Player Matchup

Chaac
Chaac
El_Rarox02
Chaac
Level 12
God Stats
2W - 3L
1,482 SR
Queue Stats
11W - 26L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fiiumee
Tsukuyomi
Level 23
God Stats
3W - 6L
1,457 SR
Queue Stats
3W - 9L
1,464 Elo+
Party 2
Ra
Ra
MrViz_sw
Ra
Level 21
God Stats
3W - 1L
1,504 SR
Queue Stats
12W - 17L
1,442 Elo+
Party 2
Team Averages
Level 19
1,481 SR
1,465 Elo+

VS

Team Averages
Level 41
1,581 SR
1,386 Elo+
Hades
Hades
FatMunch003
Hades
Level 25
God Stats
10W - 7L
1,535 SR
Queue Stats
92W - 140L
1,370 Elo+
Solo
Apollo
Apollo
FriedMilk7630
Apollo
Level 29
God Stats
3W - 3L
1,632 SR
Queue Stats
145W - 202L
1,375 Elo+
Party 1
Fenrir
Fenrir
LilSkully40
Fenrir
Level 69
God Stats
2W - 2L
1,577 SR
Queue Stats
152W - 189L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 8 / 4
8,970
598
7,238
15,023
7,610
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Fiiumee
Tsukuyomi
12
3 / 8 / 2
9,688
646
7,646
10,135
2,771
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 4
9,006
600
10,415
9,403
2,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 16
11,611
774
7,563
9,633
4,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 4 / 12
10,204
680
6,480
12,683
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
18 / 1 / 5
13,100
873
17,007
15,609
8,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
24
24
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
8
4
0.38
W
5
0
16
13
L
Tsukuyomi
Fiiumee
Tsukuyomi
3
8
2
0.5
W
1
4
12
1.75
W
Fenrir
18
1
5
20.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
31,050
34,561
Taken
37,925
12,710
Mitigated
18,335
2,463
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,238
1,200
0
829
15,023
7,610
121
3,024
11,825
0
24,280
W
7,563
231
930
3,135
9,633
4,737
1,529
2,599
7,034
41,490
0
L
Tsukuyomi
Fiiumee
Tsukuyomi
7,646
1,984
0
22
10,135
2,771
57
3,324
6,693
0
18,061
W
6,480
3,945
420
3,135
12,683
4,739
1,064
3,437
9,246
0
38,645
W
Fenrir
17,007
5,342
0
6,237
15,609
8,859
471
5,129
10,480
0
87,935
L
10,415
844
835
777
9,403
2,329
144
1,215
8,113
38,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
34,915
109
Minions Killed
221
0
Camps Cleared
0
732,205
Distance Traveled
805,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,970
598
38
3
0
230,080
1
W
Hades
11,611
774
71
5
0
259,036
1
L
Tsukuyomi
9,688
646
15
1
0
262,611
1
W
Apollo
10,204
680
61
4
0
256,220
1
W
Fenrir
13,100
873
89
6
0
290,307
1
L
Ra
9,006
600
56
4
0
239,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role