Player Matchup

Izanami
Izanami
BDE Endless
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 2
Serqet
Serqet
JeffeCortez
Serqet
Level 119
God Stats
3W - 1L
1,979 SR
Queue Stats
206W - 173L
1,604 Elo+
Party 2
Scylla
Scylla
ZeroFricks
Scylla
Level 128
God Stats
2W - 2L
1,795 SR
Queue Stats
243W - 136L
1,691 Elo+
Party 2
Team Averages
Level 104
1,758 SR
1,596 Elo+

VS

Team Averages
Level 106
1,341 SR
1,496 Elo+
Sobek
Sobek
MikeMiggy2
Sobek
Level 88
God Stats
2W - 0L
1,115 SR
Queue Stats
318W - 221L
1,602 Elo+
Party 1
Merlin
Merlin
Solo Ends
Merlin
Level 126
God Stats
1W - 2L
1,252 SR
Queue Stats
4W - 13L
1,270 Elo+
Solo
Heimdallr
Heimdallr
lazydude01
Heimdallr
Level 103
God Stats
6W - 0L
1,656 SR
Queue Stats
430W - 329L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDE Endless
Izanami
13
4 / 7 / 8
10,866
679
8,648
13,480
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
13
2 / 8 / 10
10,548
659
6,515
13,132
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
ZeroFricks
Scylla
15
8 / 5 / 5
11,639
727
16,011
13,612
4,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
7 / 6 / 12
12,419
776
7,757
20,066
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Solo Ends
Merlin
16
5 / 4 / 12
11,313
707
12,427
8,767
3,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lazydude01
Heimdallr
16
8 / 5 / 9
12,368
773
13,370
13,243
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
14
Kills
20
20
Deaths
15
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
BDE Endless
Izanami
4
7
8
1.14
L
Serqet
2
8
10
0.88
W
Sobek
7
6
12
2.17
W
Merlin
Solo Ends
Merlin
5
4
12
2.75
L
Scylla
ZeroFricks
Scylla
8
5
5
2.1
W
Heimdallr
lazydude01
Heimdallr
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
33,554
40,224
Taken
42,076
13,874
Mitigated
26,049
4,638
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BDE Endless
Izanami
8,648
6,093
0
0
13,480
4,584
0
7,125
6,352
0
40,199
L
Serqet
6,515
1,710
600
1,102
13,132
4,608
1,172
7,021
6,111
0
25,687
W
Sobek
7,757
764
880
4,229
20,066
17,663
308
8,899
10,725
34,201
0
W
Merlin
Solo Ends
Merlin
12,427
1,304
0
250
8,767
3,018
737
4,040
4,597
44,146
0
L
Scylla
ZeroFricks
Scylla
16,011
1,552
0
2,936
13,612
4,682
974
6,206
7,406
50,330
0
W
Heimdallr
lazydude01
Heimdallr
13,370
7,323
0
1,178
13,243
5,368
2,254
3,173
9,417
0
43,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
36,100
169
Minions Killed
166
0
Camps Cleared
0
845,187
Distance Traveled
784,480
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,866
679
65
4
0
273,841
3
L
Serqet
10,548
659
33
2
0
291,107
6
W
Sobek
12,419
776
47
3
0
285,638
0
W
Merlin
11,313
707
52
3
0
267,267
4
L
Scylla
11,639
727
71
4
0
280,239
3
W
Heimdallr
12,368
773
67
4
0
231,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role