Player Matchup

Yemoja
Yemoja
Gold III
DOVVN
Yemoja
Gold III
Level 144
God Stats
4W - 8L
1,724 SR
Queue Stats
124W - 110L
1,572 MMR
Party 1
Xbalanque
Xbalanque
Gold III
JungleGym23
Xbalanque
Gold III
Level 72
God Stats
30W - 23L
1,531 SR
Queue Stats
426W - 416L
1,489 MMR
Solo
Nike
Nike
Gold V
Sulfated
Nike
Gold V
Level 141
God Stats
10W - 9L
1,638 SR
Queue Stats
203W - 193L
1,506 MMR
Party 2
Poseidon
Poseidon
Gold V
lXl MUTiNY
Poseidon
Gold V
Level 157
God Stats
1W - 4L
1,516 SR
Queue Stats
286W - 282L
1,398 MMR
Party 1
Loki
Loki
Bronze III
xByAnyOtherName
Loki
Bronze III
Level 60
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 7L
1,459 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,601 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,570 SR
1,444 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Gold II
Sholsky2
Arachne
Gold II
Level 122
God Stats
16W - 7L
1,709 SR
Queue Stats
82W - 76L
1,568 MMR
Party 4
Chang'e
Chang'e
Silver I
Shulsky
Chang'e
Silver I
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,394 MMR
Party 4
Skadi
Skadi
Gold V
Worldwide_XYZ
Skadi
Gold V
Level 115
God Stats
7W - 6L
1,500 SR
Queue Stats
337W - 332L
1,276 MMR
Party 3
Sylvanus
Sylvanus
Gold V
temp-915244
Sylvanus
Gold V
Level 85
God Stats
13W - 9L
1,640 SR
Queue Stats
23W - 23L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DOVVN
Yemoja
13
1 / 4 / 3
8,169
389
5,797
15,950
9,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
JungleGym23
Xbalanque
15
0 / 4 / 1
8,654
412
8,360
16,059
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
15
2 / 6 / 2
9,738
464
15,164
19,266
14,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
lXl MUTiNY
Poseidon
18
2 / 4 / 2
10,971
522
17,579
12,071
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 4
8,457
403
5,545
13,955
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Cu ChulainnSetNu WaDanzaburouNemesis

VS

Bans
ScyllaApolloHeraTsukuyomiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 0 / 11
11,772
561
14,541
21,351
16,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Sholsky2
Arachne
17
5 / 2 / 12
11,279
537
9,083
19,248
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Shulsky
Chang'e
18
8 / 3 / 6
11,425
544
13,012
15,070
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 8
11,652
555
12,550
15,003
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
temp-915244
Sylvanus
14
2 / 1 / 16
10,165
484
7,183
17,735
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
6
Kills
25
25
Deaths
7
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
11
10.5
L
Yemoja
DOVVN
Yemoja
1
4
3
0.63
L
Xbalanque
JungleGym23
Xbalanque
0
4
1
0.13
W
Arachne
Sholsky2
Arachne
5
2
12
5.5
W
Chang'e
Shulsky
Chang'e
8
3
6
3.67
L
Nike
2
6
2
0.5
W
5
1
8
9
L
Poseidon
lXl MUTiNY
Poseidon
2
4
2
0.75
W
Sylvanus
temp-915244
Sylvanus
2
1
16
10
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,445
Damage
56,369
77,301
Taken
88,407
37,956
Mitigated
54,275
22,413
Healing
45,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,541
2,486
0
8,336
21,351
16,803
797
4,311
16,281
0
81,976
L
Yemoja
DOVVN
Yemoja
5,797
1,349
4,398
3,297
15,950
9,449
74
6,309
9,641
30,985
0
L
Xbalanque
JungleGym23
Xbalanque
8,360
3,963
0
5,243
16,059
5,272
1,478
3,422
12,637
0
67,762
W
Arachne
Sholsky2
Arachne
9,083
7,131
0
10,235
19,248
8,799
370
2,967
16,011
0
78,557
W
Chang'e
Shulsky
Chang'e
13,012
1,090
4,133
8,080
15,070
5,839
761
5,016
9,661
77,049
0
L
Nike
15,164
3,001
0
3,066
19,266
14,930
43
4,674
14,592
4,574
64,708
W
12,550
6,693
0
4,973
15,003
5,875
4,373
4,728
10,049
0
103,556
L
Poseidon
lXl MUTiNY
Poseidon
17,579
1,308
0
3,107
12,071
4,114
131
3,519
8,552
91,409
0
W
Sylvanus
temp-915244
Sylvanus
7,183
1,622
4,090
5,762
17,735
16,959
1,304
6,580
10,852
20,681
0
L
5,545
1,282
0
3,302
13,955
4,191
0
2,271
11,684
0
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
56,293
530
Minions Killed
605
0
Camps Cleared
0
1,863,045
Distance Traveled
2,016,221
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,772
561
154
7
0
457,391
1
L
Yemoja
8,169
389
50
2
0
351,100
7
L
Xbalanque
8,654
412
112
5
0
330,650
3
W
Arachne
11,279
537
130
6
0
438,562
2
W
Chang'e
11,425
544
118
6
0
396,511
4
L
Nike
9,738
464
130
6
0
358,564
0
W
Skadi
11,652
555
178
8
0
366,726
1
L
Poseidon
10,971
522
174
8
0
390,985
6
W
Sylvanus
10,165
484
25
1
0
357,031
0
L
Loki
8,457
403
64
3
0
431,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role