Player Matchup

Ah Puch
Ah Puch
Bronze III
A QU33R5034
Ah Puch
Bronze III
Level 38
God Stats
3W - 2L
1,462 SR
Queue Stats
4W - 13L
1,078 MMR
Solo
Achilles
Achilles
Bronze IV
A_C_l_D__T_R_I_P
Achilles
Bronze IV
Level 52
God Stats
21W - 34L
1,504 SR
Queue Stats
318W - 355L
1,098 MMR
Solo
Sylvanus
Sylvanus
Silver I
Donald Trump Q1
Sylvanus
Silver I
Level 149
God Stats
197W - 208L
1,184 SR
Queue Stats
730W - 764L
1,120 MMR
Solo
Hou Yi
Hou Yi
Silver II
LuanBazzano
Hou Yi
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
891 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
SONNECA
Tsukuyomi
Gold IV
Level 159
God Stats
28W - 16L
1,718 SR
Queue Stats
482W - 500L
1,391 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,474 SR
1,116 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,567 SR
1,266 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
 
Neith
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
BIGxxPERM
Guan Yu
Silver II
Level 107
God Stats
25W - 16L
1,497 SR
Queue Stats
348W - 364L
1,063 MMR
Solo
Pele
Pele
Silver I
Darkoo_cr7
Pele
Silver I
Level 142
God Stats
30W - 15L
1,644 SR
Queue Stats
649W - 640L
1,118 MMR
Party 1
Thor
Thor
Silver I
MurphyTime
Thor
Silver I
Level 102
God Stats
2W - 2L
1,695 SR
Queue Stats
124W - 133L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A QU33R5034
Ah Puch
15
1 / 9 / 2
9,404
448
10,187
16,631
6,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 1
9,033
430
6,265
15,640
15,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
15
2 / 8 / 1
8,754
417
10,747
21,586
16,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
15
1 / 4 / 2
8,954
426
6,396
12,169
4,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SONNECA
Tsukuyomi
19
3 / 3 / 2
11,455
545
7,325
15,474
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
CthulhuCu ChulainnDanzaburouApolloTiamat

VS

Bans
SetHadesSkadiScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 0 / 14
11,789
561
17,327
11,126
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
17
2 / 2 / 6
10,629
506
11,453
12,839
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
BIGxxPERM
Guan Yu
20
4 / 1 / 9
12,013
572
11,862
18,272
23,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 2 / 6
13,551
645
15,428
18,802
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 2 / 12
10,678
508
6,457
14,070
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
7
Kills
30
30
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
14
13
W
Neith
 
Neith
2
2
6
2.5
L
Ah Puch
A QU33R5034
Ah Puch
1
9
2
0.22
L
0
6
1
0.08
W
Guan Yu
BIGxxPERM
Guan Yu
4
1
9
8.5
W
15
2
6
9
L
Sylvanus
2
8
1
0.31
L
Hou Yi
1
4
2
0.5
W
3
2
12
4.5
L
Tsukuyomi
SONNECA
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,920
Damage
62,527
81,500
Taken
75,109
49,448
Mitigated
53,183
21,940
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,327
294
0
1,482
11,126
4,977
470
5,046
6,080
69,218
0
W
Neith
 
Neith
11,453
5,485
0
4,596
12,839
6,344
2,703
2,370
10,469
0
76,255
L
Ah Puch
A QU33R5034
Ah Puch
10,187
516
0
2,564
16,631
6,234
539
5,362
11,244
57,917
0
L
6,265
1,903
0
2,699
15,640
15,046
0
3,505
11,560
0
47,983
W
Guan Yu
BIGxxPERM
Guan Yu
11,862
1,445
1,280
9,936
18,272
23,266
520
5,157
13,115
0
74,168
W
15,428
3,848
0
6,830
18,802
8,017
469
4,161
14,641
0
117,175
L
Sylvanus
10,747
2,122
1,965
8,522
21,586
16,497
0
3,832
17,629
43,665
8,869
L
Hou Yi
6,396
3,386
0
1,847
12,169
4,744
928
1,146
10,973
0
44,646
W
6,457
1,739
0
3,488
14,070
10,579
736
3,733
10,337
0
50,042
L
Tsukuyomi
SONNECA
Tsukuyomi
7,325
1,061
0
4,343
15,474
6,927
0
3,482
11,992
0
88,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
58,660
535
Minions Killed
684
0
Camps Cleared
0
1,785,587
Distance Traveled
2,008,308
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,789
561
129
6
0
425,631
2
W
Neith
10,629
506
135
6
0
351,873
4
L
Ah Puch
9,404
448
97
5
0
328,594
4
L
Achilles
9,033
430
103
5
0
324,830
0
W
Guan Yu
12,013
572
148
7
0
430,262
4
W
Pele
13,551
645
179
9
0
408,593
2
L
Sylvanus
8,754
417
79
4
0
339,201
1
L
Hou Yi
8,954
426
88
4
0
366,037
4
W
Thor
10,678
508
93
4
0
391,949
7
L
Tsukuyomi
11,455
545
168
8
0
426,925
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role