Player Matchup

Chang'e
Chang'e
ACE_315
Chang'e
Level 108
God Stats
1W - 1L
1,718 SR
Queue Stats
105W - 90L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Jokers dE
Danzaburou
Level 158
God Stats
2W - 1L
1,871 SR
Queue Stats
245W - 210L
1,493 Elo+
Solo
Hercules
Hercules
Wolfkingzen
Hercules
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
388W - 396L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
YougotTPeed
Sun Wukong
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
229W - 224L
1,481 Elo+
Party 1
He Bo
He Bo
o JeSsDoG
He Bo
Level 88
God Stats
6W - 9L
1,295 SR
Queue Stats
419W - 427L
1,446 Elo+
Party 1
Team Averages
Level 123
1,577 SR
1,470 Elo+

VS

Team Averages
Level 122
1,658 SR
1,508 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeeBag2200
Fenrir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Srta_Mi3les
Ah Puch
Level 128
God Stats
10W - 6L
1,889 SR
Queue Stats
567W - 539L
1,551 Elo+
Solo
Thor
Thor
lCounterCOWl
Thor
Level 141
God Stats
3W - 1L
1,724 SR
Queue Stats
158W - 157L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
xlBLaCKgUylx
Baba Yaga
Level 139
God Stats
5W - 4L
1,676 SR
Queue Stats
387W - 384L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACE_315
Chang'e
18
4 / 7 / 11
10,662
711
11,694
17,614
7,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jokers dE
Danzaburou
19
7 / 5 / 10
12,136
809
23,448
19,022
7,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Wolfkingzen
Hercules
14
1 / 5 / 5
8,653
577
5,606
20,307
9,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
YougotTPeed
Sun Wukong
20
5 / 7 / 8
12,725
848
10,879
19,131
18,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
o JeSsDoG
He Bo
18
3 / 6 / 9
10,593
706
10,117
12,096
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 4 / 18
10,607
707
6,851
20,183
16,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
DeeBag2200
Fenrir
18
6 / 8 / 10
11,708
781
14,396
18,961
17,967
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Srta_Mi3les
Ah Puch
20
9 / 2 / 13
11,950
797
27,861
11,237
4,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 13
12,262
817
10,767
16,797
12,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baba Yaga
xlBLaCKgUylx
Baba Yaga
20
4 / 2 / 17
11,787
786
19,923
14,911
7,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
101
20
Kills
30
30
Deaths
20
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
18
3.25
L
Chang'e
ACE_315
Chang'e
4
7
11
1.36
W
Fenrir
DeeBag2200
Fenrir
6
8
10
1.38
L
Danzaburou
Jokers dE
Danzaburou
7
5
10
2.4
W
Ah Puch
Srta_Mi3les
Ah Puch
9
2
13
7.75
L
Hercules
Wolfkingzen
Hercules
1
5
5
0.7
L
Sun Wukong
YougotTPeed
Sun Wukong
5
7
8
1.29
W
7
4
13
3.38
L
He Bo
o JeSsDoG
He Bo
3
6
9
1.25
W
Baba Yaga
xlBLaCKgUylx
Baba Yaga
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,744
Damage
79,798
88,170
Taken
82,089
46,855
Mitigated
58,989
32,677
Healing
40,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,851
833
10,262
6,894
20,183
16,177
679
2,925
17,258
13,100
0
L
Chang'e
ACE_315
Chang'e
11,694
1,360
6,191
5,259
17,614
7,304
46
13,396
3,910
25,600
0
W
Fenrir
DeeBag2200
Fenrir
14,396
1,555
2,253
2,346
18,961
17,967
354
7,387
11,574
0
26,382
L
Danzaburou
Jokers dE
Danzaburou
23,448
9,831
1,194
6,263
19,022
7,735
730
9,635
9,101
0
42,779
W
Ah Puch
Srta_Mi3les
Ah Puch
27,861
737
3,732
2,036
11,237
4,811
1,542
2,979
8,258
45,495
0
L
Hercules
Wolfkingzen
Hercules
5,606
956
1,529
6,646
20,307
9,336
0
12,539
7,481
0
7,369
L
Sun Wukong
YougotTPeed
Sun Wukong
10,879
2,324
2,213
2,673
19,131
18,256
331
10,800
7,995
323
28,030
W
10,767
1,806
2,807
3,470
16,797
12,075
0
5,428
11,369
0
18,771
L
He Bo
o JeSsDoG
He Bo
10,117
897
94
615
12,096
4,224
207
6,884
5,048
19,075
0
W
Baba Yaga
xlBLaCKgUylx
Baba Yaga
19,923
1,634
1,501
4,949
14,911
7,959
319
3,329
11,582
42,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
58,314
161
Minions Killed
145
0
Camps Cleared
0
1,152,298
Distance Traveled
1,282,138
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,607
707
11
1
0
238,779
0
L
Chang'e
10,662
711
31
2
0
215,856
0
W
Fenrir
11,708
781
16
1
0
275,235
0
L
Danzaburou
12,136
809
43
3
0
252,036
0
W
Ah Puch
11,950
797
48
3
0
252,136
1
L
Hercules
8,653
577
6
0
0
183,348
0
L
Sun Wukong
12,725
848
46
3
0
243,803
2
W
Thor
12,262
817
23
2
0
250,981
0
L
He Bo
10,593
706
35
2
0
257,255
0
W
Baba Yaga
11,787
786
47
3
0
265,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role