Player Matchup

Yemoja
Yemoja
Silver I
Eluat
Yemoja
Silver I
Level 111
God Stats
279W - 274L
1,594 SR
Queue Stats
917W - 928L
1,279 MMR
Solo
Apollo
Apollo
Silver II
ItzMar
Apollo
Silver II
Level 160
God Stats
4W - 2L
1,566 SR
Queue Stats
84W - 84L
1,282 MMR
Solo
The Morrigan
The Morrigan
Gold IV
S4nji
The Morrigan
Gold IV
Level 148
God Stats
6W - 5L
1,450 SR
Queue Stats
329W - 327L
1,400 MMR
Party 2
Danzaburou
Danzaburou
Silver I
pechu
Danzaburou
Silver I
Level 108
God Stats
21W - 11L
1,745 SR
Queue Stats
266W - 274L
1,276 MMR
Solo
Awilix
Awilix
Silver I
stormkael
Awilix
Silver I
Level 156
God Stats
6W - 6L
1,351 SR
Queue Stats
310W - 299L
1,158 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,541 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,504 SR
1,328 MMR
King Arthur
King Arthur
Silver I
IHaveTeeth
King Arthur
Silver I
Level 127
God Stats
5W - 7L
1,601 SR
Queue Stats
152W - 157L
1,269 MMR
Party 1
Sobek
Sobek
Silver I
Nydyou
Sobek
Silver I
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 18L
1,273 MMR
Solo
Scylla
Scylla
Gold V
SahilBeast132
Scylla
Gold V
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
434W - 430L
1,326 MMR
Party 1
Fenrir
Fenrir
Gold IV
TheMinuz
Fenrir
Gold IV
Level 104
God Stats
4W - 10L
1,198 SR
Queue Stats
448W - 437L
1,274 MMR
Solo
Cupid
Cupid
Gold V
Tinselis
Cupid
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eluat
Yemoja
19
3 / 2 / 12
12,972
499
6,086
16,550
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ItzMar
Apollo
20
6 / 5 / 1
14,989
577
14,936
22,929
10,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
S4nji
The Morrigan
20
7 / 4 / 15
14,458
556
26,563
10,290
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
pechu
Danzaburou
20
3 / 4 / 6
16,285
626
17,718
30,823
15,222
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
stormkael
Awilix
20
14 / 1 / 9
15,776
607
23,140
15,692
8,455
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
CthulhuSetTiamatNemesisTsukuyomi

VS

Bans
JanusCu ChulainnAthenaKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IHaveTeeth
King Arthur
20
5 / 4 / 0
13,722
528
18,123
27,736
32,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Nydyou
Sobek
15
1 / 6 / 6
10,419
401
8,371
21,940
21,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 9 / 0
13,261
510
12,115
18,505
9,463
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheMinuz
Fenrir
20
3 / 7 / 2
12,520
482
8,976
26,315
17,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Tinselis
Cupid
20
4 / 7 / 6
13,328
513
16,011
20,675
10,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
33
Kills
16
16
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Eluat
Yemoja
3
2
12
4.5
L
King Arthur
IHaveTeeth
King Arthur
5
4
0
1.25
W
Apollo
ItzMar
Apollo
6
5
1
1.3
L
Sobek
Nydyou
Sobek
1
6
6
0.67
W
The Morrigan
S4nji
The Morrigan
7
4
15
3.63
L
3
9
0
0.33
L
Fenrir
TheMinuz
Fenrir
3
7
2
0.57
L
Cupid
Tinselis
Cupid
4
7
6
1
W
Danzaburou
pechu
Danzaburou
3
4
6
1.5
W
Awilix
stormkael
Awilix
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,443
Damage
63,596
96,284
Taken
115,171
54,252
Mitigated
91,807
52,717
Healing
30,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Eluat
Yemoja
6,086
1,075
9,722
5,648
16,550
15,431
38
3,958
12,283
27,604
0
L
King Arthur
IHaveTeeth
King Arthur
18,123
807
286
6,064
27,736
32,884
132
3,556
23,999
351
89,788
W
Apollo
ItzMar
Apollo
14,936
11,363
0
10,137
22,929
10,516
1,926
3,028
19,876
0
130,458
L
Sobek
Nydyou
Sobek
8,371
309
0
5,761
21,940
21,401
0
7,230
14,302
26,402
0
W
The Morrigan
S4nji
The Morrigan
26,563
6,864
0
2,060
10,290
4,628
400
2,919
7,004
87,533
6,841
L
12,115
1,281
0
3,987
18,505
9,463
465
6,772
11,197
97,868
0
L
Fenrir
TheMinuz
Fenrir
8,976
1,726
0
8,508
26,315
17,508
0
4,967
21,144
0
105,942
L
Cupid
Tinselis
Cupid
16,011
8,095
583
5,488
20,675
10,551
982
4,207
16,353
0
104,478
W
Danzaburou
pechu
Danzaburou
17,718
9,284
0
18,350
30,823
15,222
6,455
5,048
25,700
0
138,218
W
Awilix
stormkael
Awilix
23,140
8,987
0
6,800
15,692
8,455
2,400
4,784
10,545
0
114,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,480
Gold Earned
63,250
757
Minions Killed
696
0
Camps Cleared
0
2,516,754
Distance Traveled
2,305,004
49
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,972
499
31
1
0
507,968
12
L
King Arthur
13,722
528
154
6
0
495,487
0
W
Apollo
14,989
577
216
8
0
495,482
10
L
Sobek
10,419
401
32
1
0
491,163
6
W
The Morrigan
14,458
556
141
5
0
499,253
12
L
Scylla
13,261
510
182
7
0
409,078
4
L
Fenrir
12,520
482
161
6
0
494,710
14
L
Cupid
13,328
513
167
6
0
414,566
3
W
Danzaburou
16,285
626
222
9
0
415,457
9
W
Awilix
15,776
607
147
6
0
598,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role