Player Matchup

Fenrir
Fenrir
IIICurseIII
Fenrir
Level 20
God Stats
2W - 1L
1,711 SR
Queue Stats
28W - 26L
1,409 Elo+
Party 1
Neith
Neith
JinhongCrimson
Neith
Level 5
God Stats
1W - 2L
1,204 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Ymir
Ymir
iMiGuaNa
Ymir
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 13L
1,160 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nocIoud
Cu Chulainn
Level 18
God Stats
2W - 2L
1,311 SR
Queue Stats
56W - 52L
1,348 Elo+
Party 1
Nox
Nox
ojke
Nox
Level 8
God Stats
1W - 3L
1,199 SR
Queue Stats
8W - 14L
1,188 Elo+
Party 1
Team Averages
Level 12
1,385 SR
1,275 Elo+

VS

Team Averages
Level 15
1,566 SR
1,424 Elo+
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 27
God Stats
93W - 95L
1,483 SR
Queue Stats
145W - 148L
1,394 Elo+
Solo
Ra
Ra
Paul32
Ra
Level 17
God Stats
3W - 1L
1,816 SR
Queue Stats
26W - 37L
1,360 Elo+
Solo
Izanami
Izanami
Rapplexx
Izanami
Level 29
God Stats
4W - 6L
1,529 SR
Queue Stats
37W - 33L
1,369 Elo+
Solo
Apollo
Apollo
willpower9402
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Алмазит
Bellona
Level 2
God Stats
8W - 3L
1,500 SR
Queue Stats
53W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 7 / 16
12,537
570
23,860
19,641
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
18 / 3 / 10
12,406
564
21,658
15,131
5,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
5 / 3 / 16
10,433
474
7,676
14,216
13,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
nocIoud
Cu Chulainn
17
3 / 4 / 9
10,703
487
8,572
12,946
10,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
ojke
Nox
20
15 / 2 / 13
13,236
602
17,392
11,195
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordKanashibari
Sun Wukong
17
4 / 6 / 0
11,196
509
6,568
22,732
15,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ra
15
3 / 12 / 7
11,017
501
7,259
14,981
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rapplexx
Izanami
16
2 / 11 / 1
10,869
494
9,149
18,296
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 16 / 5
10,282
467
5,226
17,827
6,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 12 / 5
11,370
517
16,059
23,265
18,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
57
Kills
19
19
Deaths
57
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
7
16
3.43
W
18
3
10
7.67
L
Sun Wukong
LordKanashibari
Sun Wukong
4
6
0
0.67
L
Ra
3
12
7
0.54
L
Izanami
Rapplexx
Izanami
2
11
1
0.23
W
Ymir
5
3
16
4.33
W
Cu Chulainn
nocIoud
Cu Chulainn
3
4
9
1.88
W
Nox
ojke
Nox
15
2
13
10.75
L
3
16
5
0.34
L
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,158
Damage
44,261
73,129
Taken
97,101
42,649
Mitigated
52,902
16,664
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
23,860
6,960
0
6,473
19,641
8,449
1,411
3,358
16,035
0
63,074
W
21,658
14,076
0
4,150
15,131
5,544
3,968
405
14,662
0
63,739
L
Sun Wukong
LordKanashibari
Sun Wukong
6,568
2,077
0
7,958
22,732
15,564
2,125
5,665
16,452
0
65,337
L
Ra
7,259
926
677
2,079
14,981
6,120
217
3,699
11,023
39,078
0
L
Izanami
Rapplexx
Izanami
9,149
6,144
0
4,760
18,296
6,647
4,437
5,908
12,288
0
67,249
W
Ymir
7,676
1,350
0
648
14,216
13,680
820
1,545
12,555
31,357
0
W
Cu Chulainn
nocIoud
Cu Chulainn
8,572
1,979
0
4,143
12,946
10,541
1,026
340
12,566
9,542
38,601
W
Nox
ojke
Nox
17,392
1,548
0
1,250
11,195
4,435
1,718
1,881
9,252
76,627
0
L
5,226
4,222
0
0
17,827
6,254
1,187
2,551
15,121
0
24,532
L
16,059
7,292
0
4,354
23,265
18,317
255
7,301
15,593
2,115
37,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
54,734
410
Minions Killed
430
0
Camps Cleared
0
1,972,409
Distance Traveled
1,571,221
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,537
570
66
3
0
369,158
0
W
Neith
12,406
564
90
4
0
410,027
0
L
Sun Wukong
11,196
509
128
6
0
316,002
1
L
Ra
11,017
501
85
4
0
295,452
0
L
Izanami
10,869
494
120
5
0
299,304
4
W
Ymir
10,433
474
39
2
0
404,204
0
W
Cu Chulainn
10,703
487
89
4
0
396,547
2
W
Nox
13,236
602
126
6
0
392,473
1
L
Apollo
10,282
467
37
2
0
300,530
0
L
Bellona
11,370
517
60
3
0
359,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role