Player Matchup

Mercury
Mercury
Hari6031
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,444 Elo+
Party 1
Hercules
Hercules
Kyoubee23
Hercules
Level 86
God Stats
0W - 2L
1,506 SR
Queue Stats
242W - 235L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
Naxru
Ao Kuang
Level 67
God Stats
24W - 11L
1,652 SR
Queue Stats
167W - 160L
1,508 Elo+
Party 1
Izanami
Izanami
qMott3
Izanami
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 46L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
vy Angxl
Baron Samedi
Level 40
God Stats
1W - 2L
1,831 SR
Queue Stats
509W - 469L
1,531 Elo+
Party 1
Team Averages
Level 50
1,598 SR
1,492 Elo+

VS

Team Averages
Level 77
1,401 SR
1,430 Elo+
Janus
Janus
ECO97
Janus
Level 48
God Stats
17W - 30L
1,340 SR
Queue Stats
473W - 469L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GoW x ApPlEs
Tsukuyomi
Level 109
God Stats
7W - 5L
1,212 SR
Queue Stats
535W - 472L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
SkelaA863
Sun Wukong
Level 103
God Stats
1W - 3L
1,441 SR
Queue Stats
84W - 97L
1,437 Elo+
Party 2
Chiron
Chiron
lemon pledge 69
Chiron
Level 31
God Stats
27W - 45L
1,511 SR
Queue Stats
36W - 60L
1,383 Elo+
Party 3
Jormungandr
Jormungandr
xBlackBrownie
Jormungandr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 117L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hari6031
Mercury
20
2 / 13 / 6
18,613
454
9,583
35,810
19,472
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Kyoubee23
Hercules
20
2 / 13 / 6
16,323
398
24,740
65,301
61,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Naxru
Ao Kuang
20
5 / 8 / 7
19,445
474
28,215
82,393
51,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
qMott3
Izanami
20
7 / 9 / 8
20,463
499
36,310
42,907
15,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
vy Angxl
Baron Samedi
20
5 / 10 / 7
18,695
456
30,166
42,310
25,580
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ECO97
Janus
20
12 / 6 / 15
20,177
492
38,452
23,237
11,034
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
GoW x ApPlEs
Tsukuyomi
20
27 / 5 / 16
23,551
574
69,689
42,988
28,476
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SkelaA863
Sun Wukong
20
4 / 2 / 23
19,290
470
39,294
48,162
58,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 6 / 14
19,289
470
35,861
35,145
17,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
xBlackBrownie
Jormungandr
20
3 / 3 / 32
17,932
437
28,630
43,610
63,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
153
21
Kills
53
53
Deaths
22
34
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Janus
ECO97
Janus
12
6
15
3.25
W
Tsukuyomi
GoW x ApPlEs
Tsukuyomi
27
5
16
7
L
Mercury
Hari6031
Mercury
2
13
6
0.38
L
Hercules
Kyoubee23
Hercules
2
13
6
0.38
L
Ao Kuang
Naxru
Ao Kuang
5
8
7
1.06
W
Sun Wukong
SkelaA863
Sun Wukong
4
2
23
7.75
W
7
6
14
2.33
L
Izanami
qMott3
Izanami
7
9
8
1.22
L
Baron Samedi
vy Angxl
Baron Samedi
5
10
7
0.85
W
Jormungandr
xBlackBrownie
Jormungandr
3
3
32
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,014
Damage
211,926
268,721
Taken
193,142
174,043
Mitigated
178,331
93,327
Healing
74,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ECO97
Janus
38,452
615
0
2,150
23,237
11,034
886
9,798
13,131
145,003
0
W
Tsukuyomi
GoW x ApPlEs
Tsukuyomi
69,689
12,376
0
16,396
42,988
28,476
5,116
13,499
29,011
0
219,155
L
Mercury
Hari6031
Mercury
9,583
2,424
741
6,757
35,810
19,472
2,575
8,449
26,762
0
144,602
L
Hercules
Kyoubee23
Hercules
24,740
7,916
0
21,684
65,301
61,914
185
19,111
43,280
0
85,383
L
Ao Kuang
Naxru
Ao Kuang
28,215
8,654
0
36,839
82,393
51,904
1,065
15,371
64,617
124,316
0
W
Sun Wukong
SkelaA863
Sun Wukong
39,294
7,821
0
24,363
48,162
58,057
3,886
18,529
29,429
0
128,390
W
35,861
19,932
1,741
18,323
35,145
17,250
2,496
9,644
25,414
0
193,643
L
Izanami
qMott3
Izanami
36,310
26,519
0
15,392
42,907
15,173
2,104
14,488
27,604
0
176,295
L
Baron Samedi
vy Angxl
Baron Samedi
30,166
1,170
3,332
8,582
42,310
25,580
640
11,512
29,909
130,112
0
W
Jormungandr
xBlackBrownie
Jormungandr
28,630
5,075
2,894
8,766
43,610
63,514
1,125
8,961
34,525
98,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,539
Gold Earned
100,239
797
Minions Killed
862
0
Camps Cleared
0
3,385,311
Distance Traveled
3,899,069
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
20,177
492
197
5
0
781,358
7
W
Tsukuyomi
23,551
574
222
5
0
843,903
2
L
Mercury
18,613
454
198
5
0
664,224
2
L
Hercules
16,323
398
102
2
0
711,586
7
L
Ao Kuang
19,445
474
148
4
0
677,166
4
W
Sun Wukong
19,290
470
158
4
0
783,250
13
W
Chiron
19,289
470
182
4
0
762,551
5
L
Izanami
20,463
499
205
5
0
649,737
7
L
Baron Samedi
18,695
456
144
4
0
682,598
7
W
Jormungandr
17,932
437
103
3
0
728,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role