Player Matchup

Ra
Ra
Bimbappow
Ra
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Mithastraeus
Sun Wukong
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
246W - 209L
1,600 Elo+
Solo
Ymir
Ymir
SpRdeadskull256
Ymir
Level 9
God Stats
4W - 3L
1,564 SR
Queue Stats
8W - 10L
1,434 Elo+
Solo
He Bo
He Bo
Voltsandia
He Bo
Level 3
God Stats
1W - 7L
1,331 SR
Queue Stats
9W - 16L
1,505 Elo+
Solo
Izanami
Izanami
panekoed
Izanami
Level 26
God Stats
92W - 73L
1,609 SR
Queue Stats
166W - 149L
1,583 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,506 Elo+

VS

Team Averages
Level 17
1,459 SR
1,448 Elo+
Janus
Janus
Decryptz
Janus
Level 28
God Stats
16W - 17L
1,509 SR
Queue Stats
283W - 304L
1,481 Elo+
Solo
Mercury
Mercury
EUaSaints
Mercury
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 21L
1,497 Elo+
Solo
Osiris
Osiris
JohnCenile
Osiris
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,482 Elo+
Solo
Tiamat
Tiamat
Loksie
Tiamat
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,441 Elo+
Party 1
Cerberus
Cerberus
oliverb36
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,315
409
1,057
6,196
2,123
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Mithastraeus
Sun Wukong
14
3 / 2 / 1
7,888
607
6,970
11,663
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 2 / 0
5,313
409
1,241
6,305
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
4
0 / 2 / 0
4,591
353
57
2,188
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
panekoed
Izanami
13
2 / 1 / 1
7,309
562
4,645
5,049
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Decryptz
Janus
14
6 / 0 / 3
8,174
629
4,221
5,145
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EUaSaints
Mercury
13
5 / 2 / 2
7,676
590
5,289
9,246
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
JohnCenile
Osiris
11
0 / 2 / 1
6,324
486
3,852
7,389
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Loksie
Tiamat
9
1 / 1 / 1
6,216
478
3,017
3,519
1,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
oliverb36
Cerberus
10
2 / 0 / 2
5,746
442
4,250
5,385
2,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
14
14
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Janus
Decryptz
Janus
6
0
3
7.5
W
Mercury
EUaSaints
Mercury
5
2
2
3
W
Osiris
JohnCenile
Osiris
0
2
1
0.25
W
Tiamat
Loksie
Tiamat
1
1
1
1.5
L
Sun Wukong
Mithastraeus
Sun Wukong
3
2
1
1.75
L
0
2
0
0
L
He Bo
0
2
0
0
W
Cerberus
oliverb36
Cerberus
2
0
2
3
L
Izanami
panekoed
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
20,629
31,401
Taken
30,684
13,009
Mitigated
13,928
8,283
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,057
96
137
556
6,196
2,123
0
3,199
2,847
22,843
0
W
Janus
Decryptz
Janus
4,221
170
0
2,509
5,145
1,567
618
521
4,624
51,049
0
W
Mercury
EUaSaints
Mercury
5,289
2,164
0
157
9,246
2,976
0
170
9,076
0
55,790
W
Osiris
JohnCenile
Osiris
3,852
1,303
0
2,759
7,389
5,025
0
0
7,389
0
30,750
W
Tiamat
Loksie
Tiamat
3,017
598
0
1,198
3,519
1,649
510
364
3,155
20,596
0
L
Sun Wukong
Mithastraeus
Sun Wukong
6,970
2,132
0
4,234
11,663
6,519
476
620
11,007
0
46,159
L
1,241
383
0
617
6,305
2,594
310
4,690
1,591
10,789
0
L
He Bo
57
0
0
359
2,188
323
0
218
1,934
5,690
0
W
Cerberus
oliverb36
Cerberus
4,250
40
0
1,141
5,385
2,711
32
1,300
4,085
17,556
0
L
Izanami
panekoed
Izanami
4,645
2,975
0
2,380
5,049
1,450
1,616
2,515
2,534
0
49,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
34,136
272
Minions Killed
326
0
Camps Cleared
0
927,146
Distance Traveled
1,156,290
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,315
409
33
3
0
147,984
4
W
Janus
8,174
629
106
8
0
238,327
2
W
Mercury
7,676
590
81
6
0
296,165
1
W
Osiris
6,324
486
57
4
0
196,347
0
W
Tiamat
6,216
478
39
3
0
212,624
3
L
Sun Wukong
7,888
607
93
7
0
238,191
5
L
Ymir
5,313
409
17
1
0
249,421
0
L
He Bo
4,591
353
14
1
0
74,642
0
W
Cerberus
5,746
442
43
3
0
212,827
2
L
Izanami
7,309
562
115
9
0
216,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role