Player Matchup

Fenrir
Fenrir
IIICurseIII
Fenrir
Level 20
God Stats
2W - 1L
1,831 SR
Queue Stats
28W - 26L
1,425 Elo+
Party 1
Izanami
Izanami
JinhongCrimson
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Ymir
Ymir
iMiGuaNa
Ymir
Level 11
God Stats
3W - 1L
1,758 SR
Queue Stats
8W - 13L
1,215 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nocIoud
Cu Chulainn
Level 18
God Stats
2W - 2L
1,517 SR
Queue Stats
56W - 52L
1,366 Elo+
Party 1
Nox
Nox
ojke
Nox
Level 9
God Stats
1W - 3L
1,422 SR
Queue Stats
8W - 14L
1,232 Elo+
Party 1
Team Averages
Level 13
1,606 SR
1,322 Elo+

VS

Team Averages
Level 23
1,580 SR
1,422 Elo+
Cernunnos
Cernunnos
IBiiGJiiM17
Cernunnos
Level 27
God Stats
49W - 60L
1,382 SR
Queue Stats
84W - 124L
1,380 Elo+
Party 2
Vulcan
Vulcan
IIMMIKEE
Vulcan
Level 22
God Stats
10W - 7L
1,689 SR
Queue Stats
95W - 104L
1,359 Elo+
Solo
Cerberus
Cerberus
JakeJ23
Cerberus
Level 27
God Stats
7W - 11L
1,441 SR
Queue Stats
139W - 173L
1,404 Elo+
Party 2
Ne Zha
Ne Zha
xX5retro5Xx
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Ðęąd
Kukulkan
Level 11
God Stats
6W - 4L
1,886 SR
Queue Stats
17W - 16L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 5 / 7
10,359
518
3,196
15,447
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 5 / 11
10,539
527
10,242
11,423
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 8 / 16
8,614
431
5,208
17,078
9,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
nocIoud
Cu Chulainn
14
1 / 7 / 2
8,895
445
2,745
12,395
6,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
ojke
Nox
17
12 / 5 / 9
11,530
577
13,101
11,522
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IBiiGJiiM17
Cernunnos
15
4 / 6 / 5
10,498
525
6,007
12,208
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
IIMMIKEE
Vulcan
18
7 / 3 / 5
11,733
587
15,597
8,724
3,467
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
JakeJ23
Cerberus
17
7 / 5 / 8
11,848
592
8,353
16,771
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
15
3 / 4 / 4
10,398
520
3,871
13,795
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Ðęąd
Kukulkan
18
8 / 5 / 8
12,387
619
15,215
10,410
4,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
23
Kills
29
30
Deaths
23
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
IBiiGJiiM17
Cernunnos
4
6
5
1.08
L
Fenrir
3
5
7
1.3
W
Vulcan
IIMMIKEE
Vulcan
7
3
5
3.17
W
Cerberus
JakeJ23
Cerberus
7
5
8
2.2
L
6
5
11
2.3
L
Ymir
1
8
16
1.13
L
Cu Chulainn
nocIoud
Cu Chulainn
1
7
2
0.29
L
Nox
ojke
Nox
12
5
9
3.3
W
Ne Zha
3
4
4
1.25
W
Kukulkan
Ðęąd
Kukulkan
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
49,043
67,865
Taken
61,908
28,833
Mitigated
33,887
7,485
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
IBiiGJiiM17
Cernunnos
6,007
2,748
0
1,212
12,208
5,212
3,273
6,011
6,197
0
51,239
L
Fenrir
3,196
575
0
3,953
15,447
5,411
0
7,096
8,351
0
49,529
W
Vulcan
IIMMIKEE
Vulcan
15,597
4,837
0
1,777
8,724
3,467
2,491
3,439
5,135
82,487
0
W
Cerberus
JakeJ23
Cerberus
8,353
212
0
2,841
16,771
16,254
1,472
5,638
11,083
47,859
0
L
10,242
6,329
0
643
11,423
3,649
1,738
6,467
4,956
0
51,900
L
Ymir
5,208
258
0
368
17,078
9,547
433
10,178
6,900
17,116
0
L
Cu Chulainn
nocIoud
Cu Chulainn
2,745
573
0
1,222
12,395
6,026
966
7,669
4,726
0
31,941
L
Nox
ojke
Nox
13,101
590
0
1,299
11,522
4,200
459
7,755
3,767
55,224
0
W
Ne Zha
3,871
1,094
0
4,594
13,795
4,740
470
2,748
10,947
0
51,429
W
Kukulkan
Ðęąd
Kukulkan
15,215
1,575
0
576
10,410
4,214
1,755
3,512
6,873
86,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
56,864
340
Minions Killed
491
0
Camps Cleared
0
1,689,515
Distance Traveled
1,856,116
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,498
525
89
4
0
366,811
2
L
Fenrir
10,359
518
84
4
0
263,192
1
W
Vulcan
11,733
587
116
6
0
390,591
8
W
Cerberus
11,848
592
61
3
0
355,953
4
L
Izanami
10,539
527
71
4
0
351,755
0
L
Ymir
8,614
431
27
1
0
333,361
0
L
Cu Chulainn
8,895
445
70
4
0
367,557
0
L
Nox
11,530
577
88
4
0
373,650
2
W
Ne Zha
10,398
520
91
5
0
388,549
1
W
Kukulkan
12,387
619
134
7
0
354,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role