Player Matchup

Janus
Janus
Drlov3
Janus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
995 Elo+
Party 1
Skadi
Skadi
Exodiumm
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,356 Elo+
Party 2
Ymir
Ymir
Expan45
Ymir
Level 29
God Stats
6W - 6L
1,418 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 2
Thanatos
Thanatos
Lewsthertin
Thanatos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
995 Elo+
Party 1
The Morrigan
The Morrigan
월하익송
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 103L
1,425 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,233 Elo+

VS

Team Averages
Level 18
1,491 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
Kampfwurst
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 135L
1,368 Elo+
Solo
Nemesis
Nemesis
Smyile117
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
ThePaleKestrl
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,371 Elo+
Party 3
Scylla
Scylla
lIlIIIIlllll
Scylla
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
oblivonking
Hachiman
Level 29
God Stats
6W - 13L
1,457 SR
Queue Stats
247W - 257L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drlov3
Janus
16
4 / 5 / 12
10,851
517
15,165
10,308
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Exodiumm
Skadi
17
12 / 7 / 5
11,838
564
17,526
15,743
5,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Expan45
Ymir
14
1 / 6 / 10
9,642
459
2,336
15,140
12,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Lewsthertin
Thanatos
18
11 / 3 / 7
12,007
572
7,743
13,723
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
월하익송
The Morrigan
19
6 / 3 / 8
12,638
602
11,851
9,060
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kampfwurst
Cu Chulainn
18
0 / 3 / 4
10,402
495
2,399
12,208
9,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Smyile117
Nemesis
14
2 / 11 / 11
9,332
444
4,880
15,092
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 5 / 8
11,561
551
11,837
16,294
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
6 / 4 / 9
10,844
516
10,152
11,606
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
oblivonking
Hachiman
16
8 / 11 / 9
11,266
536
14,056
19,175
5,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
34
Kills
24
24
Deaths
34
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
Drlov3
Janus
4
5
12
2
W
Skadi
Exodiumm
Skadi
12
7
5
2.07
W
Ymir
Expan45
Ymir
1
6
10
1
L
Cu Chulainn
Kampfwurst
Cu Chulainn
0
3
4
0.67
W
Thanatos
Lewsthertin
Thanatos
11
3
7
4.83
L
Nemesis
Smyile117
Nemesis
2
11
11
0.68
L
8
5
8
2.4
L
Scylla
6
4
9
2.63
L
Hachiman
oblivonking
Hachiman
8
11
9
1.14
W
The Morrigan
월하익송
The Morrigan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,621
Damage
43,324
63,974
Taken
74,375
30,110
Mitigated
28,295
23,074
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Drlov3
Janus
15,165
964
0
1,309
10,308
3,575
1,002
1,378
8,770
64,431
0
W
Skadi
Exodiumm
Skadi
17,526
10,107
0
3,234
15,743
5,222
3,488
2,204
13,431
0
66,898
W
Ymir
Expan45
Ymir
2,336
88
453
2,127
15,140
12,427
505
3,756
11,246
23,683
0
L
Cu Chulainn
Kampfwurst
Cu Chulainn
2,399
321
0
2,380
12,208
9,243
626
5,231
6,973
7,778
62,143
W
Thanatos
Lewsthertin
Thanatos
7,743
811
0
12,107
13,723
5,195
706
854
12,811
0
50,650
L
Nemesis
Smyile117
Nemesis
4,880
1,290
0
1,560
15,092
4,555
544
4,729
10,197
0
17,799
L
11,837
3,157
0
3,570
16,294
6,066
926
5,412
10,696
0
50,505
L
Scylla
10,152
951
0
2,378
11,606
3,405
240
4,772
6,660
56,378
0
L
Hachiman
oblivonking
Hachiman
14,056
6,561
0
5,583
19,175
5,026
1,048
5,886
13,167
0
56,080
W
The Morrigan
월하익송
The Morrigan
11,851
2,572
0
3,844
9,060
3,691
1,125
1,730
7,230
71,596
2,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,976
Gold Earned
53,405
472
Minions Killed
416
0
Camps Cleared
0
1,913,382
Distance Traveled
1,925,445
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,851
517
107
5
0
378,194
3
W
Skadi
11,838
564
100
5
0
354,771
2
W
Ymir
9,642
459
28
1
0
391,703
3
L
Cu Chulainn
10,402
495
139
7
0
385,089
5
W
Thanatos
12,007
572
84
4
0
467,101
1
L
Nemesis
9,332
444
30
1
0
383,964
0
L
Fenrir
11,561
551
63
3
0
424,426
0
L
Scylla
10,844
516
114
5
0
374,211
1
L
Hachiman
11,266
536
70
3
0
357,755
3
W
The Morrigan
12,638
602
153
7
0
321,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role