Player Matchup

Chaac
Chaac
Flaksepiit
Chaac
Level 48
God Stats
13W - 18L
1,399 SR
Queue Stats
190W - 258L
1,388 Elo+
Party 1
Merlin
Merlin
oleskj2
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 134L
1,428 Elo+
Party 1
Horus
Horus
phukkface
Horus
Level 109
God Stats
2W - 3L
1,392 SR
Queue Stats
233W - 316L
1,392 Elo+
Party 1
Team Averages
Level 86
1,430 SR
1,403 Elo+

VS

Team Averages
Level 96
1,598 SR
1,578 Elo+
Cthulhu
Cthulhu
AncientPepes
Cthulhu
Level 154
God Stats
3W - 0L
1,730 SR
Queue Stats
36W - 11L
1,808 Elo+
Party 2
Nu Wa
Nu Wa
OneAlbino
Nu Wa
Level 69
God Stats
157W - 153L
1,565 SR
Queue Stats
402W - 482L
1,425 Elo+
Solo
Kali
Kali
Servendes
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 2 / 1
10,184
536
7,461
13,835
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
oleskj2
Merlin
14
2 / 7 / 1
10,933
575
17,883
14,346
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
phukkface
Horus
13
1 / 5 / 2
10,538
555
6,766
20,423
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AncientPepes
Cthulhu
17
8 / 0 / 6
14,031
738
20,410
20,578
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
OneAlbino
Nu Wa
16
5 / 1 / 8
12,540
660
17,944
9,556
3,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
1 / 2 / 10
11,368
598
2,799
12,528
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AncientPepes
Cthulhu
8
0
6
11
L
Chaac
0
2
1
0.25
W
Nu Wa
OneAlbino
Nu Wa
5
1
8
9
W
Kali
1
2
10
3
L
Merlin
oleskj2
Merlin
2
7
1
0.36
L
Horus
phukkface
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,110
Damage
41,153
48,604
Taken
42,662
28,902
Mitigated
27,407
12,992
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AncientPepes
Cthulhu
20,410
351
535
5,673
20,578
18,820
884
7,597
11,956
77,228
0
L
Chaac
7,461
806
0
4,131
13,835
13,331
355
10,574
3,261
0
34,809
W
Nu Wa
OneAlbino
Nu Wa
17,944
6,064
346
4,571
9,556
3,373
1,362
4,017
4,937
69,578
0
W
Kali
2,799
881
0
5,176
12,528
5,214
1,022
5,733
6,048
0
21,004
L
Merlin
oleskj2
Merlin
17,883
266
0
1,773
14,346
4,772
370
12,606
1,740
83,277
0
L
Horus
phukkface
Horus
6,766
2,833
2,031
5,057
20,423
10,799
382
15,273
5,150
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
37,939
211
Minions Killed
200
0
Camps Cleared
0
1,022,167
Distance Traveled
1,106,206
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,031
738
74
4
0
404,113
3
L
Chaac
10,184
536
56
3
0
358,108
0
W
Nu Wa
12,540
660
95
5
0
345,037
3
W
Kali
11,368
598
31
2
0
357,056
0
L
Merlin
10,933
575
109
6
0
311,838
5
L
Horus
10,538
555
46
2
0
352,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role