Player Matchup

Hachiman
Hachiman
IZeta333
Hachiman
Level 153
God Stats
3W - 8L
1,500 SR
Queue Stats
100W - 101L
1,486 Elo+
Party 2
Chaac
Chaac
aSASDASDF
Chaac
Level 45
God Stats
11W - 6L
1,553 SR
Queue Stats
53W - 49L
1,522 Elo+
Solo
He Bo
He Bo
carrulo
He Bo
Level 125
God Stats
5W - 1L
1,622 SR
Queue Stats
13W - 7L
1,727 Elo+
Party 2
Team Averages
Level 108
1,558 SR
1,579 Elo+

VS

Team Averages
Level 103
1,550 SR
1,536 Elo+
Anubis
Anubis
TheReaperoth
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
WeynAmarock
Sobek
Level 88
God Stats
8W - 10L
1,649 SR
Queue Stats
374W - 351L
1,527 Elo+
Solo
Tyr
Tyr
modebild
Tyr
Level 101
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 22L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IZeta333
Hachiman
16
8 / 3 / 6
12,732
796
16,719
10,470
3,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
aSASDASDF
Chaac
15
4 / 4 / 11
11,648
728
12,131
14,999
14,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
carrulo
He Bo
14
4 / 8 / 4
10,673
667
10,392
12,217
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 5 / 11
10,543
659
13,328
15,848
7,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 11
11,283
705
10,080
28,402
34,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
10 / 6 / 4
11,432
715
7,671
12,501
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
16
Kills
15
15
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
IZeta333
Hachiman
8
3
6
3.67
L
Anubis
3
5
11
1.7
L
2
5
11
1.5
W
Chaac
aSASDASDF
Chaac
4
4
11
2.38
W
He Bo
carrulo
He Bo
4
8
4
0.75
L
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
31,079
37,686
Taken
56,751
21,368
Mitigated
49,596
10,724
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
IZeta333
Hachiman
16,719
11,366
0
3,001
10,470
3,511
2,738
7,354
3,116
0
47,737
L
Anubis
13,328
955
0
8,190
15,848
7,602
893
2,806
12,759
53,251
0
L
10,080
115
0
11,280
28,402
34,765
226
5,512
22,089
26,516
0
W
Chaac
aSASDASDF
Chaac
12,131
2,067
0
6,219
14,999
14,688
174
7,997
7,002
0
34,139
W
He Bo
carrulo
He Bo
10,392
254
0
1,504
12,217
3,169
442
8,121
4,096
48,878
0
L
7,671
259
0
1,596
12,501
7,229
0
1,475
10,787
0
21,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
33,258
171
Minions Killed
138
0
Camps Cleared
0
785,330
Distance Traveled
861,003
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,732
796
55
3
0
222,259
1
L
Anubis
10,543
659
86
5
0
245,705
3
L
Sobek
11,283
705
23
1
0
319,786
5
W
Chaac
11,648
728
36
2
0
310,513
3
W
He Bo
10,673
667
80
5
0
252,558
2
L
Tyr
11,432
715
29
2
0
295,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role