Player Matchup

Ra
Ra
BOosT4RzZ
Ra
Level 78
God Stats
12W - 0L
1,500 SR
Queue Stats
111W - 8L
1,646 Elo+
Party 2
Horus
Horus
Kaya75
Horus
Level 22
God Stats
26W - 4L
1,819 SR
Queue Stats
283W - 111L
1,590 Elo+
Party 2
Neith
Neith
Serzi78
Neith
Level 14
God Stats
11W - 8L
1,513 SR
Queue Stats
21W - 15L
1,472 Elo+
Party 2
Team Averages
Level 38
1,611 SR
1,569 Elo+

VS

Team Averages
Level 20
1,406 SR
1,226 Elo+
Zeus
Zeus
HenriqueOsvaldo
Zeus
Level 30
God Stats
5W - 5L
1,363 SR
Queue Stats
22W - 33L
1,219 Elo+
Party 1
Arachne
Arachne
Iussttiinn
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,147 Elo+
Party 1
Anubis
Anubis
Jxliuss
Anubis
Level 16
God Stats
1W - 3L
1,356 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
9,083
908
8,405
4,904
1,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Kaya75
Horus
12
4 / 0 / 12
9,268
927
4,773
7,978
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Serzi78
Neith
12
4 / 3 / 9
8,147
815
5,209
5,980
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,139
714
6,841
5,214
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Iussttiinn
Arachne
11
3 / 6 / 1
7,082
708
2,769
8,668
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Jxliuss
Anubis
7
0 / 8 / 1
5,874
587
2,359
7,997
3,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
1
3
3
0.83
L
Arachne
Iussttiinn
Arachne
3
6
1
0.58
L
Anubis
Jxliuss
Anubis
0
8
1
0.06
W
Horus
Kaya75
Horus
4
0
12
10
W
Neith
Serzi78
Neith
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
11,969
18,862
Taken
21,879
9,727
Mitigated
8,369
7,087
Healing
832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,405
857
943
1,293
4,904
1,666
225
3,277
1,387
40,140
0
L
6,841
614
0
33
5,214
1,523
0
2,502
2,712
16,555
0
L
Arachne
Iussttiinn
Arachne
2,769
1,820
0
427
8,668
3,413
0
3,380
5,288
0
10,557
L
Anubis
Jxliuss
Anubis
2,359
260
0
372
7,997
3,433
0
2,579
5,418
9,942
0
W
Horus
Kaya75
Horus
4,773
1,577
516
3,036
7,978
6,045
194
2,979
4,739
0
18,429
W
Neith
Serzi78
Neith
5,209
2,645
0
1,299
5,980
2,016
1,441
2,278
3,434
0
31,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
20,095
152
Minions Killed
65
0
Camps Cleared
0
581,094
Distance Traveled
447,564
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,083
908
78
8
0
189,624
2
L
Zeus
7,139
714
40
4
0
142,119
2
L
Arachne
7,082
708
14
1
0
183,716
1
L
Anubis
5,874
587
11
1
0
121,729
0
W
Horus
9,268
927
23
2
0
203,599
2
W
Neith
8,147
815
51
5
0
187,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role