Player Matchup

Set
Set
Itz_Rebbell
Set
Level 69
God Stats
0W - 1L
1,728 SR
Queue Stats
31W - 42L
1,562 Elo+
Party 2
Cerberus
Cerberus
Itz_a234554323
Cerberus
Level 17
God Stats
4W - 8L
1,581 SR
Queue Stats
7W - 13L
1,430 Elo+
Party 2
Olorun
Olorun
yael-3004
Olorun
Level 102
God Stats
1W - 1L
1,474 SR
Queue Stats
29W - 29L
1,520 Elo+
Party 2
Team Averages
Level 63
1,594 SR
1,504 Elo+

VS

Team Averages
Level 25
1,589 SR
1,353 Elo+
Raijin
Raijin
DerDriftDonut
Raijin
Level 28
God Stats
1W - 0L
1,649 SR
Queue Stats
10W - 11L
1,350 Elo+
Party 1
Fenrir
Fenrir
Valkorionn_
Fenrir
Level 17
God Stats
2W - 0L
1,549 SR
Queue Stats
50W - 79L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
mdblue88
Danzaburou
Level 29
God Stats
11W - 20L
1,568 SR
Queue Stats
20W - 40L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
8,954
689
9,462
11,635
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
11
2 / 7 / 4
8,065
620
4,809
15,480
11,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
yael-3004
Olorun
11
3 / 5 / 2
8,666
667
5,144
10,300
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
10,460
805
14,585
7,984
2,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
8 / 5 / 9
10,659
820
10,394
13,604
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
mdblue88
Danzaburou
12
4 / 2 / 7
9,561
735
3,991
5,098
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
18
18
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
4
6
4
1
L
Cerberus
2
7
4
0.57
W
Fenrir
8
5
9
2.5
W
Danzaburou
mdblue88
Danzaburou
4
2
7
3.75
L
Olorun
yael-3004
Olorun
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
28,970
37,415
Taken
26,686
19,611
Mitigated
9,681
6,290
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,585
834
0
552
7,984
2,680
515
3,276
4,708
51,440
0
L
9,462
5,113
0
642
11,635
5,230
22
3,845
7,790
0
30,994
L
Cerberus
4,809
142
0
1,353
15,480
11,009
0
7,273
8,207
19,484
0
W
Fenrir
10,394
1,679
0
1,805
13,604
4,992
955
5,861
7,743
0
36,695
W
Danzaburou
mdblue88
Danzaburou
3,991
1,705
0
846
5,098
2,009
1,524
871
4,227
0
21,365
L
Olorun
yael-3004
Olorun
5,144
2,533
867
3,428
10,300
3,372
0
3,547
6,753
31,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
30,680
137
Minions Killed
159
0
Camps Cleared
0
595,030
Distance Traveled
681,194
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,460
805
66
5
0
210,327
4
L
Set
8,954
689
51
4
0
214,118
1
L
Cerberus
8,065
620
42
3
0
228,432
3
W
Fenrir
10,659
820
48
4
0
236,172
0
W
Danzaburou
9,561
735
45
3
0
234,695
2
L
Olorun
8,666
667
44
3
0
152,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role