Player Matchup

Scylla
Scylla
Blueghus19
Scylla
Level 108
God Stats
34W - 39L
1,347 SR
Queue Stats
1,020W - 1,070L
1,464 Elo+
Party 2
King Arthur
King Arthur
Noahayo
King Arthur
Level 39
God Stats
10W - 20L
1,336 SR
Queue Stats
375W - 439L
1,396 Elo+
Solo
Artemis
Artemis
SeductionOne
Artemis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 89L
1,454 Elo+
Party 2
Cerberus
Cerberus
altair64053
Cerberus
Level 26
God Stats
7W - 14L
1,335 SR
Queue Stats
137W - 208L
1,314 Elo+
Party 2
Ao Kuang
Ao Kuang
rafaelsnot-AM
Ao Kuang
Level 85
God Stats
19W - 23L
1,471 SR
Queue Stats
212W - 268L
1,445 Elo+
Party 2
Team Averages
Level 77
1,398 SR
1,415 Elo+

VS

Team Averages
Level 79
1,393 SR
1,464 Elo+
Cernunnos
Cernunnos
Ackermanx2
Cernunnos
Level 42
God Stats
8W - 4L
1,319 SR
Queue Stats
93W - 107L
1,380 Elo+
Party 3
Sobek
Sobek
CrockedTripod15
Sobek
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 19L
1,616 Elo+
Party 1
Da Ji
Da Ji
Magamen
Da Ji
Level 120
God Stats
25W - 20L
1,485 SR
Queue Stats
460W - 379L
1,526 Elo+
Party 1
Merlin
Merlin
MikuMeRuy
Merlin
Level 103
God Stats
1W - 1L
1,237 SR
Queue Stats
23W - 41L
1,314 Elo+
Party 3
Zhong Kui
Zhong Kui
Voltz1
Zhong Kui
Level 28
God Stats
3W - 4L
1,425 SR
Queue Stats
38W - 31L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blueghus19
Scylla
13
1 / 7 / 1
7,695
453
4,771
9,819
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Noahayo
King Arthur
13
3 / 9 / 1
7,921
466
9,725
18,049
13,768
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
SeductionOne
Artemis
10
0 / 5 / 2
6,309
371
7,731
11,007
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
altair64053
Cerberus
10
0 / 8 / 0
5,761
339
2,589
15,710
12,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
rafaelsnot-AM
Ao Kuang
13
2 / 4 / 0
7,634
449
4,178
12,757
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ackermanx2
Cernunnos
17
8 / 0 / 5
10,203
600
15,365
8,701
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 11
9,278
546
6,749
13,677
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Magamen
Da Ji
17
12 / 1 / 7
10,517
619
12,934
9,725
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
MikuMeRuy
Merlin
15
1 / 1 / 7
8,865
521
6,774
6,525
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Voltz1
Zhong Kui
14
6 / 2 / 7
9,259
545
10,331
11,107
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
6
Kills
33
33
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ackermanx2
Cernunnos
8
0
5
10.5
L
Scylla
Blueghus19
Scylla
1
7
1
0.21
W
6
2
11
5.75
W
Da Ji
Magamen
Da Ji
12
1
7
15.5
W
Merlin
MikuMeRuy
Merlin
1
1
7
4.5
L
King Arthur
Noahayo
King Arthur
3
9
1
0.39
L
Artemis
SeductionOne
Artemis
0
5
2
0.2
W
Zhong Kui
Voltz1
Zhong Kui
6
2
7
4.75
L
Cerberus
altair64053
Cerberus
0
8
0
0
L
Ao Kuang
rafaelsnot-AM
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
52,153
67,342
Taken
49,735
36,439
Mitigated
28,884
8,906
Healing
20,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ackermanx2
Cernunnos
15,365
7,784
0
4,134
8,701
3,280
1,511
1,501
7,200
0
77,542
L
Scylla
Blueghus19
Scylla
4,771
593
0
0
9,819
2,885
240
5,056
4,683
40,936
0
W
6,749
1,287
0
5,035
13,677
12,320
135
3,100
10,453
28,082
0
W
Da Ji
Magamen
Da Ji
12,934
5,426
0
3,966
9,725
3,877
0
2,189
7,480
0
58,233
W
Merlin
MikuMeRuy
Merlin
6,774
522
0
1,698
6,525
2,373
1,895
2,714
3,641
48,820
0
L
King Arthur
Noahayo
King Arthur
9,725
1,363
0
800
18,049
13,768
0
8,060
9,437
168
42,202
L
Artemis
SeductionOne
Artemis
7,731
3,663
0
2,084
11,007
3,151
0
3,467
7,490
0
34,263
W
Zhong Kui
Voltz1
Zhong Kui
10,331
2,623
0
5,453
11,107
7,034
1,632
1,812
9,255
39,828
0
L
Cerberus
altair64053
Cerberus
2,589
673
0
1,454
15,710
12,871
0
2,574
13,102
16,164
0
L
Ao Kuang
rafaelsnot-AM
Ao Kuang
4,178
832
0
4,568
12,757
3,764
0
3,961
8,776
41,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
48,122
335
Minions Killed
446
0
Camps Cleared
0
1,384,909
Distance Traveled
1,545,974
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,203
600
122
7
0
317,119
2
L
Scylla
7,695
453
84
5
0
283,927
2
W
Sobek
9,278
546
39
2
0
326,457
0
W
Da Ji
10,517
619
97
6
0
370,811
3
W
Merlin
8,865
521
93
5
0
290,135
2
L
King Arthur
7,921
466
72
4
0
232,116
5
L
Artemis
6,309
371
56
3
0
286,418
2
W
Zhong Kui
9,259
545
95
6
0
241,452
2
L
Cerberus
5,761
339
41
2
0
264,070
0
L
Ao Kuang
7,634
449
82
5
0
318,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role