Player Matchup

Awilix
Awilix
DragonGuy
Awilix
Level 148
God Stats
5W - 5L
1,547 SR
Queue Stats
411W - 292L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
Patmas
Sun Wukong
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 87L
1,610 Elo+
Party 2
Tiamat
Tiamat
ScarletGremory
Tiamat
Level 103
God Stats
44W - 24L
1,438 SR
Queue Stats
290W - 190L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
kartenator
Sylvanus
Level 17
God Stats
3W - 0L
1,799 SR
Queue Stats
12W - 6L
1,600 Elo+
Party 2
Chronos
Chronos
leska22
Chronos
Level 128
God Stats
12W - 5L
1,470 SR
Queue Stats
403W - 274L
1,619 Elo+
Party 2
Team Averages
Level 109
1,551 SR
1,620 Elo+

VS

Team Averages
Level 50
1,587 SR
1,399 Elo+
Sol
Sol
Costelfire
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DarkCosmik
Jormungandr
Level 6
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
MrDeadPumpkin
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Erlang Shen
Erlang Shen
Rezvolts12
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,359 Elo+
Party 1
Hachiman
Hachiman
xVanesych
Hachiman
Level 65
God Stats
1W - 3L
1,698 SR
Queue Stats
1W - 6L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DragonGuy
Awilix
12
10 / 3 / 10
8,000
615
10,047
8,011
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Patmas
Sun Wukong
16
9 / 0 / 4
9,398
723
8,187
10,341
5,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
9 / 1 / 7
8,368
644
6,123
4,905
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
kartenator
Sylvanus
9
0 / 4 / 8
6,288
484
4,223
9,431
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
leska22
Chronos
12
6 / 3 / 7
7,296
561
9,953
10,842
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
6,002
462
4,707
8,747
2,171
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
DarkCosmik
Jormungandr
9
4 / 6 / 4
5,939
457
7,126
9,416
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 6 / 2
5,548
427
2,600
9,465
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Rezvolts12
Erlang Shen
9
0 / 8 / 2
5,086
391
5,973
10,908
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
xVanesych
Hachiman
9
4 / 5 / 4
6,240
480
5,756
9,327
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
34
Kills
11
11
Deaths
34
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Jormungandr
DarkCosmik
Jormungandr
4
6
4
1
W
Awilix
DragonGuy
Awilix
10
3
10
5
L
1
6
2
0.33
W
Sun Wukong
Patmas
Sun Wukong
9
0
4
11
L
Erlang Shen
Rezvolts12
Erlang Shen
0
8
2
0.13
W
9
1
7
12.5
W
Sylvanus
kartenator
Sylvanus
0
4
8
1
W
Chronos
leska22
Chronos
6
3
7
3.17
L
Hachiman
xVanesych
Hachiman
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
26,162
43,530
Taken
47,863
21,225
Mitigated
20,241
14,911
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,707
1,448
0
1,395
8,747
2,171
523
3,588
4,957
18,271
0
L
Jormungandr
DarkCosmik
Jormungandr
7,126
2,275
0
451
9,416
6,954
0
5,053
4,355
18,625
0
W
Awilix
DragonGuy
Awilix
10,047
4,038
0
320
8,011
2,784
68
3,445
4,541
0
32,622
L
2,600
1,440
0
2,045
9,465
3,529
0
694
8,743
0
26,804
W
Sun Wukong
Patmas
Sun Wukong
8,187
1,810
0
5,016
10,341
5,373
1,586
525
9,741
0
65,253
L
Erlang Shen
Rezvolts12
Erlang Shen
5,973
3,151
0
1,030
10,908
4,726
0
4,457
6,293
0
18,271
W
6,123
646
0
1,932
4,905
3,183
110
1,305
3,565
36,846
0
W
Sylvanus
kartenator
Sylvanus
4,223
1,070
1,141
3,392
9,431
6,691
353
3,289
5,867
8,292
0
W
Chronos
leska22
Chronos
9,953
5,769
0
3,110
10,842
3,194
1,136
2,684
7,983
47,194
0
L
Hachiman
xVanesych
Hachiman
5,756
2,902
0
1,736
9,327
2,861
0
6,077
3,216
0
17,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
28,815
364
Minions Killed
170
0
Camps Cleared
0
1,207,815
Distance Traveled
1,096,286
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,002
462
34
3
0
193,150
0
L
Jormungandr
5,939
457
28
2
0
212,276
2
W
Awilix
8,000
615
60
5
0
262,352
1
L
Kali
5,548
427
49
4
0
252,163
3
W
Sun Wukong
9,398
723
130
10
0
280,337
0
L
Erlang Shen
5,086
391
28
2
0
228,805
0
W
Tiamat
8,368
644
76
6
0
250,441
1
W
Sylvanus
6,288
484
6
0
0
200,742
0
W
Chronos
7,296
561
92
7
0
213,943
1
L
Hachiman
6,240
480
31
2
0
209,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role