Player Matchup

Yemoja
Yemoja
Commetta
Yemoja
Level 8
God Stats
12W - 10L
1,661 SR
Queue Stats
31W - 38L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
GtoF
Ratatoskr
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
264W - 246L
1,477 Elo+
Solo
Vulcan
Vulcan
Yotchuco
Vulcan
Level 29
God Stats
9W - 9L
1,378 SR
Queue Stats
130W - 129L
1,496 Elo+
Solo
Aphrodite
Aphrodite
lDino
Aphrodite
Level 28
God Stats
12W - 16L
1,625 SR
Queue Stats
116W - 113L
1,574 Elo+
Solo
Izanami
Izanami
lastzodiacbr
Izanami
Level 8
God Stats
5W - 3L
1,564 SR
Queue Stats
12W - 10L
1,486 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,510 Elo+

VS

Team Averages
Level 23
1,642 SR
1,511 Elo+
Ravana
Ravana
MadGusBR
Ravana
Level 16
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
Palitovisk
Bastet
Level 27
God Stats
3W - 1L
1,881 SR
Queue Stats
431W - 222L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
Sathrus
Cthulhu
Level 26
God Stats
75W - 27L
1,770 SR
Queue Stats
382W - 165L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
SmiteNaoEtaoRuim
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
TNziN
Baron Samedi
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 40L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Commetta
Yemoja
20
1 / 3 / 20
15,080
943
6,350
17,762
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
GtoF
Ratatoskr
20
20 / 10 / 11
18,519
1,157
42,832
30,070
22,622
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Yotchuco
Vulcan
20
7 / 4 / 16
17,682
1,105
26,144
21,779
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
lDino
Aphrodite
20
5 / 3 / 21
15,358
960
16,765
29,652
19,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lastzodiacbr
Izanami
20
7 / 8 / 15
15,460
966
16,663
21,579
10,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MadGusBR
Ravana
20
5 / 12 / 11
14,536
909
18,619
27,492
11,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Palitovisk
Bastet
20
3 / 9 / 15
14,704
919
15,024
23,576
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sathrus
Cthulhu
20
8 / 2 / 19
16,854
1,053
33,909
27,909
35,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 7 / 15
16,091
1,006
31,924
20,012
6,545
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
TNziN
Baron Samedi
20
5 / 10 / 14
14,859
929
15,687
17,367
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
102
40
Kills
28
28
Deaths
40
83
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Commetta
Yemoja
1
3
20
3.67
W
Ratatoskr
GtoF
Ratatoskr
20
10
11
2.55
L
Ravana
MadGusBR
Ravana
5
12
11
0.88
L
Bastet
Palitovisk
Bastet
3
9
15
1.17
L
Cthulhu
Sathrus
Cthulhu
8
2
19
8.75
L
7
7
15
2.07
L
Baron Samedi
TNziN
Baron Samedi
5
10
14
1.2
W
Vulcan
Yotchuco
Vulcan
7
4
16
3.75
W
Aphrodite
lDino
Aphrodite
5
3
21
5.17
W
Izanami
lastzodiacbr
Izanami
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,754
Damage
115,163
120,842
Taken
116,356
80,603
Mitigated
67,091
45,315
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Commetta
Yemoja
6,350
1,315
10,415
3,239
17,762
17,214
0
12,413
5,049
11,605
0
W
Ratatoskr
GtoF
Ratatoskr
42,832
13,009
0
3,596
30,070
22,622
0
17,721
12,224
0
65,277
L
Ravana
MadGusBR
Ravana
18,619
7,070
0
515
27,492
11,111
0
14,337
13,155
0
30,254
L
Bastet
Palitovisk
Bastet
15,024
6,573
0
0
23,576
7,242
0
6,698
16,878
0
29,646
L
Cthulhu
Sathrus
Cthulhu
33,909
1,688
1,162
720
27,909
35,720
0
12,912
14,997
69,596
0
L
31,924
1,268
0
1,511
20,012
6,545
0
8,209
11,803
72,333
0
L
Baron Samedi
TNziN
Baron Samedi
15,687
388
3,112
1,983
17,367
6,473
0
7,103
9,901
38,415
0
W
Vulcan
Yotchuco
Vulcan
26,144
4,412
0
1,775
21,779
10,831
0
16,280
5,449
65,441
0
W
Aphrodite
lDino
Aphrodite
16,765
2,966
9,184
17,106
29,652
19,653
0
20,770
8,707
48,363
0
W
Izanami
lastzodiacbr
Izanami
16,663
12,370
0
0
21,579
10,283
0
13,533
7,893
0
30,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,099
Gold Earned
77,044
281
Minions Killed
286
7
Camps Cleared
10
1,410,427
Distance Traveled
1,462,075
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,080
943
14
1
1
221,937
1
W
Ratatoskr
18,519
1,157
66
4
1
313,707
2
L
Ravana
14,536
909
45
3
1
289,642
0
L
Bastet
14,704
919
17
1
4
318,432
4
L
Cthulhu
16,854
1,053
61
4
2
351,067
0
L
Kukulkan
16,091
1,006
94
6
0
293,852
0
L
Baron Samedi
14,859
929
69
4
3
209,082
0
W
Vulcan
17,682
1,105
102
6
2
303,615
0
W
Aphrodite
15,358
960
70
4
1
319,929
0
W
Izanami
15,460
966
29
2
2
251,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role