Player Matchup

Kukulkan
Kukulkan
NoAim Ti
Kukulkan
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 59L
1,373 Elo+
Party 1
Neith
Neith
Shinto Puffy
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
nFxRe
Izanami
Level 84
God Stats
77W - 56L
1,610 SR
Queue Stats
362W - 397L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
notQyzxy
Danzaburou
Level 25
God Stats
7W - 5L
1,543 SR
Queue Stats
28W - 24L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
xD0peJack3D
Cthulhu
Level 88
God Stats
2W - 4L
1,574 SR
Queue Stats
358W - 390L
1,493 Elo+
Party 1
Team Averages
Level 41
1,545 SR
1,462 Elo+

VS

Team Averages
Level 20
1,575 SR
1,379 Elo+
Fenrir
Fenrir
Acharnion
Fenrir
Level 16
God Stats
31W - 37L
1,309 SR
Queue Stats
156W - 164L
1,309 Elo+
Solo
Kukulkan
Kukulkan
Equinox Mr gSus
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,394 Elo+
Solo
Scylla
Scylla
MaxMobail
Scylla
Level 29
God Stats
3W - 4L
1,778 SR
Queue Stats
341W - 368L
1,339 Elo+
Party 2
Nemesis
Nemesis
OnlyAchilles
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 143L
1,594 Elo+
Party 2
Guan Yu
Guan Yu
gabrirne96
Guan Yu
Level 22
God Stats
1W - 2L
1,789 SR
Queue Stats
77W - 76L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NoAim Ti
Kukulkan
18
6 / 12 / 7
12,619
485
10,236
17,343
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
7,856
302
0
1,513
384
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
nFxRe
Izanami
20
12 / 5 / 3
18,436
709
43,277
19,370
6,850
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
notQyzxy
Danzaburou
20
12 / 7 / 10
17,066
656
20,997
19,588
7,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
xD0peJack3D
Cthulhu
19
9 / 7 / 17
14,194
546
19,742
23,558
27,543
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acharnion
Fenrir
19
11 / 7 / 7
13,183
507
19,189
27,106
15,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
18
6 / 10 / 7
12,043
463
12,617
21,887
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
MaxMobail
Scylla
10
4 / 6 / 7
9,068
349
4,179
7,577
2,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
OnlyAchilles
Nemesis
18
6 / 10 / 10
12,859
495
12,330
24,563
12,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
gabrirne96
Guan Yu
20
5 / 6 / 5
11,522
443
9,791
34,552
32,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
68
39
Kills
32
33
Deaths
39
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Acharnion
Fenrir
11
7
7
2.07
L
Kukulkan
6
10
7
0.95
L
Scylla
MaxMobail
Scylla
4
6
7
1.25
W
Kukulkan
NoAim Ti
Kukulkan
6
12
7
0.79
L
Nemesis
OnlyAchilles
Nemesis
6
10
10
1.1
W
0
2
0
0
L
Guan Yu
gabrirne96
Guan Yu
5
6
5
1.25
W
Izanami
nFxRe
Izanami
12
5
3
2.7
W
Danzaburou
notQyzxy
Danzaburou
12
7
10
2.43
W
Cthulhu
xD0peJack3D
Cthulhu
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,252
Damage
58,106
81,372
Taken
115,685
48,882
Mitigated
71,683
8,942
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Acharnion
Fenrir
19,189
5,880
0
5,424
27,106
15,345
0
8,009
18,925
0
67,825
L
Kukulkan
12,617
3,001
0
0
21,887
9,338
785
6,769
14,990
55,117
0
L
Scylla
MaxMobail
Scylla
4,179
646
77
1,104
7,577
2,191
585
2,984
4,407
19,655
0
W
Kukulkan
NoAim Ti
Kukulkan
10,236
1,607
0
1,109
17,343
6,686
709
4,231
13,001
58,889
0
L
Nemesis
OnlyAchilles
Nemesis
12,330
5,475
0
2,914
24,563
12,557
0
8,164
16,207
0
40,018
W
0
0
0
44
1,513
384
198
780
669
0
4,667
L
Guan Yu
gabrirne96
Guan Yu
9,791
924
415
7,083
34,552
32,252
0
3,350
31,178
1,183
48,769
W
Izanami
nFxRe
Izanami
43,277
33,306
0
1,260
19,370
6,850
6,698
4,629
14,289
0
162,055
W
Danzaburou
notQyzxy
Danzaburou
20,997
10,421
0
1,998
19,588
7,419
5,956
3,429
16,049
0
90,898
W
Cthulhu
xD0peJack3D
Cthulhu
19,742
1,189
1,995
2,536
23,558
27,543
675
4,232
18,880
67,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,171
Gold Earned
58,675
575
Minions Killed
373
0
Camps Cleared
0
1,705,031
Distance Traveled
2,034,351
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,183
507
105
4
0
474,424
0
L
Kukulkan
12,043
463
117
5
0
419,438
0
L
Scylla
9,068
349
25
1
0
221,297
0
W
Kukulkan
12,619
485
82
3
0
357,824
0
L
Nemesis
12,859
495
50
2
0
445,698
2
W
Neith
7,856
302
7
0
0
52,423
0
L
Guan Yu
11,522
443
76
3
0
473,494
2
W
Izanami
18,436
709
271
10
0
407,584
0
W
Danzaburou
17,066
656
139
5
0
398,363
1
W
Cthulhu
14,194
546
76
3
0
488,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role