Player Matchup

Osiris
Osiris
BecomingSALTY
Osiris
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 24L
1,738 Elo+
Party 1
Nu Wa
Nu Wa
Lolipox-UwU
Nu Wa
Level 77
God Stats
5W - 3L
1,930 SR
Queue Stats
59W - 74L
1,479 Elo+
Party 1
Loki
Loki
RL6228419
Loki
Level 7
God Stats
3W - 6L
1,201 SR
Queue Stats
25W - 30L
1,519 Elo+
Party 1
Yemoja
Yemoja
deathbringer3469
Yemoja
Level 154
God Stats
0W - 3L
1,557 SR
Queue Stats
578W - 647L
1,561 Elo+
Party 1
Tyr
Tyr
lord_Helix_421
Tyr
Level 127
God Stats
14W - 14L
1,707 SR
Queue Stats
505W - 529L
1,581 Elo+
Party 1
Team Averages
Level 86
1,622 SR
1,576 Elo+

VS

Team Averages
Level 79
1,512 SR
1,574 Elo+
Loki
Loki
KingScarpo
Loki
Level 128
God Stats
8W - 6L
1,554 SR
Queue Stats
56W - 55L
1,444 Elo+
Party 2
Ra
Ra
Numb_er3
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,660 Elo+
Party 2
Hel
Hel
Solo_Rewind-
Hel
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 99L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
TenaciousTan
Danzaburou
Level 38
God Stats
1W - 6L
1,149 SR
Queue Stats
149W - 176L
1,508 Elo+
Solo
Guan Yu
Guan Yu
TwistedKombat_
Guan Yu
Level 108
God Stats
13W - 8L
1,859 SR
Queue Stats
516W - 482L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,723
397
8,379
14,908
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 4
9,618
437
18,841
12,104
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
19
9 / 6 / 2
11,735
533
11,326
18,895
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 6
9,452
430
9,418
12,149
11,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 6 / 4
11,655
530
12,020
19,277
8,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 9
11,988
545
13,558
19,853
7,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 11
10,073
458
7,167
16,573
11,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 7
11,232
511
12,205
11,883
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TenaciousTan
Danzaburou
16
5 / 2 / 4
10,911
496
7,958
18,075
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 3 / 11
12,151
552
14,156
19,795
21,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
19
Kills
27
29
Deaths
19
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
8
6
9
2.08
L
1
6
4
0.5
W
2
7
11
1.07
L
Loki
9
6
2
1.67
W
5
1
7
8.5
W
Danzaburou
TenaciousTan
Danzaburou
5
2
4
3.5
W
7
3
11
4.17
L
3
6
6
1
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,984
Damage
55,044
77,333
Taken
86,179
41,128
Mitigated
52,488
14,436
Healing
43,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,379
2,664
0
1,132
14,908
11,922
688
4,505
10,056
0
36,242
W
13,558
5,217
159
6,279
19,853
7,880
988
5,285
13,916
0
78,040
L
18,841
3,782
0
1,587
12,104
3,176
635
2,508
9,521
64,052
0
W
7,167
319
2,037
4,680
16,573
11,096
502
6,040
9,743
60,210
0
L
Loki
11,326
2,535
0
4,550
18,895
6,593
339
4,387
14,414
0
81,011
W
12,205
604
7,758
8,756
11,883
5,413
434
4,938
6,344
73,152
0
W
Danzaburou
TenaciousTan
Danzaburou
7,958
3,232
489
6,172
18,075
6,163
707
4,259
13,121
0
61,131
W
14,156
2,211
963
6,638
19,795
21,936
686
4,588
14,078
368
69,868
L
9,418
1,664
1,685
1,205
12,149
11,030
335
3,110
8,944
39,006
0
L
12,020
1,302
0
4,277
19,277
8,407
545
5,188
13,989
0
71,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,183
Gold Earned
56,355
458
Minions Killed
527
0
Camps Cleared
0
1,955,780
Distance Traveled
2,130,731
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,723
397
71
3
0
428,500
0
W
Loki
11,988
545
103
5
0
446,775
1
L
Nu Wa
9,618
437
88
4
0
355,810
1
W
Ra
10,073
458
98
4
0
430,846
0
L
Loki
11,735
533
124
6
0
417,519
2
W
Hel
11,232
511
129
6
0
437,234
4
W
Danzaburou
10,911
496
74
3
0
377,495
5
W
Guan Yu
12,151
552
123
6
0
438,381
4
L
Yemoja
9,452
430
54
2
0
324,952
3
L
Tyr
11,655
530
121
6
0
428,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role