Player Matchup

Yemoja
Yemoja
Jinn0
Yemoja
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 48L
1,509 Elo+
Party 1
Thanatos
Thanatos
KarrotoZetsubou
Thanatos
Level 29
God Stats
28W - 17L
1,680 SR
Queue Stats
83W - 80L
1,567 Elo+
Party 2
Chaac
Chaac
SashaJ
Chaac
Level 37
God Stats
1W - 1L
1,464 SR
Queue Stats
44W - 55L
1,478 Elo+
Party 1
Fenrir
Fenrir
TimeKidCross
Fenrir
Level 29
God Stats
11W - 17L
1,500 SR
Queue Stats
150W - 162L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
UndeadChicken55
Nu Wa
Level 28
God Stats
4W - 0L
1,902 SR
Queue Stats
7W - 4L
1,625 Elo+
Solo
Team Averages
Level 29
1,609 SR
1,546 Elo+

VS

Team Averages
Level 29
1,462 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
Kurodamh
Tsukuyomi
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 13L
1,513 Elo+
Solo
Zeus
Zeus
Mekurukiio
Zeus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,680 Elo+
Party 3
Baron Samedi
Baron Samedi
UlrikorgTV
Baron Samedi
Level 17
God Stats
3W - 4L
1,474 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 3
Neith
Neith
Veldrah
Neith
Level 3
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 5L
1,539 Elo+
Party 3
Thanatos
Thanatos
sargibinis
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jinn0
Yemoja
20
2 / 2 / 24
14,294
1,100
9,290
9,717
9,920
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
28 / 9 / 7
18,166
1,397
34,927
29,155
11,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
SashaJ
Chaac
20
2 / 8 / 20
13,201
1,015
25,859
28,471
34,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
19
4 / 10 / 18
13,159
1,012
13,490
23,311
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 7 / 22
13,507
1,039
30,530
17,711
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kurodamh
Tsukuyomi
20
10 / 12 / 23
15,207
1,170
21,678
33,851
11,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 5 / 17
16,119
1,240
42,384
21,562
7,841
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
UlrikorgTV
Baron Samedi
20
9 / 2 / 22
14,957
1,151
15,258
17,585
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Veldrah
Neith
20
1 / 6 / 28
12,755
981
11,689
20,623
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
sargibinis
Thanatos
19
1 / 15 / 20
12,197
938
9,613
28,309
9,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
146
39
Kills
36
36
Deaths
40
91
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Jinn0
Yemoja
2
2
24
7
W
Thanatos
28
9
7
3.5
L
Tsukuyomi
Kurodamh
Tsukuyomi
10
12
23
1.79
L
15
5
17
4.7
W
Chaac
SashaJ
Chaac
2
8
20
1.5
W
Fenrir
4
10
18
1.3
L
Baron Samedi
UlrikorgTV
Baron Samedi
9
2
22
10
W
3
7
22
2
L
Neith
Veldrah
Neith
1
6
28
2.5
L
Thanatos
sargibinis
Thanatos
1
15
20
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,096
Damage
100,622
108,365
Taken
121,930
70,755
Mitigated
45,432
36,989
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Jinn0
Yemoja
9,290
2,231
7,455
3,191
9,717
9,920
0
4,658
4,821
30,119
0
W
Thanatos
34,927
10,215
0
15,184
29,155
11,426
0
15,922
12,547
0
54,082
L
Tsukuyomi
Kurodamh
Tsukuyomi
21,678
7,147
0
258
33,851
11,474
0
10,947
22,904
0
48,907
L
42,384
4,285
1,761
2,223
21,562
7,841
0
6,618
14,944
80,490
0
W
Chaac
SashaJ
Chaac
25,859
2,330
0
6,366
28,471
34,449
0
16,331
11,484
1,733
54,631
W
Fenrir
13,490
2,343
0
1,182
23,311
9,272
0
12,528
10,266
0
22,672
L
Baron Samedi
UlrikorgTV
Baron Samedi
15,258
2,004
3,572
2,550
17,585
8,596
0
7,190
10,395
46,923
0
W
30,530
7,889
847
2,764
17,711
5,688
0
5,890
11,605
67,933
0
L
Neith
Veldrah
Neith
11,689
5,737
0
3,484
20,623
7,733
0
7,188
13,435
0
32,882
L
Thanatos
sargibinis
Thanatos
9,613
2,478
0
5,755
28,309
9,788
0
9,610
18,699
0
32,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,327
Gold Earned
71,235
272
Minions Killed
301
9
Camps Cleared
3
1,211,345
Distance Traveled
1,192,800
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,294
1,100
39
3
0
231,806
1
W
Thanatos
18,166
1,397
47
4
5
273,873
0
L
Tsukuyomi
15,207
1,170
49
4
0
274,099
0
L
Zeus
16,119
1,240
95
7
2
243,939
0
W
Chaac
13,201
1,015
77
6
2
251,174
1
W
Fenrir
13,159
1,012
12
1
1
232,937
0
L
Baron Samedi
14,957
1,151
73
6
1
245,323
0
W
Nu Wa
13,507
1,039
97
7
1
221,555
1
L
Neith
12,755
981
47
4
0
233,026
0
L
Thanatos
12,197
938
37
3
0
196,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role