Player Matchup

Skadi
Skadi
KiloThaKing1013
Skadi
Level 93
God Stats
0W - 1L
1,253 SR
Queue Stats
29W - 35L
1,374 Elo+
Solo
Nike
Nike
OmegaRain87
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 54L
1,236 Elo+
Solo
Ra
Ra
sawdario911
Ra
Level 21
God Stats
10W - 11L
1,544 SR
Queue Stats
20W - 21L
1,459 Elo+
Solo
Team Averages
Level 45
1,432 SR
1,356 Elo+

VS

Team Averages
Level 74
1,537 SR
1,318 Elo+
Scylla
Scylla
Aiku0023
Scylla
Level 66
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 20L
1,334 Elo+
Solo
Chaac
Chaac
Chronxp
Chaac
Level 60
God Stats
52W - 42L
1,547 SR
Queue Stats
426W - 549L
1,286 Elo+
Party 1
Chang'e
Chang'e
TheFrs
Chang'e
Level 97
God Stats
10W - 7L
1,744 SR
Queue Stats
437W - 561L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
11,111
585
16,151
13,808
8,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 3
10,751
566
8,602
17,327
13,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 7 / 4
11,858
624
14,935
17,652
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aiku0023
Scylla
15
3 / 5 / 9
11,791
621
8,648
12,550
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Chronxp
Chaac
17
6 / 0 / 10
13,055
687
10,872
24,367
25,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TheFrs
Chang'e
17
10 / 3 / 8
13,967
735
19,168
22,603
8,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
19
20
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aiku0023
Scylla
3
5
9
1.5
W
Chaac
Chronxp
Chaac
6
0
10
11
L
2
6
5
0.75
L
2
7
3
0.5
W
Chang'e
TheFrs
Chang'e
10
3
8
4.67
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,688
Damage
38,688
48,787
Taken
59,520
29,757
Mitigated
38,976
11,517
Healing
32,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aiku0023
Scylla
8,648
293
222
1,555
12,550
4,111
1,800
5,093
7,263
38,590
0
W
Chaac
Chronxp
Chaac
10,872
1,781
720
13,058
24,367
25,948
759
5,730
18,175
0
52,569
L
16,151
8,192
0
1,616
13,808
8,861
336
6,948
6,655
0
45,682
L
8,602
1,216
354
3,727
17,327
13,826
0
11,079
5,632
0
30,741
W
Chang'e
TheFrs
Chang'e
19,168
847
5,056
12,111
22,603
8,917
392
3,873
18,502
82,704
0
L
14,935
1,333
1,719
4,101
17,652
7,070
140
8,733
8,609
57,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
38,813
171
Minions Killed
214
0
Camps Cleared
0
893,063
Distance Traveled
1,033,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,791
621
55
3
0
309,274
0
W
Chaac
13,055
687
61
3
0
370,577
0
L
Skadi
11,111
585
48
3
0
284,489
0
L
Nike
10,751
566
31
2
0
308,056
0
W
Chang'e
13,967
735
98
5
0
353,705
3
L
Ra
11,858
624
92
5
0
300,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role