Player Matchup

Pele
Pele
Ackermanx2
Pele
Level 42
God Stats
9W - 13L
1,449 SR
Queue Stats
93W - 107L
1,392 Elo+
Party 2
Terra
Terra
KingVicenzo1051
Terra
Level 62
God Stats
5W - 2L
1,887 SR
Queue Stats
37W - 37L
1,376 Elo+
Party 3
Olorun
Olorun
MikuMeRuy
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,331 Elo+
Party 2
Heimdallr
Heimdallr
NathanV8x
Heimdallr
Level 97
God Stats
10W - 12L
1,616 SR
Queue Stats
1,032W - 1,014L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Pedro_vacc
Cthulhu
Level 29
God Stats
14W - 18L
1,480 SR
Queue Stats
34W - 36L
1,363 Elo+
Party 3
Team Averages
Level 67
1,586 SR
1,382 Elo+

VS

Team Averages
Level 75
1,435 SR
1,434 Elo+
Hades
Hades
Noahayo
Hades
Level 39
God Stats
15W - 11L
1,547 SR
Queue Stats
375W - 439L
1,386 Elo+
Solo
Thanatos
Thanatos
Pomeeeeelo
Thanatos
Level 108
God Stats
9W - 8L
1,173 SR
Queue Stats
265W - 261L
1,449 Elo+
Party 1
Izanami
Izanami
iTzMaru
Izanami
Level 48
God Stats
4W - 2L
1,589 SR
Queue Stats
45W - 41L
1,509 Elo+
Solo
Chaac
Chaac
klaus mikelson
Chaac
Level 55
God Stats
1W - 2L
1,367 SR
Queue Stats
67W - 89L
1,324 Elo+
Solo
Janus
Janus
piratathor
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 0
11,369
568
9,571
18,255
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 5
8,419
421
9,323
14,061
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
MikuMeRuy
Olorun
12
0 / 9 / 9
8,026
401
10,502
15,930
7,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
NathanV8x
Heimdallr
14
1 / 3 / 0
8,407
420
3,296
12,456
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Pedro_vacc
Cthulhu
13
2 / 1 / 4
7,857
393
9,604
14,714
10,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Noahayo
Hades
15
2 / 1 / 7
9,827
491
10,375
11,515
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Pomeeeeelo
Thanatos
18
5 / 4 / 5
11,368
568
8,928
17,355
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Izanami
iTzMaru
Izanami
16
3 / 1 / 4
9,813
491
12,483
11,602
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 3
9,663
483
8,756
19,604
11,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
17
7 / 4 / 5
11,057
553
17,248
12,700
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
18
18
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
4
0
2
L
1
1
5
3.5
L
Olorun
MikuMeRuy
Olorun
0
9
9
0.5
L
Heimdallr
NathanV8x
Heimdallr
1
3
0
0.33
W
Hades
Noahayo
Hades
2
1
7
5.5
L
Cthulhu
Pedro_vacc
Cthulhu
2
1
4
4
W
Thanatos
Pomeeeeelo
Thanatos
5
4
5
1.88
W
Izanami
iTzMaru
Izanami
3
1
4
5
W
1
2
3
1.25
W
Janus
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
57,790
75,416
Taken
72,776
44,937
Mitigated
37,767
19,588
Healing
34,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,571
3,126
0
5,460
18,255
7,813
423
5,089
13,056
0
83,113
L
9,323
1,266
1,157
4,482
14,061
14,437
0
4,019
9,970
37,609
0
L
Olorun
MikuMeRuy
Olorun
10,502
5,716
443
2,739
15,930
7,386
0
8,991
6,413
32,877
0
L
Heimdallr
NathanV8x
Heimdallr
3,296
1,238
0
2,691
12,456
4,522
88
3,315
9,101
0
57,898
W
Hades
Noahayo
Hades
10,375
1,489
567
4,810
11,515
9,862
498
4,650
6,766
41,101
0
L
Cthulhu
Pedro_vacc
Cthulhu
9,604
358
366
2,250
14,714
10,779
0
5,301
9,253
19,822
0
W
Thanatos
Pomeeeeelo
Thanatos
8,928
1,816
0
15,583
17,355
6,730
202
4,871
12,459
0
65,735
W
Izanami
iTzMaru
Izanami
12,483
8,460
0
1,837
11,602
5,368
2,613
5,705
5,847
0
80,156
W
8,756
1,468
0
8,974
19,604
11,163
990
7,803
11,463
0
57,636
W
Janus
17,248
779
0
3,025
12,700
4,644
432
5,762
6,812
64,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
51,728
397
Minions Killed
504
0
Camps Cleared
0
1,863,048
Distance Traveled
1,938,300
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,369
568
157
8
0
393,937
3
L
Terra
8,419
421
59
3
0
357,597
6
L
Olorun
8,026
401
47
2
0
335,755
2
L
Heimdallr
8,407
420
116
6
0
364,651
2
W
Hades
9,827
491
60
3
0
337,694
5
L
Cthulhu
7,857
393
18
1
0
411,108
3
W
Thanatos
11,368
568
111
6
0
478,073
6
W
Izanami
9,813
491
128
6
0
369,089
4
W
Chaac
9,663
483
92
5
0
387,773
3
W
Janus
11,057
553
113
6
0
365,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role