Player Matchup

Loki
Loki
Crossy24686
Loki
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 221L
1,671 Elo+
Solo
Hel
Hel
NeeksyLoL
Hel
Level 15
God Stats
1W - 2L
1,196 SR
Queue Stats
28W - 26L
1,203 Elo+
Party 1
Scylla
Scylla
Shirly_Idk_
Scylla
Level 14
God Stats
4W - 7L
1,256 SR
Queue Stats
12W - 22L
1,222 Elo+
Party 1
Thanatos
Thanatos
dg54321dg
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
wSharkyy
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,390 SR
1,419 Elo+

VS

Team Averages
Level 23
1,637 SR
1,411 Elo+
Pele
Pele
DimaKaashuis
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 90L
1,278 Elo+
Solo
Poseidon
Poseidon
DoubleDeku22
Poseidon
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 76L
1,082 Elo+
Solo
Kukulkan
Kukulkan
Henschu95
Kukulkan
Level 29
God Stats
7W - 4L
1,831 SR
Queue Stats
265W - 256L
1,534 Elo+
Solo
Bellona
Bellona
MR Sapien775
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Apollo
Apollo
PuRe TaStY7207
Apollo
Level 27
God Stats
17W - 2L
1,855 SR
Queue Stats
191W - 118L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 0
9,129
652
10,753
8,673
6,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
6,081
434
3,885
12,412
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
0 / 3 / 1
5,261
376
2,012
5,578
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
dg54321dg
Thanatos
12
1 / 4 / 3
6,432
459
2,825
8,464
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
wSharkyy
Fenrir
1
0 / 0 / 0
2,676
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,700
479
4,204
7,691
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
DoubleDeku22
Poseidon
11
1 / 7 / 0
6,549
468
1,828
6,264
1,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Henschu95
Kukulkan
12
1 / 2 / 3
7,096
507
3,452
4,980
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MR Sapien775
Bellona
8
0 / 3 / 2
5,406
386
2,813
6,751
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 2 / 0
8,143
582
10,874
10,041
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
13
Kills
10
11
Deaths
15
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
12
0
0
12
W
2
1
5
4.5
W
Poseidon
DoubleDeku22
Poseidon
1
7
0
0.14
W
Kukulkan
Henschu95
Kukulkan
1
2
3
1.25
W
Bellona
MR Sapien775
Bellona
0
3
2
0.33
L
0
4
1
0.13
W
6
2
0
3
L
Scylla
0
3
1
0.17
L
Thanatos
dg54321dg
Thanatos
1
4
3
0.63
L
Fenrir
wSharkyy
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
23,171
35,127
Taken
35,727
14,784
Mitigated
13,992
13,423
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,753
1,866
0
1,482
8,673
6,307
0
1,195
7,478
0
49,452
W
4,204
785
0
3,826
7,691
2,384
43
129
7,562
0
30,159
W
Poseidon
DoubleDeku22
Poseidon
1,828
363
0
234
6,264
1,487
1,970
0
6,264
34,123
0
W
Kukulkan
Henschu95
Kukulkan
3,452
963
0
880
4,980
1,351
132
0
4,980
39,836
0
W
Bellona
MR Sapien775
Bellona
2,813
660
0
130
6,751
4,976
497
1,262
5,435
0
17,440
L
3,885
277
2,497
5,387
12,412
4,195
492
275
12,137
25,890
0
W
10,874
6,631
0
4,147
10,041
3,794
1,734
4,282
5,589
0
57,470
L
Scylla
2,012
597
239
0
5,578
1,271
380
0
5,578
9,858
0
L
Thanatos
dg54321dg
Thanatos
2,825
991
0
3,818
8,464
3,011
729
3,810
4,654
0
22,795
L
Fenrir
wSharkyy
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
33,894
197
Minions Killed
320
0
Camps Cleared
0
949,660
Distance Traveled
1,181,843
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,129
652
93
7
0
268,206
0
W
Pele
6,700
479
48
3
0
261,355
1
W
Poseidon
6,549
468
56
4
0
204,437
2
W
Kukulkan
7,096
507
83
6
0
237,699
0
W
Bellona
5,406
386
31
2
0
252,780
2
L
Hel
6,081
434
39
3
0
237,183
2
W
Apollo
8,143
582
102
7
0
225,572
1
L
Scylla
5,261
376
19
1
0
182,431
0
L
Thanatos
6,432
459
46
3
0
261,840
3
L
Fenrir
2,676
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role