1,639
0
1,060
5,440
1,936
0
1,802
3,638
70,226
0
L
1,206
937
0
320
7,845
2,269
454
0
7,570
0
29,478
L
Kukulkan
bigbongrips
Kukulkan
2,506
88
0
0
5,901
2,119
234
1,661
4,215
33,834
0
L
3,922
346
0
4,665
15,154
11,218
124
3,863
11,241
22,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
44,442
299
Minions Killed
412
0
Camps Cleared
0
1,308,346
Distance Traveled
1,576,308
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,194
512
102
6
0
268,959
0
W
Ares
7,849
491
25
2
0
304,830
2
L
Ullr
5,922
370
41
3
0
241,203
0
W
Erlang Shen
9,373
586
85
5
0
299,223
10
W
Loki
8,989
562
100
6
0
353,822
3
W
Danzaburou
8,011
501
56
4
0
292,810
4
W
Hera
10,220
639
146
9
0
325,623
0
L
Nike
6,933
433
58
4
0
258,616
0
L
Kukulkan
6,855
428
68
4
0
228,075
0
L
Sobek
7,073
442
30
2
0
311,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role