Player Matchup

Neith
Neith
Kargir
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,813 Elo+
Party 1
Scylla
Scylla
MimiZabra
Scylla
Level 23
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 14L
1,813 Elo+
Party 1
Thanatos
Thanatos
carasuja
Thanatos
Level 147
God Stats
2W - 1L
1,606 SR
Queue Stats
7W - 4L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
eataduckymustu
Ah Puch
Level 21
God Stats
10W - 2L
1,850 SR
Queue Stats
88W - 76L
1,591 Elo+
Solo
Loki
Loki
tossyvomito
Loki
Level 9
God Stats
3W - 1L
1,779 SR
Queue Stats
4W - 1L
1,945 Elo+
Party 2
Team Averages
Level 45
1,647 SR
1,739 Elo+

VS

Team Averages
Level 22
1,625 SR
1,542 Elo+
Artemis
Artemis
ArasidoveMaslo
Artemis
Level 12
God Stats
17W - 12L
1,796 SR
Queue Stats
57W - 44L
1,677 Elo+
Solo
Nox
Nox
Saprokinesis
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
VitoKorben
Achilles
Level 15
God Stats
5W - 3L
1,787 SR
Queue Stats
29W - 38L
1,448 Elo+
Solo
Nemesis
Nemesis
greijmans3
Nemesis
Level 28
God Stats
2W - 3L
1,277 SR
Queue Stats
156W - 167L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
stufke
Ah Puch
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
48W - 56L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kargir
Neith
18
6 / 0 / 17
11,370
1,137
13,656
5,487
2,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MimiZabra
Scylla
18
8 / 1 / 14
11,942
1,194
16,989
7,344
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
carasuja
Thanatos
17
4 / 1 / 13
10,701
1,070
10,381
8,121
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 12
10,960
1,096
17,426
11,231
4,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 2 / 12
11,147
1,115
5,316
14,417
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

229

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,015
1,002
10,159
11,751
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 0 / 4
10,317
1,032
4,099
3,673
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
VitoKorben
Achilles
15
2 / 6 / 5
9,719
972
9,025
18,214
16,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
greijmans3
Nemesis
15
1 / 8 / 3
9,400
940
5,128
15,388
5,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
stufke
Ah Puch
16
1 / 10 / 7
9,807
981
15,708
17,756
6,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
28
Kills
9
9
Deaths
28
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Neith
Kargir
Neith
6
0
17
14.5
W
Scylla
MimiZabra
Scylla
8
1
14
15
L
3
0
4
5
L
Achilles
VitoKorben
Achilles
2
6
5
0.75
W
Thanatos
carasuja
Thanatos
4
1
13
10.5
W
6
5
12
2.4
L
Nemesis
greijmans3
Nemesis
1
8
3
0.31
L
Ah Puch
stufke
Ah Puch
1
10
7
0.45
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,768
Damage
44,119
46,600
Taken
66,782
33,276
Mitigated
34,509
9,933
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,159
3,570
0
1,623
11,751
4,546
0
4,876
6,875
0
28,982
W
Neith
Kargir
Neith
13,656
7,104
0
2,256
5,487
2,355
0
2,204
3,283
0
30,643
W
Scylla
MimiZabra
Scylla
16,989
2,103
0
456
7,344
2,970
0
2,491
4,853
39,772
0
L
4,099
517
0
335
3,673
1,280
0
2,649
1,024
30,102
0
L
Achilles
VitoKorben
Achilles
9,025
3,063
0
396
18,214
16,767
0
9,838
8,376
0
23,570
W
Thanatos
carasuja
Thanatos
10,381
258
0
6,301
8,121
3,363
0
2,043
6,078
0
25,963
W
17,426
346
0
59
11,231
4,694
0
7,173
4,058
42,543
0
L
Nemesis
greijmans3
Nemesis
5,128
1,823
0
263
15,388
5,652
0
8,054
7,334
0
16,333
L
Ah Puch
stufke
Ah Puch
15,708
377
31
2,156
17,756
6,264
0
8,998
8,758
35,805
0
W
5,316
1,064
0
861
14,417
19,894
0
5,896
8,521
0
12,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
49,258
231
Minions Killed
216
10
Camps Cleared
3
991,206
Distance Traveled
986,975
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,015
1,002
49
5
0
189,450
0
W
Neith
11,370
1,137
46
5
1
185,810
0
W
Scylla
11,942
1,194
62
6
2
204,271
3
L
Nox
10,317
1,032
55
6
2
202,704
1
L
Achilles
9,719
972
44
4
1
210,204
0
W
Thanatos
10,701
1,070
39
4
6
213,261
0
W
Ah Puch
10,960
1,096
69
7
1
182,579
0
L
Nemesis
9,400
940
32
3
0
201,464
0
L
Ah Puch
9,807
981
36
4
0
183,153
0
W
Loki
11,147
1,115
15
2
0
205,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role