Player Matchup

Sobek
Sobek
Finneman_04
Sobek
Level 88
God Stats
1W - 0L
1,255 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thor
Thor
jor1s
Thor
Level 87
God Stats
3W - 3L
1,626 SR
Queue Stats
81W - 82L
1,444 Elo+
Party 2
Thoth
Thoth
schralevingers
Thoth
Level 83
God Stats
7W - 6L
1,442 SR
Queue Stats
63W - 61L
1,465 Elo+
Party 2
Team Averages
Level 86
1,441 SR
1,470 Elo+

VS

Team Averages
Level 86
1,484 SR
1,471 Elo+
Persephone
Persephone
Balkinni
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Solo
Bacchus
Bacchus
Chillkröte1
Bacchus
Level 105
God Stats
4W - 10L
1,386 SR
Queue Stats
346W - 289L
1,470 Elo+
Party 1
Anhur
Anhur
Gepac
Anhur
Level 90
God Stats
6W - 16L
1,566 SR
Queue Stats
300W - 240L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 18
9,056
906
6,411
11,689
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
jor1s
Thor
11
7 / 1 / 10
8,375
838
7,546
5,672
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
12 / 2 / 10
9,503
950
13,809
6,235
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Balkinni
Persephone
9
1 / 8 / 2
6,368
637
3,654
8,144
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Chillkröte1
Bacchus
9
0 / 6 / 5
6,837
684
4,327
13,503
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Gepac
Anhur
10
4 / 9 / 0
7,609
761
8,947
11,276
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
5
5
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
Balkinni
Persephone
1
8
2
0.25
L
Bacchus
Chillkröte1
Bacchus
0
6
5
0.42
W
4
2
18
6.5
L
Anhur
Gepac
Anhur
4
9
0
0.44
W
Thor
jor1s
Thor
7
1
10
12
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
16,928
23,596
Taken
32,923
13,586
Mitigated
14,650
8,129
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Balkinni
Persephone
3,654
506
0
859
8,144
1,867
0
3,698
4,299
16,848
0
L
Bacchus
Chillkröte1
Bacchus
4,327
891
0
2,126
13,503
9,732
0
8,552
4,567
10,712
0
W
6,411
887
0
5,741
11,689
9,669
31
3,936
7,753
14,891
0
L
Anhur
Gepac
Anhur
8,947
4,466
222
1,170
11,276
3,051
0
7,199
3,827
0
24,274
W
Thor
jor1s
Thor
7,546
1,971
0
744
5,672
2,034
180
2,069
3,603
0
23,058
W
13,809
542
0
1,644
6,235
1,883
124
2,078
4,157
43,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
20,814
110
Minions Killed
69
0
Camps Cleared
0
559,145
Distance Traveled
442,341
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,368
637
22
2
0
133,647
0
L
Bacchus
6,837
684
16
2
0
168,629
2
W
Sobek
9,056
906
10
1
0
193,555
5
L
Anhur
7,609
761
31
3
0
140,065
3
W
Thor
8,375
838
30
3
0
173,002
3
W
Thoth
9,503
950
70
7
0
192,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role