Player Matchup

Cu Chulainn
Cu Chulainn
BrentUK
Cu Chulainn
Level 27
God Stats
4W - 8L
1,440 SR
Queue Stats
16W - 24L
1,513 Elo+
Solo
Nemesis
Nemesis
Celestiiiial
Nemesis
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
62W - 71L
1,497 Elo+
Party 1
Medusa
Medusa
Freeforhole
Medusa
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
31W - 34L
1,485 Elo+
Party 1
Ares
Ares
YohGMX
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
Павукан
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,305 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,472 Elo+

VS

Team Averages
Level 28
1,575 SR
1,608 Elo+
Merlin
Merlin
Errozan
Merlin
Level 28
God Stats
14W - 8L
1,781 SR
Queue Stats
105W - 92L
1,664 Elo+
Party 2
Odin
Odin
TheGo0ny
Odin
Level 28
God Stats
1W - 0L
1,231 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Totatix
Amaterasu
Level 29
God Stats
3W - 1L
1,621 SR
Queue Stats
102W - 79L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
darkhelmat
Kuzenbo
Level 29
God Stats
3W - 2L
1,516 SR
Queue Stats
103W - 80L
1,680 Elo+
Party 2
Yemoja
Yemoja
humbLLL
Yemoja
Level 25
God Stats
4W - 1L
1,725 SR
Queue Stats
54W - 51L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrentUK
Cu Chulainn
14
2 / 1 / 0
8,164
544
5,606
5,899
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Celestiiiial
Nemesis
12
0 / 4 / 2
7,091
473
4,098
11,589
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
0 / 5 / 3
6,259
417
8,125
8,012
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
YohGMX
Ares
10
2 / 5 / 2
7,091
473
4,433
11,026
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
11
2 / 5 / 1
6,991
466
7,520
6,593
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Errozan
Merlin
15
6 / 1 / 3
8,659
577
8,376
5,226
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
12
0 / 1 / 1
6,705
447
2,054
6,948
3,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
Totatix
Amaterasu
12
5 / 3 / 7
7,529
502
8,230
14,748
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
darkhelmat
Kuzenbo
13
6 / 0 / 6
8,115
541
6,039
10,962
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
humbLLL
Yemoja
11
3 / 1 / 10
7,471
498
3,398
9,362
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BrentUK
Cu Chulainn
2
1
0
2
L
Nemesis
Celestiiiial
Nemesis
0
4
2
0.25
W
Merlin
Errozan
Merlin
6
1
3
7.5
L
Medusa
0
5
3
0.3
W
Odin
0
1
1
0.5
W
Amaterasu
Totatix
Amaterasu
5
3
7
2.83
L
Ares
YohGMX
Ares
2
5
2
0.6
W
Kuzenbo
darkhelmat
Kuzenbo
6
0
6
9
W
Yemoja
humbLLL
Yemoja
3
1
10
8
L
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
28,097
43,119
Taken
47,246
17,287
Mitigated
26,850
7,709
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BrentUK
Cu Chulainn
5,606
273
0
2,146
5,899
3,423
50
1,299
4,542
4,580
43,215
L
Nemesis
Celestiiiial
Nemesis
4,098
1,139
0
3,270
11,589
3,650
0
4,204
7,211
0
43,807
W
Merlin
Errozan
Merlin
8,376
520
0
847
5,226
1,983
1,229
938
4,213
57,839
0
L
Medusa
8,125
4,655
0
1,513
8,012
2,239
445
3,468
4,484
0
29,572
W
Odin
2,054
320
0
1,510
6,948
3,038
215
0
6,648
0
27,666
W
Amaterasu
Totatix
Amaterasu
8,230
3,795
0
2,858
14,748
8,290
133
4,267
10,277
0
39,951
L
Ares
YohGMX
Ares
4,433
400
0
780
11,026
5,505
148
4,653
6,243
11,799
0
W
Kuzenbo
darkhelmat
Kuzenbo
6,039
2,061
0
5,490
10,962
8,363
50
1,252
9,610
40,460
0
W
Yemoja
humbLLL
Yemoja
3,398
1,822
4,078
1,423
9,362
5,176
176
5,297
3,981
14,161
0
L
Kukulkan
7,520
902
0
0
6,593
2,470
505
3,669
2,826
28,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
38,479
296
Minions Killed
332
0
Camps Cleared
0
1,300,913
Distance Traveled
1,395,301
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,164
544
101
7
0
285,050
0
L
Nemesis
7,091
473
82
5
0
244,201
2
W
Merlin
8,659
577
117
8
0
271,357
5
L
Medusa
6,259
417
49
3
0
243,839
3
W
Odin
6,705
447
58
4
0
274,892
1
W
Amaterasu
7,529
502
74
5
0
302,063
4
L
Ares
7,091
473
7
0
0
295,285
1
W
Kuzenbo
8,115
541
64
4
0
278,979
3
W
Yemoja
7,471
498
19
1
0
268,010
4
L
Kukulkan
6,991
466
57
4
0
232,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role