Player Matchup

Terra
Terra
Bomberang
Terra
Level 25
God Stats
12W - 8L
1,798 SR
Queue Stats
24W - 25L
1,564 Elo+
Party 3
Mercury
Mercury
FederlightzOut
Mercury
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 55L
1,523 Elo+
Party 3
Chaac
Chaac
Forssakengod
Chaac
Level 104
God Stats
19W - 17L
1,595 SR
Queue Stats
274W - 273L
1,411 Elo+
Party 1
Artemis
Artemis
MaRvVv
Artemis
Level 28
God Stats
8W - 5L
1,677 SR
Queue Stats
36W - 36L
1,555 Elo+
Party 3
Olorun
Olorun
koskiluoto
Olorun
Level 17
God Stats
4W - 3L
1,599 SR
Queue Stats
16W - 17L
1,516 Elo+
Party 1
Team Averages
Level 46
1,634 SR
1,514 Elo+

VS

Team Averages
Level 57
1,551 SR
1,457 Elo+
Baron Samedi
Baron Samedi
DarkfruitsonTap
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,505 Elo+
Solo
Sylvanus
Sylvanus
KamuiKaren
Sylvanus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 274L
1,486 Elo+
Party 2
Bellona
Bellona
TailRedtheNeko
Bellona
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 16L
1,467 Elo+
Party 2
Thor
Thor
TinyBaggen
Thor
Level 88
God Stats
4W - 6L
1,738 SR
Queue Stats
261W - 271L
1,431 Elo+
Party 2
Cupid
Cupid
noinoi588
Cupid
Level 63
God Stats
46W - 47L
1,517 SR
Queue Stats
78W - 77L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bomberang
Terra
16
4 / 3 / 17
10,792
514
11,643
16,495
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 12
11,372
542
6,361
17,441
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 3 / 6
11,937
568
14,289
18,840
19,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
MaRvVv
Artemis
18
9 / 4 / 8
11,134
530
15,328
13,642
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
koskiluoto
Olorun
16
4 / 5 / 15
10,872
518
15,468
13,936
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkfruitsonTap
Baron Samedi
18
6 / 2 / 5
11,219
534
15,651
12,259
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
KamuiKaren
Sylvanus
13
2 / 7 / 7
9,202
438
10,233
25,091
27,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 3
9,527
454
4,165
10,382
8,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 9 / 4
10,461
498
15,847
20,465
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
noinoi588
Cupid
14
3 / 8 / 4
8,926
425
11,408
15,730
6,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
31
Kills
19
19
Deaths
31
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
Bomberang
Terra
4
3
17
4.17
L
Baron Samedi
DarkfruitsonTap
Baron Samedi
6
2
5
4.25
W
3
4
12
2.25
W
11
3
6
4.67
L
Sylvanus
KamuiKaren
Sylvanus
2
7
7
0.79
W
Artemis
MaRvVv
Artemis
9
4
8
3.25
L
2
5
3
0.7
L
6
9
4
0.89
W
Olorun
koskiluoto
Olorun
4
5
15
2.3
L
Cupid
noinoi588
Cupid
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,089
Damage
57,304
80,354
Taken
83,927
49,291
Mitigated
58,010
34,432
Healing
23,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bomberang
Terra
11,643
1,740
1,637
6,125
16,495
12,604
451
6,403
9,936
27,515
0
L
Baron Samedi
DarkfruitsonTap
Baron Samedi
15,651
1,149
1,201
3,386
12,259
6,606
1,810
4,508
7,650
76,558
0
W
6,361
3,192
0
6,400
17,441
7,283
0
4,074
13,225
0
85,540
W
14,289
3,790
0
7,895
18,840
19,506
633
5,412
13,251
0
51,766
L
Sylvanus
KamuiKaren
Sylvanus
10,233
2,597
2,067
8,380
25,091
27,601
145
9,571
15,345
24,770
0
W
Artemis
MaRvVv
Artemis
15,328
7,326
0
6,100
13,642
5,042
3,167
4,233
9,370
0
75,405
L
4,165
1,172
0
237
10,382
8,298
241
1,010
9,147
223
42,637
L
15,847
6,472
0
4,912
20,465
8,834
0
6,322
13,922
0
52,346
W
Olorun
koskiluoto
Olorun
15,468
9,339
312
5,963
13,936
4,856
2,520
5,209
8,485
61,891
0
L
Cupid
noinoi588
Cupid
11,408
5,358
730
2,600
15,730
6,671
410
5,700
10,005
0
47,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,107
Gold Earned
49,335
486
Minions Killed
422
0
Camps Cleared
0
1,895,509
Distance Traveled
1,750,064
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,792
514
38
2
0
417,731
4
L
Baron Samedi
11,219
534
143
7
0
377,000
3
W
Mercury
11,372
542
149
7
0
397,002
2
W
Chaac
11,937
568
80
4
0
384,341
5
L
Sylvanus
9,202
438
20
1
0
310,723
7
W
Artemis
11,134
530
116
6
0
355,751
2
L
Bellona
9,527
454
106
5
0
344,406
0
L
Thor
10,461
498
68
3
0
360,531
2
W
Olorun
10,872
518
103
5
0
340,684
3
L
Cupid
8,926
425
85
4
0
357,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role