Player Matchup

Thanatos
Thanatos
Hydra54223
Thanatos
Level 56
God Stats
15W - 12L
1,500 SR
Queue Stats
561W - 419L
1,604 Elo+
Party 1
Anhur
Anhur
Mendosokai
Anhur
Level 99
God Stats
9W - 9L
1,755 SR
Queue Stats
526W - 480L
1,613 Elo+
Party 2
Cerberus
Cerberus
Myzery27
Cerberus
Level 29
God Stats
25W - 14L
1,500 SR
Queue Stats
651W - 505L
1,603 Elo+
Party 1
Anubis
Anubis
Sorry4FkingU
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 35L
1,845 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oNoStepSis
Cu Chulainn
Level 62
God Stats
7W - 11L
1,552 SR
Queue Stats
203W - 202L
1,504 Elo+
Party 2
Team Averages
Level 50
1,561 SR
1,633 Elo+

VS

Team Averages
Level 52
1,548 SR
1,548 Elo+
Arachne
Arachne
AP Tiller
Arachne
Level 26
God Stats
25W - 12L
1,564 SR
Queue Stats
251W - 239L
1,508 Elo+
Party 3
King Arthur
King Arthur
CuddleyBunny
King Arthur
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 89L
1,502 Elo+
Party 4
Sobek
Sobek
DrGreenThumb1
Sobek
Level 43
God Stats
3W - 2L
1,636 SR
Queue Stats
70W - 61L
1,597 Elo+
Solo
Hera
Hera
Phyrëfly
Hera
Level 25
God Stats
1W - 3L
1,157 SR
Queue Stats
29W - 32L
1,546 Elo+
Party 4
Anhur
Anhur
magicmav220
Anhur
Level 106
God Stats
6W - 5L
1,884 SR
Queue Stats
293W - 255L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hydra54223
Thanatos
14
5 / 2 / 3
8,456
564
8,209
10,953
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
13
2 / 7 / 2
7,518
501
6,384
12,779
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Myzery27
Cerberus
11
0 / 5 / 3
6,962
464
2,904
10,636
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
6
1 / 0 / 0
5,591
373
259
726
153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
oNoStepSis
Cu Chulainn
13
1 / 4 / 1
7,574
505
7,762
10,451
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AP Tiller
Arachne
13
4 / 2 / 0
7,930
529
2,105
8,818
3,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CuddleyBunny
King Arthur
13
2 / 3 / 2
7,643
510
6,659
13,312
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 10
8,454
564
6,613
13,248
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
12
0 / 2 / 4
6,962
464
2,329
4,521
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 4
9,814
654
12,281
11,642
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
18
18
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
AP Tiller
Arachne
4
2
0
2
W
King Arthur
CuddleyBunny
King Arthur
2
3
2
1
W
4
0
10
9
L
Thanatos
Hydra54223
Thanatos
5
2
3
3.25
L
Anhur
2
7
2
0.43
L
Cerberus
Myzery27
Cerberus
0
5
3
0.3
W
Hera
0
2
4
1
L
Anubis
1
0
0
1
W
8
2
4
5
L
Cu Chulainn
oNoStepSis
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
29,987
45,545
Taken
51,541
18,822
Mitigated
27,311
15,950
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AP Tiller
Arachne
2,105
1,572
0
1,583
8,818
3,449
60
132
8,686
0
49,115
W
King Arthur
CuddleyBunny
King Arthur
6,659
1,311
0
4,976
13,312
7,723
255
819
12,002
0
37,866
W
6,613
868
0
5,802
13,248
11,229
0
1,592
11,606
25,335
0
L
Thanatos
Hydra54223
Thanatos
8,209
2,097
0
7,535
10,953
3,498
0
1,765
9,098
0
54,246
L
Anhur
6,384
2,699
0
2,064
12,779
4,036
0
2,905
9,794
0
41,630
L
Cerberus
Myzery27
Cerberus
2,904
268
0
2,769
10,636
3,788
154
2,974
7,598
30,443
0
W
Hera
2,329
595
0
625
4,521
1,238
513
423
4,098
32,014
0
L
Anubis
259
91
0
388
726
153
0
199
479
12,019
0
W
12,281
7,848
0
6,283
11,642
3,672
72
1,016
10,626
0
76,868
L
Cu Chulainn
oNoStepSis
Cu Chulainn
7,762
1,736
0
3,194
10,451
7,347
374
867
9,109
1,484
42,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
40,803
354
Minions Killed
390
0
Camps Cleared
0
1,219,488
Distance Traveled
1,557,576
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,930
529
91
6
0
330,529
2
W
King Arthur
7,643
510
77
5
0
283,444
0
W
Sobek
8,454
564
43
3
0
359,542
12
L
Thanatos
8,456
564
91
6
0
317,289
4
L
Anhur
7,518
501
86
6
0
263,093
1
L
Cerberus
6,962
464
63
4
0
278,180
5
W
Hera
6,962
464
58
4
0
302,281
12
L
Anubis
5,591
373
31
2
0
76,009
1
W
Anhur
9,814
654
121
8
0
281,780
1
L
Cu Chulainn
7,574
505
83
6
0
284,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role