Player Matchup

Izanami
Izanami
FaZe JJFish
Izanami
Level 27
God Stats
7W - 9L
1,485 SR
Queue Stats
86W - 85L
1,356 Elo+
Party 1
Khepri
Khepri
FlankinFrank
Khepri
Level 20
God Stats
8W - 11L
1,417 SR
Queue Stats
44W - 51L
1,293 Elo+
Party 1
Scylla
Scylla
fornitpogers
Scylla
Level 23
God Stats
18W - 12L
1,649 SR
Queue Stats
56W - 56L
1,439 Elo+
Party 1
Team Averages
Level 23
1,517 SR
1,363 Elo+

VS

Team Averages
Level 63
1,471 SR
1,409 Elo+
Tiamat
Tiamat
HyperBerzerker
Tiamat
Level 126
God Stats
5W - 4L
1,413 SR
Queue Stats
83W - 71L
1,391 Elo+
Solo
Merlin
Merlin
VictorLopez30
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
iampro90
Tsukuyomi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FaZe JJFish
Izanami
11
7 / 0 / 4
7,878
788
6,296
4,197
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
9
2 / 2 / 9
7,593
759
2,558
7,590
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
2 / 2 / 8
7,091
709
8,209
3,994
1,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,132
613
4,718
6,251
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 3
5,922
592
1,974
6,408
1,728
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
iampro90
Tsukuyomi
9
3 / 4 / 0
6,448
645
5,547
9,046
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
FaZe JJFish
Izanami
7
0
4
9
W
Khepri
2
2
9
3.25
L
1
1
2
2
L
0
6
3
0.25
W
Scylla
2
2
8
3
L
Tsukuyomi
iampro90
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
12,239
15,781
Taken
21,705
8,101
Mitigated
8,482
3,261
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FaZe JJFish
Izanami
6,296
4,094
0
1,589
4,197
1,466
1,319
1,217
2,755
0
26,871
W
Khepri
2,558
56
0
883
7,590
5,509
0
3,395
3,839
6,939
0
L
4,718
153
0
1,813
6,251
3,877
0
2,952
3,132
20,919
0
L
1,974
249
0
27
6,408
1,728
0
3,546
2,712
9,830
0
W
Scylla
8,209
713
0
789
3,994
1,126
33
1,284
2,484
23,037
0
L
Tsukuyomi
iampro90
Tsukuyomi
5,547
1,465
0
1,500
9,046
2,877
15
3,683
5,078
0
13,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
18,502
123
Minions Killed
73
0
Camps Cleared
0
497,241
Distance Traveled
503,942
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,878
788
56
6
0
164,621
2
W
Khepri
7,593
759
15
2
0
164,968
0
L
Tiamat
6,132
613
49
5
0
179,644
0
L
Merlin
5,922
592
14
1
0
141,268
0
W
Scylla
7,091
709
52
5
0
167,652
2
L
Tsukuyomi
6,448
645
10
1
0
183,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role