Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ChuckNorris Vic
Horus
Level 107
God Stats
11W - 8L
1,804 SR
Queue Stats
1,117W - 1,071L
1,579 Elo+
Solo
Zeus
Zeus
DS-Nemesis
Zeus
Level 116
God Stats
3W - 1L
1,690 SR
Queue Stats
165W - 175L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Metalight
Danzaburou
Level 127
God Stats
6W - 1L
1,763 SR
Queue Stats
9W - 1L
1,819 Elo+
Party 2
Thanatos
Thanatos
Parasitic_Killer
Thanatos
Level 127
God Stats
3W - 1L
1,812 SR
Queue Stats
37W - 33L
1,803 Elo+
Party 2
Team Averages
Level 125
1,714 SR
1,645 Elo+

VS

Team Averages
Level 124
1,723 SR
1,575 Elo+
Hou Yi
Hou Yi
Black_IsBeauty
Hou Yi
Level 160
God Stats
2W - 2L
1,491 SR
Queue Stats
69W - 62L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
G_A_S_816
Tsukuyomi
Level 120
God Stats
4W - 2L
1,900 SR
Queue Stats
366W - 332L
1,597 Elo+
Solo
Cabrakan
Cabrakan
TxicButtercup
Cabrakan
Level 114
God Stats
4W - 7L
1,518 SR
Queue Stats
176W - 148L
1,510 Elo+
Solo
Chaac
Chaac
XGlitchxgaming
Chaac
Level 118
God Stats
4W - 2L
1,884 SR
Queue Stats
170W - 162L
1,583 Elo+
Party 1
Hel
Hel
juliyum
Hel
Level 109
God Stats
34W - 31L
1,822 SR
Queue Stats
817W - 755L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 9
5,718
572
2,685
9,068
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 3
6,064
606
3,363
4,160
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 2 / 4
6,552
655
3,925
3,999
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Metalight
Danzaburou
10
3 / 2 / 5
6,414
641
5,590
6,503
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 1 / 2
6,427
643
4,739
6,058
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,254
525
2,506
6,809
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
G_A_S_816
Tsukuyomi
11
6 / 2 / 3
6,753
675
6,959
6,385
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
TxicButtercup
Cabrakan
5
0 / 5 / 2
4,208
421
1,653
8,416
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 3 / 1
5,163
516
2,629
8,056
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
9
1 / 3 / 2
5,833
583
1,402
3,906
968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
10
10
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
9
1.5
L
2
3
0
0.67
W
0
2
3
0.75
W
6
2
4
4
L
Tsukuyomi
G_A_S_816
Tsukuyomi
6
2
3
3.75
W
Danzaburou
Metalight
Danzaburou
3
2
5
2.75
W
7
1
2
8
L
Cabrakan
TxicButtercup
Cabrakan
0
5
2
0.2
L
1
3
1
0.5
L
Hel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
15,149
29,788
Taken
33,572
12,252
Mitigated
15,206
14,244
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,685
677
790
2,510
9,068
4,807
133
872
8,196
10,730
0
L
2,506
1,170
0
2,330
6,809
1,639
0
1,652
5,117
0
25,344
W
3,363
1,583
108
908
4,160
2,116
562
0
4,160
553
28,132
W
3,925
928
0
1,066
3,999
1,239
473
676
3,323
24,651
0
L
Tsukuyomi
G_A_S_816
Tsukuyomi
6,959
1,600
0
1,767
6,385
1,906
0
654
5,705
0
32,153
W
Danzaburou
Metalight
Danzaburou
5,590
2,374
368
2,632
6,503
2,215
579
775
5,728
0
32,256
W
4,739
1,012
0
5,862
6,058
1,875
544
732
5,326
0
21,380
L
Cabrakan
TxicButtercup
Cabrakan
1,653
368
0
1,305
8,416
5,912
0
2,436
5,854
9,654
0
L
2,629
641
0
3,380
8,056
4,781
0
587
7,429
0
19,388
L
Hel
1,402
248
276
1,346
3,906
968
0
943
2,793
28,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
27,211
235
Minions Killed
232
0
Camps Cleared
0
893,177
Distance Traveled
887,450
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,718
572
12
1
0
176,050
1
L
Hou Yi
5,254
525
50
5
0
173,763
3
W
Horus
6,064
606
57
6
0
182,975
1
W
Zeus
6,552
655
59
6
0
174,779
2
L
Tsukuyomi
6,753
675
54
5
0
219,713
2
W
Danzaburou
6,414
641
65
7
0
170,018
1
W
Thanatos
6,427
643
42
4
0
189,355
0
L
Cabrakan
4,208
421
15
2
0
177,264
1
L
Chaac
5,163
516
48
5
0
130,544
1
L
Hel
5,833
583
65
7
0
186,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role