Player Matchup

Osiris
Osiris
Silver I
Jansen3021
Osiris
Silver I
Level 49
God Stats
12W - 9L
1,340 SR
Queue Stats
315W - 323L
1,069 MMR
Solo
Ra
Ra
Silver V
KoSmoS_Hype
Ra
Silver V
Level 143
God Stats
2W - 0L
1,103 SR
Queue Stats
57W - 71L
994 MMR
Party 2
Izanami
Izanami
Silver II
Lacdino
Izanami
Silver II
Level 148
God Stats
7W - 6L
1,432 SR
Queue Stats
274W - 259L
1,050 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
aleo2326
Ao Kuang
Silver I
Level 103
God Stats
10W - 5L
1,610 SR
Queue Stats
350W - 382L
1,082 MMR
Solo
Chaac
Chaac
Silver II
grimjow-jacrjac
Chaac
Silver II
Level 107
God Stats
5W - 4L
1,601 SR
Queue Stats
48W - 64L
1,322 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,417 SR
1,103 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,598 SR
1,104 MMR
Chang'e
Chang'e
Silver III
BhenevelzeBr
Chang'e
Silver III
Level 50
God Stats
7W - 10L
1,442 SR
Queue Stats
25W - 43L
1,041 MMR
Solo
Athena
Athena
Gold V
Braads
Athena
Gold V
Level 117
God Stats
5W - 7L
1,639 SR
Queue Stats
299W - 309L
1,249 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Hillly93
Cernunnos
Silver I
Level 104
God Stats
12W - 9L
1,854 SR
Queue Stats
86W - 91L
1,060 MMR
Party 1
Vamana
Vamana
Silver II
Meo42
Vamana
Silver II
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
109W - 115L
1,036 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
bielap11
Tsukuyomi
Silver I
Level 105
God Stats
7W - 4L
1,755 SR
Queue Stats
265W - 270L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jansen3021
Osiris
19
2 / 4 / 8
12,024
501
14,210
20,119
17,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 3 / 9
14,104
588
13,116
15,581
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Lacdino
Izanami
20
7 / 1 / 6
15,976
666
19,309
17,127
7,761
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
aleo2326
Ao Kuang
20
10 / 6 / 4
13,508
563
10,601
26,048
12,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 3 / 7
13,136
547
12,027
24,306
28,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SetApolloCu ChulainnScyllaCthulhu

VS

Bans
DanzaburouJanusCupidNu WaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BhenevelzeBr
Chang'e
18
4 / 8 / 5
11,752
490
18,891
20,367
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Braads
Athena
16
3 / 3 / 8
11,096
462
9,815
18,198
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Hillly93
Cernunnos
16
1 / 4 / 2
10,318
430
6,925
15,244
5,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Meo42
Vamana
20
8 / 3 / 2
13,816
576
11,973
16,122
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
bielap11
Tsukuyomi
16
1 / 4 / 1
10,738
447
13,329
22,960
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
22
Kills
17
17
Deaths
22
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BhenevelzeBr
Chang'e
4
8
5
0.81
L
Athena
Braads
Athena
3
3
8
2.33
L
Cernunnos
Hillly93
Cernunnos
1
4
2
0.5
W
Osiris
Jansen3021
Osiris
2
4
8
1.5
W
3
3
9
2.5
W
Izanami
Lacdino
Izanami
7
1
6
10
L
Vamana
Meo42
Vamana
8
3
2
3
W
Ao Kuang
aleo2326
Ao Kuang
10
6
4
2
L
Tsukuyomi
bielap11
Tsukuyomi
1
4
1
0.38
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,263
Damage
60,933
103,181
Taken
92,891
71,471
Mitigated
59,078
43,849
Healing
23,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BhenevelzeBr
Chang'e
18,891
1,151
2,455
4,511
20,367
8,158
600
8,763
11,604
70,580
0
L
Athena
Braads
Athena
9,815
3,338
0
2,085
18,198
16,066
0
4,124
13,949
27,990
0
L
Cernunnos
Hillly93
Cernunnos
6,925
2,853
0
5,181
15,244
5,184
2,271
123
15,096
0
73,186
W
Osiris
Jansen3021
Osiris
14,210
4,624
0
5,616
20,119
17,153
321
7,564
12,321
0
81,164
W
13,116
1,119
2,635
5,939
15,581
6,424
1,002
6,738
8,463
90,406
0
W
Izanami
Lacdino
Izanami
19,309
16,312
0
9,266
17,127
7,761
5,871
4,466
12,484
0
145,168
L
Vamana
Meo42
Vamana
11,973
5,664
0
4,071
16,122
9,951
1,008
6,317
9,730
0
96,089
W
Ao Kuang
aleo2326
Ao Kuang
10,601
3,055
0
9,780
26,048
12,107
676
6,541
19,338
82,649
0
L
Tsukuyomi
bielap11
Tsukuyomi
13,329
2,400
0
5,405
22,960
19,719
0
4,390
17,706
0
71,265
W
12,027
1,571
0
10,613
24,306
28,026
876
4,692
18,772
0
84,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,748
Gold Earned
57,720
725
Minions Killed
544
0
Camps Cleared
0
2,308,823
Distance Traveled
2,206,504
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,752
490
117
5
0
381,194
3
L
Athena
11,096
462
35
1
0
469,596
14
L
Cernunnos
10,318
430
120
5
0
387,540
1
W
Osiris
12,024
501
91
4
0
456,950
6
W
Ra
14,104
588
161
7
0
507,233
1
W
Izanami
15,976
666
214
9
0
433,649
9
L
Vamana
13,816
576
154
6
0
514,053
4
W
Ao Kuang
13,508
563
103
4
0
455,031
1
L
Tsukuyomi
10,738
447
118
5
0
454,121
5
W
Chaac
13,136
547
156
7
0
455,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role