Player Matchup

Skadi
Skadi
ESM_Rexes
Skadi
Level 89
God Stats
9W - 5L
1,334 SR
Queue Stats
89W - 98L
1,442 Elo+
Party 2
Apollo
Apollo
FredLN
Apollo
Level 127
God Stats
13W - 11L
1,583 SR
Queue Stats
63W - 62L
1,442 Elo+
Solo
King Arthur
King Arthur
NoGMJugger
King Arthur
Level 109
God Stats
51W - 38L
1,611 SR
Queue Stats
179W - 172L
1,547 Elo+
Solo
Tiamat
Tiamat
Tseiryu
Tiamat
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,472 Elo+
Solo
Sobek
Sobek
Wayne814
Sobek
Level 84
God Stats
3W - 5L
1,555 SR
Queue Stats
190W - 212L
1,435 Elo+
Party 2
Team Averages
Level 91
1,516 SR
1,468 Elo+

VS

Team Averages
Level 88
1,498 SR
1,494 Elo+
Ra
Ra
DarkAVJ
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HorrorClock
Da Ji
Level 63
God Stats
0W - 2L
1,355 SR
Queue Stats
87W - 86L
1,510 Elo+
Solo
Bacchus
Bacchus
KameMasterRoshi
Bacchus
Level 140
God Stats
31W - 29L
1,598 SR
Queue Stats
277W - 261L
1,455 Elo+
Solo
Ullr
Ullr
NinjaskStorm
Ullr
Level 79
God Stats
109W - 108L
1,537 SR
Queue Stats
684W - 675L
1,505 Elo+
Party 1
Hercules
Hercules
joseLRtinaure
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ESM_Rexes
Skadi
11
4 / 2 / 1
6,600
600
4,955
6,861
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
FredLN
Apollo
11
2 / 1 / 4
6,324
575
3,415
4,853
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
NoGMJugger
King Arthur
13
5 / 0 / 1
7,774
707
7,849
8,826
4,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Tseiryu
Tiamat
12
2 / 1 / 2
6,725
611
2,449
5,280
2,926
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Wayne814
Sobek
9
0 / 1 / 7
5,433
494
1,970
8,241
3,920
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,500
591
2,870
2,292
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,716
520
3,326
7,790
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 2
4,672
425
864
4,591
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 3 / 1
6,080
553
4,939
6,010
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
joseLRtinaure
Hercules
11
0 / 4 / 0
5,804
528
3,678
10,757
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Skadi
ESM_Rexes
Skadi
4
2
1
2.25
W
Apollo
FredLN
Apollo
2
1
4
4
L
2
4
1
0.63
L
0
2
2
0.5
L
2
3
1
0.83
W
King Arthur
NoGMJugger
King Arthur
5
0
1
5.5
W
Tiamat
Tseiryu
Tiamat
2
1
2
3
W
Sobek
Wayne814
Sobek
0
1
7
3.5
L
Hercules
joseLRtinaure
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,638
Damage
15,677
34,061
Taken
31,440
15,022
Mitigated
13,719
11,946
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,870
264
182
681
2,292
759
0
871
1,421
37,694
0
W
Skadi
ESM_Rexes
Skadi
4,955
2,621
0
2,234
6,861
2,287
0
637
6,214
0
38,944
W
Apollo
FredLN
Apollo
3,415
1,951
0
500
4,853
1,324
1,760
617
4,174
0
35,169
L
3,326
430
0
1,086
7,790
3,416
0
1,510
6,280
0
27,054
L
864
162
0
1,544
4,591
2,063
0
951
3,640
3,024
0
L
4,939
1,536
0
270
6,010
1,661
0
751
5,259
0
34,690
W
King Arthur
NoGMJugger
King Arthur
7,849
649
0
3,126
8,826
4,565
0
75
8,712
0
44,923
W
Tiamat
Tseiryu
Tiamat
2,449
377
0
2,298
5,280
2,926
932
1,292
3,826
37,893
0
W
Sobek
Wayne814
Sobek
1,970
191
468
3,320
8,241
3,920
255
794
7,401
11,319
0
L
Hercules
joseLRtinaure
Hercules
3,678
539
0
2,871
10,757
5,820
0
336
10,421
0
38,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
28,772
329
Minions Killed
325
0
Camps Cleared
0
1,169,895
Distance Traveled
1,061,021
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,500
591
102
9
0
239,824
2
W
Skadi
6,600
600
62
6
0
211,908
3
W
Apollo
6,324
575
72
7
0
245,076
0
L
Da Ji
5,716
520
55
5
0
221,857
3
L
Bacchus
4,672
425
8
1
0
217,647
3
L
Ullr
6,080
553
79
7
0
192,681
6
W
King Arthur
7,774
707
90
8
0
254,333
2
W
Tiamat
6,725
611
88
8
0
223,854
3
W
Sobek
5,433
494
17
2
0
234,724
4
L
Hercules
5,804
528
81
7
0
189,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role