Player Matchup

Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 15
God Stats
19W - 33L
1,332 SR
Queue Stats
24W - 39L
1,278 Elo+
Party 3
Neith
Neith
SnowWhitePhoenix
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Athena
Athena
Vallakut
Athena
Level 81
God Stats
0W - 2L
1,272 SR
Queue Stats
19W - 33L
1,379 Elo+
Party 1
Bellona
Bellona
dauerchill
Bellona
Level 13
God Stats
1W - 11L
1,342 SR
Queue Stats
3W - 13L
1,252 Elo+
Party 3
Amaterasu
Amaterasu
selticone
Amaterasu
Level 17
God Stats
18W - 28L
1,270 SR
Queue Stats
21W - 44L
1,247 Elo+
Party 3
Team Averages
Level 26
1,343 SR
1,331 Elo+

VS

Team Averages
Level 23
1,571 SR
1,292 Elo+
Cu Chulainn
Cu Chulainn
Joyamy
Cu Chulainn
Level 29
God Stats
34W - 26L
1,643 SR
Queue Stats
263W - 245L
1,301 Elo+
Solo
Hun Batz
Hun Batz
SlappingBeauty
Hun Batz
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 198L
1,310 Elo+
Party 2
Sobek
Sobek
TheGor1lla
Sobek
Level 28
God Stats
8W - 7L
1,322 SR
Queue Stats
107W - 149L
1,341 Elo+
Party 2
Anhur
Anhur
TheHuskiii
Anhur
Level 16
God Stats
2W - 4L
1,547 SR
Queue Stats
15W - 38L
1,191 Elo+
Party 2
Merlin
Merlin
w0lff3
Merlin
Level 17
God Stats
1W - 4L
1,843 SR
Queue Stats
54W - 75L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonaldBang
Tsukuyomi
15
4 / 11 / 6
11,022
424
19,039
21,718
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 1
8,650
333
7,757
10,826
4,472
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Vallakut
Athena
14
1 / 6 / 4
10,180
392
13,061
29,902
41,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
dauerchill
Bellona
14
2 / 12 / 5
10,031
386
10,231
22,303
17,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
selticone
Amaterasu
15
4 / 9 / 4
10,708
412
10,791
25,241
17,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joyamy
Cu Chulainn
20
14 / 3 / 13
14,037
540
26,788
30,247
22,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
20
13 / 1 / 13
13,808
531
18,807
20,520
10,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
16
3 / 3 / 17
11,948
460
8,854
25,405
33,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
18
3 / 3 / 11
11,782
453
9,084
14,416
5,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
w0lff3
Merlin
20
11 / 3 / 17
14,120
543
27,735
13,486
6,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
12
Kills
44
44
Deaths
13
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DonaldBang
Tsukuyomi
4
11
6
0.64
W
Cu Chulainn
Joyamy
Cu Chulainn
14
3
13
6.83
W
Hun Batz
13
1
13
19.5
L
1
6
1
0.25
W
Sobek
3
3
17
3.83
W
Anhur
3
3
11
2.83
L
Athena
Vallakut
Athena
1
6
4
0.5
L
Bellona
dauerchill
Bellona
2
12
5
0.38
L
Amaterasu
selticone
Amaterasu
4
9
4
0.67
W
Merlin
w0lff3
Merlin
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,879
Damage
91,268
109,990
Taken
104,074
89,485
Mitigated
77,542
13,349
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DonaldBang
Tsukuyomi
19,039
5,147
0
3,132
21,718
8,687
0
5,313
16,405
0
68,443
W
Cu Chulainn
Joyamy
Cu Chulainn
26,788
4,443
0
6,037
30,247
22,269
1,737
2,885
27,362
912
97,060
W
Hun Batz
18,807
5,575
0
4,174
20,520
10,213
3,034
4,008
16,512
0
96,631
L
7,757
5,034
0
903
10,826
4,472
390
2,668
8,158
0
38,466
W
Sobek
8,854
1,481
0
3,653
25,405
33,049
411
2,496
22,909
37,660
0
W
Anhur
9,084
3,841
0
2,523
14,416
5,839
1,509
2,082
12,334
0
75,272
L
Athena
Vallakut
Athena
13,061
2,793
0
1,354
29,902
41,137
0
8,494
21,408
39,999
0
L
Bellona
dauerchill
Bellona
10,231
2,876
0
1,886
22,303
17,668
234
5,963
16,340
0
35,291
L
Amaterasu
selticone
Amaterasu
10,791
3,170
0
6,074
25,241
17,521
442
14,523
10,718
0
37,796
W
Merlin
w0lff3
Merlin
27,735
4,665
0
3,337
13,486
6,172
1,157
1,590
11,896
88,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
65,695
310
Minions Killed
551
0
Camps Cleared
0
2,257,100
Distance Traveled
2,461,353
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,022
424
94
4
0
470,826
0
W
Cu Chulainn
14,037
540
150
6
0
502,473
5
W
Hun Batz
13,808
531
127
5
0
578,300
5
L
Neith
8,650
333
70
3
0
407,409
1
W
Sobek
11,948
460
41
2
0
504,798
0
W
Anhur
11,782
453
100
4
0
398,633
7
L
Athena
10,180
392
45
2
0
526,873
4
L
Bellona
10,031
386
50
2
0
377,624
5
L
Amaterasu
10,708
412
51
2
0
474,368
0
W
Merlin
14,120
543
133
5
0
477,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role