Player Matchup

Ne Zha
Ne Zha
MexicanWolverine
Ne Zha
Level 122
God Stats
4W - 5L
1,674 SR
Queue Stats
250W - 176L
1,645 Elo+
Party 2
Xbalanque
Xbalanque
MrHeffe
Xbalanque
Level 148
God Stats
1W - 2L
1,734 SR
Queue Stats
300W - 232L
1,603 Elo+
Party 2
Bacchus
Bacchus
MrRavenS
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,792 Elo+
Party 1
Odin
Odin
Vashirii
Odin
Level 27
God Stats
8W - 12L
1,926 SR
Queue Stats
176W - 108L
1,664 Elo+
Party 2
Scylla
Scylla
czercza
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,792 Elo+
Party 1
Team Averages
Level 84
1,667 SR
1,699 Elo+

VS

Team Averages
Level 93
1,678 SR
1,719 Elo+
Zeus
Zeus
CallumBrockk
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 118L
1,740 Elo+
Party 3
Anhur
Anhur
Frostbitw
Anhur
Level 40
God Stats
14W - 3L
1,824 SR
Queue Stats
256W - 81L
1,873 Elo+
Party 3
Artemis
Artemis
Nachtgott
Artemis
Level 38
God Stats
3W - 1L
1,475 SR
Queue Stats
6W - 9L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReganBrock
Tsukuyomi
Level 132
God Stats
4W - 0L
1,914 SR
Queue Stats
225W - 100L
1,712 Elo+
Party 3
Athena
Athena
Svén
Athena
Level 126
God Stats
18W - 4L
1,676 SR
Queue Stats
288W - 115L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,527
502
5,997
13,578
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
MrHeffe
Xbalanque
15
5 / 4 / 3
9,697
570
8,810
13,478
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MrRavenS
Bacchus
10
0 / 4 / 6
7,226
425
7,278
14,723
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
14
6 / 3 / 1
8,884
523
7,922
13,444
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
czercza
Scylla
9
0 / 10 / 2
6,195
364
1,931
10,328
2,575
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 5
11,112
654
17,765
9,522
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Frostbitw
Anhur
16
4 / 3 / 2
9,352
550
5,602
9,352
4,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Nachtgott
Artemis
13
0 / 5 / 0
7,602
447
5,340
8,397
3,728
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ReganBrock
Tsukuyomi
15
5 / 2 / 9
9,530
561
11,299
11,591
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Svén
Athena
14
4 / 3 / 6
8,621
507
6,716
13,821
8,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
14
Kills
25
25
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Anhur
Frostbitw
Anhur
4
3
2
1.67
L
3
4
1
0.88
L
Xbalanque
MrHeffe
Xbalanque
5
4
3
1.63
L
Bacchus
MrRavenS
Bacchus
0
4
6
0.75
W
Artemis
Nachtgott
Artemis
0
5
0
0
W
Tsukuyomi
ReganBrock
Tsukuyomi
5
2
9
4.75
W
Athena
Svén
Athena
4
3
6
2.33
L
Odin
6
3
1
2.17
L
Scylla
czercza
Scylla
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
46,722
65,551
Taken
52,683
34,245
Mitigated
27,862
12,370
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,765
2,546
0
3,529
9,522
3,747
355
2,865
6,607
78,553
0
W
Anhur
Frostbitw
Anhur
5,602
3,008
0
2,174
9,352
4,318
2,162
1,521
7,831
0
66,338
L
5,997
2,036
0
1,788
13,578
4,952
0
4,410
8,976
0
57,566
L
Xbalanque
MrHeffe
Xbalanque
8,810
5,550
0
5,300
13,478
4,277
901
4,112
9,252
0
67,797
L
Bacchus
MrRavenS
Bacchus
7,278
1,066
0
1,414
14,723
11,185
0
8,375
6,131
20,138
0
W
Artemis
Nachtgott
Artemis
5,340
3,390
0
2,046
8,397
3,728
836
0
8,097
0
36,595
W
Tsukuyomi
ReganBrock
Tsukuyomi
11,299
2,597
0
3,726
11,591
7,529
258
1,804
9,737
0
56,455
W
Athena
Svén
Athena
6,716
2,166
350
1,830
13,821
8,540
0
3,019
10,752
33,775
0
L
Odin
7,922
2,484
0
3,060
13,444
11,256
0
2,243
11,167
0
36,183
L
Scylla
czercza
Scylla
1,931
391
0
808
10,328
2,575
0
4,554
5,544
20,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
46,217
350
Minions Killed
472
0
Camps Cleared
0
1,519,387
Distance Traveled
1,601,151
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,112
654
145
9
0
318,366
4
W
Anhur
9,352
550
114
7
0
300,679
5
L
Ne Zha
8,527
502
94
6
0
318,994
6
L
Xbalanque
9,697
570
121
7
0
284,084
6
L
Bacchus
7,226
425
21
1
0
346,378
7
W
Artemis
7,602
447
59
3
0
258,467
5
W
Tsukuyomi
9,530
561
94
6
0
365,193
2
W
Athena
8,621
507
60
4
0
358,446
2
L
Odin
8,884
523
75
4
0
320,463
6
L
Scylla
6,195
364
39
2
0
249,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role