Player Matchup

Cthulhu
Cthulhu
EMC133
Cthulhu
Level 25
God Stats
1W - 3L
1,338 SR
Queue Stats
8W - 7L
1,399 Elo+
Party 1
King Arthur
King Arthur
Gosulcy
King Arthur
Level 27
God Stats
3W - 1L
1,695 SR
Queue Stats
140W - 155L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
KakiTraki
Kukulkan
Level 29
God Stats
8W - 7L
1,538 SR
Queue Stats
73W - 67L
1,425 Elo+
Party 2
Da Ji
Da Ji
Levan1998
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,316 Elo+
Party 2
Izanami
Izanami
Дикарь217
Izanami
Level 17
God Stats
10W - 2L
1,500 SR
Queue Stats
92W - 100L
1,404 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,389 Elo+

VS

Team Averages
Level 15
1,374 SR
1,311 Elo+
Scylla
Scylla
Jelager
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,349 Elo+
Party 3
Fenrir
Fenrir
MikeJezZ
Fenrir
Level 16
God Stats
24W - 43L
1,341 SR
Queue Stats
132W - 153L
1,315 Elo+
Party 3
Guan Yu
Guan Yu
ReapIWNL
Guan Yu
Level 27
God Stats
25W - 31L
1,408 SR
Queue Stats
27W - 42L
1,296 Elo+
Party 4
Danzaburou
Danzaburou
Yoomesh
Danzaburou
Level 17
God Stats
1W - 9L
1,124 SR
Queue Stats
10W - 24L
1,269 Elo+
Party 4
Ares
Ares
mraightwafugames
Ares
Level 3
God Stats
13W - 9L
1,500 SR
Queue Stats
441W - 411L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EMC133
Cthulhu
7
1 / 1 / 4
4,848
485
3,491
3,406
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Gosulcy
King Arthur
10
2 / 0 / 1
5,158
516
2,431
4,595
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
KakiTraki
Kukulkan
10
2 / 0 / 2
6,191
619
2,933
1,471
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Levan1998
Da Ji
10
3 / 0 / 4
5,746
575
2,954
5,192
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
9 / 1 / 0
6,533
653
5,717
4,321
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jelager
Scylla
7
0 / 3 / 0
4,363
436
645
3,650
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MikeJezZ
Fenrir
7
1 / 4 / 0
4,574
457
2,178
6,408
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
ReapIWNL
Guan Yu
7
0 / 2 / 0
4,308
431
1,258
5,208
2,883
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Yoomesh
Danzaburou
7
0 / 2 / 0
4,369
437
1,485
3,688
981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 6 / 1
4,665
467
2,983
7,575
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
2
2
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EMC133
Cthulhu
1
1
4
3
W
King Arthur
Gosulcy
King Arthur
2
0
1
2.5
L
Scylla
Jelager
Scylla
0
3
0
0
W
Kukulkan
KakiTraki
Kukulkan
2
0
2
3
W
Da Ji
Levan1998
Da Ji
3
0
4
5
L
Fenrir
MikeJezZ
Fenrir
1
4
0
0.25
L
Guan Yu
ReapIWNL
Guan Yu
0
2
0
0
L
Danzaburou
Yoomesh
Danzaburou
0
2
0
0
L
1
6
1
0.25
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
8,549
18,985
Taken
26,529
7,832
Mitigated
9,474
5,696
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EMC133
Cthulhu
3,491
842
3
317
3,406
1,833
256
1,522
1,884
7,220
0
W
King Arthur
Gosulcy
King Arthur
2,431
503
0
1,845
4,595
2,348
104
0
4,595
0
17,681
L
Scylla
Jelager
Scylla
645
176
0
0
3,650
880
0
912
2,579
14,533
0
W
Kukulkan
KakiTraki
Kukulkan
2,933
54
0
182
1,471
477
1,407
146
1,285
29,302
0
W
Da Ji
Levan1998
Da Ji
2,954
373
0
2,244
5,192
1,620
1,391
289
4,823
0
20,922
L
Fenrir
MikeJezZ
Fenrir
2,178
410
0
1,517
6,408
1,611
0
1,492
4,816
0
16,075
L
Guan Yu
ReapIWNL
Guan Yu
1,258
116
94
618
5,208
2,883
224
1,180
3,825
0
14,099
L
Danzaburou
Yoomesh
Danzaburou
1,485
340
0
571
3,688
981
432
697
2,851
0
12,527
L
2,983
767
0
384
7,575
3,119
0
1,641
5,784
9,156
0
W
5,717
3,594
0
1,105
4,321
1,554
1,311
1,551
2,770
0
36,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
22,279
239
Minions Killed
131
0
Camps Cleared
0
921,948
Distance Traveled
892,928
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,848
485
13
1
0
166,495
3
W
King Arthur
5,158
516
32
3
0
187,314
1
L
Scylla
4,363
436
30
3
0
162,658
0
W
Kukulkan
6,191
619
76
8
0
178,311
0
W
Da Ji
5,746
575
51
5
0
204,306
0
L
Fenrir
4,574
457
42
4
0
175,960
0
L
Guan Yu
4,308
431
30
3
0
210,379
0
L
Danzaburou
4,369
437
25
3
0
160,367
0
L
Ares
4,665
467
4
0
0
183,564
0
W
Izanami
6,533
653
67
7
0
185,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role