Player Matchup

Sol
Sol
Brakarraska
Sol
Level 148
God Stats
2W - 3L
1,691 SR
Queue Stats
189W - 179L
1,577 Elo+
Party 2
Kali
Kali
DALEALLBOYS
Kali
Level 29
God Stats
19W - 10L
1,700 SR
Queue Stats
150W - 145L
1,510 Elo+
Party 4
Vamana
Vamana
Fabrirexx
Vamana
Level 84
God Stats
2W - 1L
1,582 SR
Queue Stats
222W - 174L
1,515 Elo+
Party 4
Neith
Neith
KoKGaah
Neith
Level 40
God Stats
3W - 0L
1,704 SR
Queue Stats
17W - 20L
1,553 Elo+
Solo
Geb
Geb
obidegai
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,511 Elo+
Party 2
Team Averages
Level 66
1,636 SR
1,533 Elo+

VS

Team Averages
Level 70
1,589 SR
1,562 Elo+
Athena
Athena
Dilmäe
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
KaioVinici
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,725 Elo+
Party 3
Danzaburou
Danzaburou
Koarin
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,535 Elo+
Party 1
Discordia
Discordia
ViniAraujo377
Discordia
Level 65
God Stats
14W - 23L
1,640 SR
Queue Stats
297W - 346L
1,453 Elo+
Solo
Set
Set
gg654max
Set
Level 104
God Stats
1W - 4L
1,805 SR
Queue Stats
552W - 558L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
9,328
549
11,917
13,248
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 1 / 4
10,490
617
7,342
10,147
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Fabrirexx
Vamana
17
6 / 0 / 5
10,466
616
12,851
11,850
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
KoKGaah
Neith
15
3 / 0 / 5
9,789
576
11,630
8,347
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 9
8,006
471
3,826
11,329
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dilmäe
Athena
10
3 / 3 / 3
7,612
448
7,306
16,253
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
KaioVinici
Guan Yu
12
0 / 4 / 2
7,227
425
4,560
11,586
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Koarin
Danzaburou
11
2 / 8 / 1
7,345
432
6,686
12,972
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ViniAraujo377
Discordia
13
1 / 3 / 1
8,105
477
5,964
8,503
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 2
8,590
505
8,589
13,661
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
23
Kills
8
8
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
0
1.25
W
9
1
4
11
L
Athena
Dilmäe
Athena
3
3
3
1.5
W
Vamana
Fabrirexx
Vamana
6
0
5
8.5
L
Guan Yu
KaioVinici
Guan Yu
0
4
2
0.25
W
Neith
KoKGaah
Neith
3
0
5
5.5
L
Danzaburou
Koarin
Danzaburou
2
8
1
0.31
L
Discordia
ViniAraujo377
Discordia
1
3
1
0.5
L
2
5
2
0.6
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
33,105
54,921
Taken
62,975
30,640
Mitigated
34,036
21,414
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,917
3,335
0
5,524
13,248
3,522
1,921
1,920
11,328
69,113
0
W
7,342
3,538
0
3,112
10,147
4,668
0
2,113
7,800
0
64,620
L
Athena
Dilmäe
Athena
7,306
1,363
0
2,495
16,253
11,811
0
6,361
9,507
21,280
0
W
Vamana
Fabrirexx
Vamana
12,851
4,664
0
6,914
11,850
11,286
129
2,570
9,053
8,036
62,665
L
Guan Yu
KaioVinici
Guan Yu
4,560
1,009
128
3,794
11,586
9,674
0
1,575
9,718
0
30,551
W
Neith
KoKGaah
Neith
11,630
4,644
0
3,098
8,347
3,178
1,616
2,650
5,375
0
61,827
L
Danzaburou
Koarin
Danzaburou
6,686
3,889
0
2,457
12,972
4,717
684
7,078
5,524
0
32,584
L
Discordia
ViniAraujo377
Discordia
5,964
400
0
2,843
8,503
2,451
344
227
8,251
41,804
0
L
8,589
4,628
0
1,267
13,661
5,383
0
2,234
11,166
0
59,056
W
3,826
851
0
2,766
11,329
7,986
420
3,365
7,745
14,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
38,879
530
Minions Killed
345
0
Camps Cleared
0
1,717,197
Distance Traveled
1,561,414
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,328
549
102
6
0
302,822
2
W
Kali
10,490
617
123
7
0
382,786
2
L
Athena
7,612
448
28
2
0
329,647
0
W
Vamana
10,466
616
142
8
0
337,745
2
L
Guan Yu
7,227
425
68
4
0
290,130
0
W
Neith
9,789
576
136
8
0
324,732
9
L
Danzaburou
7,345
432
59
3
0
282,711
0
L
Discordia
8,105
477
99
6
0
306,577
5
L
Set
8,590
505
91
5
0
352,349
3
W
Geb
8,006
471
27
2
0
369,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role