Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FrmUndaChez233
Ymir
Level 145
God Stats
0W - 2L
1,326 SR
Queue Stats
122W - 117L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
Harryos35
Cthulhu
Level 136
God Stats
17W - 13L
1,714 SR
Queue Stats
530W - 495L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
Innergie23
Tsukuyomi
Level 81
God Stats
14W - 12L
1,437 SR
Queue Stats
497W - 455L
1,543 Elo+
Party 1
Ra
Ra
SeanyBGaming
Ra
Level 155
God Stats
6W - 6L
1,452 SR
Queue Stats
516W - 470L
1,620 Elo+
Party 1
Team Averages
Level 135
1,486 SR
1,579 Elo+

VS

Team Averages
Level 121
1,736 SR
1,587 Elo+
Ra
Ra
Camonometry
Ra
Level 149
God Stats
8W - 3L
1,835 SR
Queue Stats
468W - 432L
1,604 Elo+
Party 2
Ganesha
Ganesha
DS-Nemesis
Ganesha
Level 116
God Stats
4W - 2L
1,534 SR
Queue Stats
165W - 175L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Firestine1998
Kukulkan
Level 67
God Stats
59W - 36L
1,627 SR
Queue Stats
387W - 324L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
bRunner1013
Cernunnos
Level 145
God Stats
18W - 7L
1,906 SR
Queue Stats
312W - 274L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tmarlow_132
Tsukuyomi
Level 129
God Stats
2W - 0L
1,777 SR
Queue Stats
120W - 118L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 6 / 3
7,576
446
8,273
13,661
4,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 6
7,495
441
5,760
17,537
9,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Harryos35
Cthulhu
15
2 / 4 / 1
8,678
510
7,883
12,529
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Innergie23
Tsukuyomi
15
7 / 5 / 0
9,281
546
8,313
12,483
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 3 / 4
9,309
548
9,333
10,104
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,104
536
6,755
14,243
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
DS-Nemesis
Ganesha
15
0 / 2 / 16
9,364
551
7,510
14,484
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Firestine1998
Kukulkan
14
1 / 3 / 6
8,440
496
5,986
8,183
3,118
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
bRunner1013
Cernunnos
17
6 / 3 / 3
10,714
630
12,548
13,691
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
tmarlow_132
Tsukuyomi
19
14 / 2 / 5
11,395
670
18,882
12,455
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
23
23
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
3
0.25
W
2
4
3
0.88
W
Ganesha
DS-Nemesis
Ganesha
0
2
16
4
W
Kukulkan
Firestine1998
Kukulkan
1
3
6
1.33
L
1
5
6
0.8
L
Cthulhu
Harryos35
Cthulhu
2
4
1
0.63
L
Tsukuyomi
Innergie23
Tsukuyomi
7
5
0
1.4
L
4
3
4
2
W
Cernunnos
bRunner1013
Cernunnos
6
3
3
2.5
W
Tsukuyomi
tmarlow_132
Tsukuyomi
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,562
Damage
51,681
66,314
Taken
63,056
29,899
Mitigated
33,482
15,937
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,273
4,228
0
3,635
13,661
4,167
192
2,674
10,937
0
48,962
W
6,755
806
934
5,495
14,243
7,079
1,854
5,205
8,613
59,597
0
W
Ganesha
DS-Nemesis
Ganesha
7,510
899
0
4,878
14,484
12,752
445
6,135
8,349
36,567
0
W
Kukulkan
Firestine1998
Kukulkan
5,986
593
0
343
8,183
3,118
119
5,090
3,068
55,695
0
L
5,760
1,324
302
2,443
17,537
9,740
0
5,646
11,841
29,848
0
L
Cthulhu
Harryos35
Cthulhu
7,883
393
0
2,564
12,529
7,358
270
6,072
6,208
55,567
0
L
Tsukuyomi
Innergie23
Tsukuyomi
8,313
453
0
2,961
12,483
4,936
0
2,783
9,616
0
47,585
L
9,333
611
1,307
2,725
10,104
3,698
0
2,603
7,461
70,841
0
W
Cernunnos
bRunner1013
Cernunnos
12,548
5,794
0
7,364
13,691
4,802
2,043
2,762
10,929
0
89,786
W
Tsukuyomi
tmarlow_132
Tsukuyomi
18,882
5,245
0
3,111
12,455
5,731
916
3,284
9,121
0
67,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,339
Gold Earned
49,017
471
Minions Killed
505
0
Camps Cleared
0
1,590,341
Distance Traveled
1,606,236
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,576
446
91
5
0
269,444
3
W
Ra
9,104
536
120
7
0
287,439
5
W
Ganesha
9,364
551
9
1
0
342,240
6
W
Kukulkan
8,440
496
107
6
0
311,465
4
L
Ymir
7,495
441
37
2
0
303,614
3
L
Cthulhu
8,678
510
118
7
0
331,423
0
L
Tsukuyomi
9,281
546
83
5
0
340,461
1
L
Ra
9,309
548
142
8
0
345,399
3
W
Cernunnos
10,714
630
155
9
0
279,608
2
W
Tsukuyomi
11,395
670
114
7
0
385,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role