Player Matchup

Hachiman
Hachiman
Gold V
BasiRuiz
Hachiman
Gold V
Level 142
God Stats
3W - 4L
1,512 SR
Queue Stats
94W - 94L
1,362 MMR
Party 2
Athena
Athena
Gold IV
Draemich
Athena
Gold IV
Level 129
God Stats
18W - 23L
1,267 SR
Queue Stats
299W - 300L
1,358 MMR
Solo
Set
Set
Gold IV
Jmvm1996
Set
Gold IV
Level 98
God Stats
3W - 1L
1,556 SR
Queue Stats
132W - 126L
1,328 MMR
Party 2
King Arthur
King Arthur
Gold IV
eabichuelas07
King Arthur
Gold IV
Level 59
God Stats
5W - 7L
1,485 SR
Queue Stats
153W - 140L
1,383 MMR
Solo
Tiamat
Tiamat
Gold II
kräuterlumpen
Tiamat
Gold II
Level 128
God Stats
4W - 3L
1,728 SR
Queue Stats
387W - 390L
1,352 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,509 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 66
1,534 SR
1,349 MMR
Awilix
Awilix
Gold V
Kingtero7
Awilix
Gold V
Level 87
God Stats
3W - 7L
1,530 SR
Queue Stats
90W - 92L
1,259 MMR
Party 3
Neith
Neith
Silver II
PanisherOfGods
Neith
Silver II
Level 38
God Stats
2W - 5L
1,561 SR
Queue Stats
3W - 9L
1,374 MMR
Party 1
Geb
Geb
Bronze III
TheRothruithor
Geb
Bronze III
Level 75
God Stats
0W - 3L
1,285 SR
Queue Stats
5W - 13L
1,334 MMR
Party 1
Raijin
Raijin
Silver II
ingegaard
Raijin
Silver II
Level 50
God Stats
2W - 6L
1,568 SR
Queue Stats
104W - 151L
1,388 MMR
Solo
Hercules
Hercules
Gold V
kapachao
Hercules
Gold V
Level 82
God Stats
4W - 2L
1,728 SR
Queue Stats
79W - 77L
1,389 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BasiRuiz
Hachiman
20
8 / 1 / 7
13,281
553
17,433
18,086
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Draemich
Athena
19
4 / 0 / 16
12,361
515
13,971
17,419
19,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 4
13,171
549
14,733
18,902
12,018
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
eabichuelas07
King Arthur
20
6 / 1 / 7
13,646
569
17,352
27,483
24,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 3 / 9
13,127
547
21,357
14,985
13,600
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
ScyllaPersephoneTsukuyomiJanusNu Wa

VS

Bans
DanzaburouApolloArachneErlang ShenNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kingtero7
Awilix
19
5 / 6 / 2
11,475
478
14,743
22,186
11,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 1
9,264
386
7,872
15,587
6,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 3
8,871
370
9,488
22,805
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
ingegaard
Raijin
16
2 / 7 / 2
10,484
437
8,046
17,799
8,256
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
kapachao
Hercules
18
1 / 3 / 1
11,086
462
16,500
28,287
30,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
28
Kills
8
8
Deaths
28
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BasiRuiz
Hachiman
8
1
7
11.5
W
Athena
Draemich
Athena
4
0
16
12
W
6
3
4
2.67
L
Awilix
Kingtero7
Awilix
5
6
2
1
L
0
6
1
0.08
L
0
6
3
0.25
W
King Arthur
eabichuelas07
King Arthur
6
1
7
9.5
L
Raijin
ingegaard
Raijin
2
7
2
0.43
L
Hercules
kapachao
Hercules
1
3
1
0.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,846
Damage
56,649
96,875
Taken
106,664
76,679
Mitigated
74,703
37,878
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BasiRuiz
Hachiman
17,433
9,792
0
12,621
18,086
7,465
2,348
4,934
13,152
0
108,993
W
Athena
Draemich
Athena
13,971
4,803
0
6,303
17,419
19,170
696
4,644
12,775
72,074
0
W
14,733
7,106
0
2,548
18,902
12,018
176
4,881
14,021
0
110,854
L
Awilix
Kingtero7
Awilix
14,743
7,153
0
4,264
22,186
11,307
0
4,779
17,245
0
80,652
L
7,872
3,383
0
1,855
15,587
6,291
0
3,315
12,272
0
61,674
L
9,488
1,168
1,337
3,857
22,805
18,131
122
12,026
10,779
29,606
0
W
King Arthur
eabichuelas07
King Arthur
17,352
1,010
0
13,684
27,483
24,426
0
2,296
25,187
0
86,465
L
Raijin
ingegaard
Raijin
8,046
935
0
3,143
17,799
8,256
360
8,351
9,448
55,767
0
L
Hercules
kapachao
Hercules
16,500
3,922
0
11,156
28,287
30,718
309
6,857
21,190
0
76,257
W
21,357
1,617
0
2,722
14,985
13,600
0
3,048
11,937
104,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,586
Gold Earned
51,180
705
Minions Killed
528
0
Camps Cleared
0
2,369,363
Distance Traveled
2,064,335
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,281
553
126
5
0
434,782
8
W
Athena
12,361
515
101
4
0
548,518
11
W
Set
13,171
549
145
6
0
478,836
4
L
Awilix
11,475
478
113
5
0
484,235
3
L
Neith
9,264
386
132
6
0
370,294
3
L
Geb
8,871
370
30
1
0
434,931
7
W
King Arthur
13,646
569
174
7
0
454,429
6
L
Raijin
10,484
437
110
5
0
340,922
5
L
Hercules
11,086
462
143
6
0
433,953
7
W
Tiamat
13,127
547
159
7
0
452,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role