Player Matchup

Ganesha
Ganesha
JoelMarston
Ganesha
Level 146
God Stats
1W - 1L
1,704 SR
Queue Stats
49W - 64L
1,508 Elo+
Party 1
He Bo
He Bo
Mongkoot
He Bo
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 168L
1,512 Elo+
Solo
Persephone
Persephone
Oz1000000
Persephone
Level 122
God Stats
5W - 8L
1,550 SR
Queue Stats
219W - 192L
1,644 Elo+
Solo
Zhong Kui
Zhong Kui
Teddyhomeboy
Zhong Kui
Level 122
God Stats
3W - 4L
1,722 SR
Queue Stats
478W - 495L
1,523 Elo+
Solo
Merlin
Merlin
TrujilloVenaVer
Merlin
Level 126
God Stats
0W - 4L
1,332 SR
Queue Stats
120W - 109L
1,593 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,556 Elo+

VS

Team Averages
Level 123
1,438 SR
1,583 Elo+
Freya
Freya
FreakinFrank
Freya
Level 138
God Stats
6W - 4L
1,376 SR
Queue Stats
414W - 412L
1,616 Elo+
Party 2
Hades
Hades
Ginged
Hades
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,674 Elo+
Party 2
Vamana
Vamana
Rabanetin
Vamana
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 53L
1,530 Elo+
Solo
Cthulhu
Cthulhu
SirBankcee
Cthulhu
Level 116
God Stats
2W - 3L
1,140 SR
Queue Stats
140W - 130L
1,499 Elo+
Solo
Anhur
Anhur
Stinygpysys
Anhur
Level 154
God Stats
4W - 3L
1,676 SR
Queue Stats
403W - 423L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JoelMarston
Ganesha
20
0 / 8 / 22
11,886
594
11,881
29,603
35,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Mongkoot
He Bo
20
8 / 9 / 10
13,181
659
18,262
21,988
9,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Oz1000000
Persephone
20
4 / 4 / 15
13,252
663
23,141
20,194
9,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Teddyhomeboy
Zhong Kui
20
6 / 8 / 14
12,952
648
15,252
26,109
31,607
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 13
13,505
675
27,031
18,499
9,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 14
14,951
748
21,648
22,578
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Ginged
Hades
20
2 / 7 / 20
13,793
690
13,074
28,134
26,713
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Rabanetin
Vamana
20
15 / 6 / 11
15,467
773
23,526
26,146
36,949
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SirBankcee
Cthulhu
20
6 / 3 / 19
16,282
814
25,404
25,439
39,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 4 / 15
12,830
642
21,712
18,159
8,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
114
24
Kills
35
34
Deaths
24
74
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
4
14
4.25
W
Hades
Ginged
Hades
2
7
20
1.71
L
Ganesha
JoelMarston
Ganesha
0
8
22
1.38
L
He Bo
Mongkoot
He Bo
8
9
10
1.44
L
Persephone
Oz1000000
Persephone
4
4
15
2.88
W
Vamana
Rabanetin
Vamana
15
6
11
3.42
W
Cthulhu
SirBankcee
Cthulhu
6
3
19
5.17
W
2
4
15
2.38
L
Zhong Kui
Teddyhomeboy
Zhong Kui
6
8
14
1.63
L
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,567
Damage
105,364
116,393
Taken
120,456
95,903
Mitigated
121,922
36,759
Healing
60,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,648
5,810
1,962
5,914
22,578
10,012
2,188
20,578
2,000
48,515
0
W
Hades
Ginged
Hades
13,074
1,271
3,882
8,528
28,134
26,713
1,042
22,752
5,382
36,260
0
L
Ganesha
JoelMarston
Ganesha
11,881
613
3,636
2,014
29,603
35,354
0
12,402
16,975
26,538
0
L
He Bo
Mongkoot
He Bo
18,262
740
3,875
4,944
21,988
9,928
354
12,520
9,310
37,731
0
L
Persephone
Oz1000000
Persephone
23,141
2,570
2,639
5,274
20,194
9,664
789
10,421
9,648
52,757
0
W
Vamana
Rabanetin
Vamana
23,526
7,387
2,208
6,342
26,146
36,949
1,008
19,246
6,900
0
33,437
W
Cthulhu
SirBankcee
Cthulhu
25,404
889
9,369
7,710
25,439
39,832
161
17,375
8,064
48,424
0
W
21,712
9,145
8,196
6,517
18,159
8,416
2,931
15,616
2,543
0
45,680
L
Zhong Kui
Teddyhomeboy
Zhong Kui
15,252
2,083
4,165
4,599
26,109
31,607
417
12,763
13,112
24,478
0
L
27,031
1,086
3,033
2,580
18,499
9,350
833
11,097
7,220
58,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,776
Gold Earned
73,323
207
Minions Killed
232
0
Camps Cleared
0
1,467,465
Distance Traveled
1,742,783
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,951
748
54
3
0
340,797
0
W
Hades
13,793
690
63
3
0
316,268
1
L
Ganesha
11,886
594
0
0
0
286,686
3
L
He Bo
13,181
659
39
2
0
311,495
1
L
Persephone
13,252
663
60
3
0
316,159
1
W
Vamana
15,467
773
9
0
0
366,741
0
W
Cthulhu
16,282
814
54
3
0
364,102
0
W
Anhur
12,830
642
52
3
0
354,875
0
L
Zhong Kui
12,952
648
34
2
0
264,544
0
L
Merlin
13,505
675
74
4
0
288,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role