Player Matchup

Pele
Pele
BigHatWizard
Pele
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 71L
1,757 Elo+
Party 1
Sun Wukong
Sun Wukong
JumalX10
Sun Wukong
Level 16
God Stats
22W - 17L
1,727 SR
Queue Stats
120W - 117L
1,728 Elo+
Party 1
Ymir
Ymir
MyDadIsInPrison
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
ZacHope
Heimdallr
Level 7
God Stats
15W - 15L
1,441 SR
Queue Stats
97W - 90L
1,559 Elo+
Party 1
Ra
Ra
yendah
Ra
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 94L
1,655 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,647 Elo+

VS

Team Averages
Level 15
1,527 SR
1,636 Elo+
King Arthur
King Arthur
Broodroosters
King Arthur
Level 25
God Stats
5W - 3L
1,655 SR
Queue Stats
51W - 33L
1,656 Elo+
Solo
Apollo
Apollo
Everec
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo
Jormungandr
Jormungandr
U1329248369
Jormungandr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Выспался
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,741 Elo+
Party 2
Anubis
Anubis
НеВыспался
Anubis
Level 17
God Stats
5W - 4L
1,481 SR
Queue Stats
11W - 7L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
10,271
571
8,835
14,013
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
JumalX10
Sun Wukong
18
10 / 3 / 5
11,840
658
17,462
16,792
10,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 1 / 8
8,818
490
4,306
9,600
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
ZacHope
Heimdallr
12
2 / 3 / 2
8,025
446
6,196
10,632
4,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
20
5 / 1 / 4
12,079
671
11,091
8,335
3,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Broodroosters
King Arthur
16
1 / 4 / 1
9,153
509
7,043
17,718
9,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Everec
Apollo
12
2 / 5 / 2
7,509
417
5,260
9,780
3,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
U1329248369
Jormungandr
12
2 / 4 / 5
7,939
441
8,732
10,668
7,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 1
10,208
567
9,329
16,409
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 7 / 2
7,872
437
5,375
12,296
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
10
10
Deaths
26
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
King Arthur
Broodroosters
King Arthur
1
4
1
0.38
L
Apollo
Everec
Apollo
2
5
2
0.6
W
Sun Wukong
JumalX10
Sun Wukong
10
3
5
4.17
W
0
1
8
4
L
Jormungandr
U1329248369
Jormungandr
2
4
5
1.13
W
Heimdallr
ZacHope
Heimdallr
2
3
2
1
W
Ra
5
1
4
7
L
5
6
1
0.92
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,890
Damage
35,739
59,372
Taken
66,871
31,945
Mitigated
32,941
22,278
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,835
1,722
0
5,558
14,013
4,490
694
3,079
10,934
0
51,751
L
King Arthur
Broodroosters
King Arthur
7,043
568
0
5,586
17,718
9,949
40
3,904
13,814
0
66,676
L
Apollo
Everec
Apollo
5,260
3,608
0
220
9,780
3,382
0
1,291
8,485
0
30,364
W
Sun Wukong
JumalX10
Sun Wukong
17,462
4,976
0
6,666
16,792
10,467
426
4,255
12,537
0
77,306
W
4,306
0
0
1,601
9,600
9,268
332
2,744
6,856
24,497
0
L
Jormungandr
U1329248369
Jormungandr
8,732
1,241
218
569
10,668
7,607
0
3,150
7,518
35,072
0
W
Heimdallr
ZacHope
Heimdallr
6,196
1,624
0
2,988
10,632
4,198
727
2,018
8,470
0
44,971
W
Ra
11,091
1,774
1,907
3,558
8,335
3,522
573
2,011
6,324
113,054
0
L
9,329
2,373
0
3,416
16,409
5,841
0
2,298
14,111
0
58,856
L
5,375
373
0
2,441
12,296
6,162
232
4,754
7,542
40,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,033
Gold Earned
42,681
538
Minions Killed
414
0
Camps Cleared
0
1,734,320
Distance Traveled
1,736,098
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,271
571
89
5
0
378,150
4
L
King Arthur
9,153
509
143
8
0
308,515
2
L
Apollo
7,509
417
54
3
0
463,018
6
W
Sun Wukong
11,840
658
139
8
0
333,749
1
W
Ymir
8,818
490
38
2
0
335,101
7
L
Jormungandr
7,939
441
44
2
0
302,216
2
W
Heimdallr
8,025
446
74
4
0
314,140
0
W
Ra
12,079
671
198
11
0
373,180
8
L
Pele
10,208
567
99
6
0
362,801
0
L
Anubis
7,872
437
74
4
0
299,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role