Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
KorraSimp
Tsukuyomi
Gold IV
Level 106
God Stats
10W - 8L
1,831 SR
Queue Stats
112W - 95L
1,354 MMR
Solo
Cupid
Cupid
Gold IV
TrooperofStorms
Cupid
Gold IV
Level 139
God Stats
7W - 4L
1,672 SR
Queue Stats
35W - 30L
1,382 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Ved91
Nu Wa
Bronze III
Level 74
God Stats
11W - 8L
1,500 SR
Queue Stats
280W - 268L
1,369 MMR
Solo
Loki
Loki
Silver III
ggZay
Loki
Silver III
Level 104
God Stats
5W - 2L
1,916 SR
Queue Stats
133W - 134L
1,331 MMR
Solo
Cerberus
Cerberus
Gold IV
xValenciam
Cerberus
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,684 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,622 SR
1,357 MMR
Sun Wukong
Sun Wukong
Gold V
Daksgaymer
Sun Wukong
Gold V
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 218L
1,344 MMR
Solo
Thor
Thor
Silver I
EstiiDG
Thor
Silver I
Level 122
God Stats
8W - 5L
1,533 SR
Queue Stats
284W - 295L
1,326 MMR
Solo
Medusa
Medusa
Gold V
SmackSh00ter
Medusa
Gold V
Level 151
God Stats
42W - 56L
1,487 SR
Queue Stats
129W - 139L
1,334 MMR
Solo
Cabrakan
Cabrakan
Silver III
boxingtyler
Cabrakan
Silver III
Level 148
God Stats
5W - 2L
1,760 SR
Queue Stats
317W - 298L
1,411 MMR
Party 1
Janus
Janus
Gold V
perŧhew
Janus
Gold V
Level 147
God Stats
4W - 4L
1,828 SR
Queue Stats
85W - 82L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KorraSimp
Tsukuyomi
10
2 / 1 / 0
5,689
569
3,176
5,232
1,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,839
484
1,406
5,298
1,344
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Ved91
Nu Wa
7
0 / 5 / 0
4,279
428
1,634
5,370
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
ggZay
Loki
9
0 / 1 / 0
4,931
493
2,893
5,139
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xValenciam
Cerberus
6
0 / 3 / 0
4,333
433
1,710
7,940
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloSetCu ChulainnGuan YuDanzaburou

VS

Bans
ScyllaFenrirRatatoskrHun BatzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daksgaymer
Sun Wukong
11
1 / 0 / 0
6,049
605
3,196
6,300
2,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
EstiiDG
Thor
10
3 / 1 / 1
5,978
598
2,109
5,785
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
2 / 1 / 1
5,758
576
4,288
4,282
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
boxingtyler
Cabrakan
9
2 / 0 / 4
5,665
567
3,303
4,530
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
perŧhew
Janus
11
4 / 0 / 1
6,432
643
4,185
2,820
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Daksgaymer
Sun Wukong
1
0
0
1
W
Thor
EstiiDG
Thor
3
1
1
3.5
L
Tsukuyomi
KorraSimp
Tsukuyomi
2
1
0
2
W
Medusa
2
1
1
2.5
L
0
2
1
0.25
L
Nu Wa
Ved91
Nu Wa
0
5
0
0
W
Cabrakan
boxingtyler
Cabrakan
2
0
4
4
L
Loki
ggZay
Loki
0
1
0
0
W
Janus
perŧhew
Janus
4
0
1
4.5
L
Cerberus
xValenciam
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,819
Damage
17,081
28,979
Taken
23,717
8,544
Mitigated
9,636
9,175
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Daksgaymer
Sun Wukong
3,196
348
0
2,338
6,300
2,942
0
173
6,047
0
35,559
W
Thor
EstiiDG
Thor
2,109
197
0
2,478
5,785
1,751
0
380
5,327
0
26,076
L
Tsukuyomi
KorraSimp
Tsukuyomi
3,176
856
0
2,402
5,232
1,589
0
354
4,850
0
31,485
W
Medusa
4,288
1,986
0
1,792
4,282
1,305
802
679
3,565
0
29,990
L
1,406
1,010
0
1,313
5,298
1,344
0
866
4,432
0
23,322
L
Nu Wa
Ved91
Nu Wa
1,634
384
0
910
5,370
1,705
0
4,257
803
12,768
0
W
Cabrakan
boxingtyler
Cabrakan
3,303
514
0
1,939
4,530
2,919
0
893
3,542
16,453
0
L
Loki
ggZay
Loki
2,893
761
0
2,561
5,139
1,306
0
0
5,139
0
26,496
W
Janus
perŧhew
Janus
4,185
433
0
655
2,820
719
222
848
1,892
35,964
0
L
Cerberus
xValenciam
Cerberus
1,710
327
0
1,989
7,940
2,600
0
1,593
6,267
15,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
29,882
257
Minions Killed
301
0
Camps Cleared
0
934,027
Distance Traveled
975,680
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,049
605
70
7
0
192,053
5
W
Thor
5,978
598
63
6
0
210,127
1
L
Tsukuyomi
5,689
569
77
8
0
215,325
2
W
Medusa
5,758
576
64
6
0
153,480
3
L
Cupid
4,839
484
46
5
0
171,498
2
L
Nu Wa
4,279
428
35
4
0
154,058
1
W
Cabrakan
5,665
567
34
3
0
217,192
5
L
Loki
4,931
493
63
6
0
209,313
5
W
Janus
6,432
643
70
7
0
202,828
6
L
Cerberus
4,333
433
36
4
0
183,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role