Player Matchup

Anubis
Anubis
Frizzy1212
Anubis
Level 22
God Stats
41W - 28L
1,500 SR
Queue Stats
70W - 56L
1,395 Elo+
Party 2
Ares
Ares
LordSaladbar110
Ares
Level 28
God Stats
3W - 3L
1,492 SR
Queue Stats
15W - 19L
1,431 Elo+
Party 2
Chaac
Chaac
RonnieBearSauce
Chaac
Level 29
God Stats
8W - 4L
1,200 SR
Queue Stats
199W - 232L
1,473 Elo+
Solo
Merlin
Merlin
YURireDingz
Merlin
Level 8
God Stats
4W - 1L
1,707 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 2
Ra
Ra
john_bart23
Ra
Level 24
God Stats
2W - 2L
1,717 SR
Queue Stats
15W - 11L
1,526 Elo+
Party 2
Team Averages
Level 22
1,523 SR
1,446 Elo+

VS

Team Averages
Level 16
1,598 SR
1,387 Elo+
Bellona
Bellona
BLaZiN-_-HaBz
Bellona
Level 6
God Stats
2W - 2L
1,565 SR
Queue Stats
16W - 12L
1,478 Elo+
Party 1
Izanami
Izanami
HATTY_HAT
Izanami
Level 21
God Stats
85W - 73L
1,584 SR
Queue Stats
117W - 119L
1,469 Elo+
Party 1
Nemesis
Nemesis
ShavedShadow 19
Nemesis
Level 25
God Stats
6W - 3L
1,676 SR
Queue Stats
14W - 12L
1,118 Elo+
Solo
Ares
Ares
TheTendyMayne
Ares
Level 16
God Stats
62W - 72L
1,665 SR
Queue Stats
80W - 113L
1,404 Elo+
Solo
Ra
Ra
aManNowDead
Ra
Level 14
God Stats
8W - 13L
1,500 SR
Queue Stats
808W - 755L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frizzy1212
Anubis
13
6 / 0 / 2
8,453
604
8,072
8,699
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 2
7,434
531
3,699
7,681
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 0 / 1
7,976
570
4,706
7,504
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
12
2 / 2 / 2
7,330
524
2,185
5,332
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 2
6,941
496
3,904
4,302
1,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 1 / 0
6,475
463
1,637
7,256
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
HATTY_HAT
Izanami
11
2 / 2 / 2
6,954
497
4,850
5,971
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,350
454
3,857
10,642
3,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
5,743
410
1,508
7,636
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 1
7,154
511
6,370
8,515
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
1
0
0
W
Anubis
Frizzy1212
Anubis
6
0
2
7
L
Izanami
HATTY_HAT
Izanami
2
2
2
1.5
W
2
2
2
1.5
W
0
0
1
0.5
L
1
3
2
0.67
L
0
2
1
0.25
W
Merlin
2
2
2
1.5
L
2
5
1
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
18,222
33,518
Taken
40,020
16,749
Mitigated
17,266
14,104
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,637
612
0
320
7,256
4,940
974
0
7,006
0
31,416
W
Anubis
Frizzy1212
Anubis
8,072
995
0
5,320
8,699
4,087
272
3,369
5,330
40,912
0
L
Izanami
HATTY_HAT
Izanami
4,850
2,616
0
517
5,971
2,298
0
2,723
3,223
0
42,613
W
3,699
0
0
720
7,681
4,714
940
1,752
5,929
16,660
0
W
4,706
297
0
4,572
7,504
5,117
1,128
0
7,504
0
46,937
L
3,857
1,698
246
4,677
10,642
3,004
0
4,098
6,494
0
30,179
L
1,508
87
0
632
7,636
4,488
63
4,988
2,623
16,951
0
W
Merlin
2,185
147
0
1,270
5,332
1,678
1,833
2,336
2,996
31,744
0
L
6,370
1,089
163
1,574
8,515
2,536
0
6,051
2,439
44,948
0
W
3,904
846
1,054
1,168
4,302
1,153
1,307
421
3,881
36,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
32,676
319
Minions Killed
327
0
Camps Cleared
0
1,137,208
Distance Traveled
1,228,908
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,475
463
73
5
0
262,398
0
W
Anubis
8,453
604
83
6
0
234,644
0
L
Izanami
6,954
497
81
6
0
222,546
0
W
Ares
7,434
531
37
3
0
274,671
3
W
Chaac
7,976
570
86
6
0
200,226
2
L
Nemesis
6,350
454
61
4
0
248,449
0
L
Ares
5,743
410
21
2
0
269,662
0
W
Merlin
7,330
524
48
3
0
201,815
0
L
Ra
7,154
511
91
7
0
225,853
0
W
Ra
6,941
496
65
5
0
225,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role