Player Matchup

Hercules
Hercules
ElimirRo
Hercules
Level 58
God Stats
2W - 4L
1,422 SR
Queue Stats
19W - 29L
1,305 Elo+
Party 1
Zeus
Zeus
gilmar1958
Zeus
Level 23
God Stats
9W - 24L
1,323 SR
Queue Stats
94W - 128L
1,187 Elo+
Solo
Fenrir
Fenrir
impathicpsycho54
Fenrir
Level 39
God Stats
2W - 3L
1,243 SR
Queue Stats
23W - 21L
1,478 Elo+
Party 1
Team Averages
Level 40
1,329 SR
1,323 Elo+

VS

Team Averages
Level 40
1,465 SR
1,215 Elo+
Janus
Janus
L1L T3G4
Janus
Level 37
God Stats
12W - 16L
1,382 SR
Queue Stats
18W - 25L
1,267 Elo+
Solo
Cabrakan
Cabrakan
Magiczny_Przemek
Cabrakan
Level 58
God Stats
10W - 13L
1,513 SR
Queue Stats
406W - 589L
1,347 Elo+
Solo
Tiamat
Tiamat
Spring trap5510
Tiamat
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElimirRo
Hercules
12
1 / 5 / 6
10,092
561
4,040
13,567
6,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 10
11,347
630
8,218
10,668
3,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
12 / 7 / 4
13,150
731
14,391
18,740
7,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
L1L T3G4
Janus
17
11 / 2 / 5
13,363
742
17,435
8,445
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 7 / 7
12,224
679
11,861
18,429
18,637
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 7 / 8
10,874
604
3,668
9,363
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
18
18
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
ElimirRo
Hercules
1
5
6
0.8
W
Janus
L1L T3G4
Janus
11
2
5
6.75
W
6
7
7
1.36
W
1
7
8
0.71
L
3
6
10
1.33
L
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
32,964
42,975
Taken
36,237
18,043
Mitigated
28,517
6,899
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ElimirRo
Hercules
4,040
1,723
0
4,264
13,567
6,942
701
10,219
3,348
0
28,288
W
Janus
L1L T3G4
Janus
17,435
736
372
2,956
8,445
2,864
650
1,880
6,565
65,324
0
W
11,861
660
0
1,493
18,429
18,637
742
4,242
14,187
39,452
0
W
3,668
1,321
0
660
9,363
7,016
258
2,162
7,201
11,177
0
L
8,218
1,748
0
257
10,668
3,776
0
8,595
2,073
30,375
0
L
14,391
5,042
0
2,378
18,740
7,325
0
14,198
4,542
0
36,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
36,461
121
Minions Killed
153
0
Camps Cleared
0
697,903
Distance Traveled
870,609
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,092
561
45
3
0
182,512
0
W
Janus
13,363
742
102
6
0
330,921
1
W
Cabrakan
12,224
679
36
2
0
280,972
0
W
Tiamat
10,874
604
15
1
0
258,716
0
L
Zeus
11,347
630
44
2
0
246,095
0
L
Fenrir
13,150
731
32
2
0
269,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role