Player Matchup

Ymir
Ymir
GDelaqua
Ymir
Level 40
God Stats
2W - 0L
1,725 SR
Queue Stats
58W - 46L
1,471 Elo+
Party 1
Thanatos
Thanatos
Guinaumoff
Thanatos
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
54W - 54L
1,501 Elo+
Party 1
Osiris
Osiris
JhowrSantos
Osiris
Level 20
God Stats
2W - 7L
1,342 SR
Queue Stats
106W - 111L
1,501 Elo+
Party 1
Artemis
Artemis
Naiig
Artemis
Level 6
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PandaPelad0
Anubis
Level 7
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,547 SR
1,494 Elo+

VS

Team Averages
Level 11
1,561 SR
1,463 Elo+
Nike
Nike
ILoveLollys
Nike
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
NexTɪzy
Thanatos
Level 27
God Stats
60W - 49L
1,614 SR
Queue Stats
162W - 215L
1,423 Elo+
Solo
Ares
Ares
PaTToluscri
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Yemoja
Yemoja
W7M julio4551
Yemoja
Level 7
God Stats
1W - 4L
1,488 SR
Queue Stats
35W - 45L
1,383 Elo+
Solo
Da Ji
Da Ji
Ximira_Xelo085
Da Ji
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 3L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 9
7,399
493
3,139
6,558
2,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Guinaumoff
Thanatos
14
7 / 0 / 2
8,428
562
5,910
11,215
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
7 / 0 / 2
8,801
587
9,288
7,437
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Naiig
Artemis
12
4 / 3 / 3
7,687
512
4,128
5,059
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
6 / 2 / 1
8,075
538
5,946
3,926
1,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,485
432
2,494
9,682
3,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
NexTɪzy
Thanatos
10
3 / 6 / 1
6,617
441
7,194
12,460
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 1
6,032
402
1,542
10,635
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

3
0 / 1 / 0
4,675
312
488
1,461
483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 6 / 1
6,515
434
3,544
12,461
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
27
Kills
5
5
Deaths
27
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
9
7.5
W
Thanatos
Guinaumoff
Thanatos
7
0
2
8
L
1
7
0
0.14
W
Osiris
7
0
2
8
W
Artemis
Naiig
Artemis
4
3
3
1.83
L
Thanatos
NexTɪzy
Thanatos
3
6
1
0.58
L
0
7
1
0.07
W
Anubis
6
2
1
3.25
L
0
1
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
15,262
34,195
Taken
46,699
17,600
Mitigated
17,111
16,157
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,139
372
54
1,892
6,558
2,774
333
458
6,100
23,260
0
W
Thanatos
Guinaumoff
Thanatos
5,910
2,368
0
11,593
11,215
3,870
0
160
11,034
0
55,595
L
2,494
774
0
1,366
9,682
3,691
0
254
9,428
0
27,939
W
Osiris
9,288
3,216
0
1,250
7,437
7,157
724
624
6,613
0
46,965
W
Artemis
Naiig
Artemis
4,128
2,422
0
0
5,059
2,209
1,800
184
4,875
0
33,204
L
Thanatos
NexTɪzy
Thanatos
7,194
2,453
0
5,953
12,460
3,851
0
2,733
9,727
0
31,663
L
1,542
88
0
287
10,635
5,080
0
4,683
5,952
13,110
0
W
Anubis
5,946
132
0
1,368
3,926
1,590
1,420
604
3,322
32,833
0
L
488
287
192
132
1,461
483
0
0
1,461
2,808
0
L
3,544
1,264
0
2,950
12,461
4,006
232
1,415
11,046
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
30,324
357
Minions Killed
190
0
Camps Cleared
0
1,347,805
Distance Traveled
1,115,794
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,399
493
31
2
0
282,852
2
W
Thanatos
8,428
562
91
6
0
303,706
1
L
Nike
6,485
432
55
4
0
257,513
3
W
Osiris
8,801
587
96
6
0
303,098
1
W
Artemis
7,687
512
77
5
0
232,281
1
L
Thanatos
6,617
441
48
3
0
267,679
0
L
Ares
6,032
402
31
2
0
256,250
1
W
Anubis
8,075
538
62
4
0
225,868
0
L
Yemoja
4,675
312
3
0
0
70,130
0
L
Da Ji
6,515
434
53
4
0
264,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role