Player Matchup

Athena
Athena
Idiorrome
Athena
Level 126
God Stats
6W - 4L
1,595 SR
Queue Stats
122W - 117L
1,456 Elo+
Solo
Chaac
Chaac
JambJK
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
721W - 595L
1,567 Elo+
Party 1
Izanami
Izanami
Leonardo0604
Izanami
Level 69
God Stats
65W - 58L
1,280 SR
Queue Stats
948W - 852L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
OMuradO
Baron Samedi
Level 76
God Stats
3W - 3L
1,367 SR
Queue Stats
766W - 632L
1,511 Elo+
Party 1
Da Ji
Da Ji
Vudpekerson
Da Ji
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
623W - 509L
1,591 Elo+
Party 1
Team Averages
Level 95
1,448 SR
1,527 Elo+

VS

Team Averages
Level 123
1,456 SR
1,526 Elo+
Khepri
Khepri
Dashaien
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Elyaz
Thanatos
Level 133
God Stats
8W - 6L
1,728 SR
Queue Stats
128W - 128L
1,533 Elo+
Solo
Ra
Ra
Ferociousowl
Ra
Level 111
God Stats
0W - 3L
1,257 SR
Queue Stats
37W - 46L
1,478 Elo+
Party 2
Athena
Athena
MrFreemann
Athena
Level 142
God Stats
3W - 6L
1,293 SR
Queue Stats
88W - 83L
1,528 Elo+
Party 2
Skadi
Skadi
ProjectC
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Idiorrome
Athena
15
8 / 2 / 10
10,184
637
9,689
11,216
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
JambJK
Chaac
16
3 / 4 / 7
9,333
583
10,532
14,444
9,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Leonardo0604
Izanami
16
2 / 1 / 1
9,404
588
5,896
10,197
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
OMuradO
Baron Samedi
14
3 / 5 / 9
8,784
549
9,085
8,932
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 1 / 11
9,480
593
6,900
12,308
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dashaien
Khepri
10
2 / 6 / 4
6,828
427
4,474
12,940
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Elyaz
Thanatos
14
6 / 5 / 3
8,257
516
8,668
12,458
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 4
7,852
491
4,028
9,921
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
MrFreemann
Athena
14
3 / 3 / 5
8,255
516
9,940
12,615
11,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
ProjectC
Skadi
13
1 / 2 / 0
7,950
497
5,733
8,172
3,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
22
Kills
13
13
Deaths
22
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
Dashaien
Khepri
2
6
4
0.67
L
Thanatos
Elyaz
Thanatos
6
5
3
1.5
L
1
6
4
0.5
W
Athena
Idiorrome
Athena
8
2
10
6.5
W
Chaac
JambJK
Chaac
3
4
7
1.63
W
Izanami
Leonardo0604
Izanami
2
1
1
2.5
L
Athena
MrFreemann
Athena
3
3
5
1.83
W
Baron Samedi
OMuradO
Baron Samedi
3
5
9
1.5
L
Skadi
ProjectC
Skadi
1
2
0
0.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
32,843
57,097
Taken
56,106
29,506
Mitigated
34,151
22,740
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Dashaien
Khepri
4,474
738
0
1,483
12,940
9,316
0
5,779
7,081
18,750
0
L
Thanatos
Elyaz
Thanatos
8,668
2,359
0
8,803
12,458
6,147
508
3,866
8,477
0
46,161
L
4,028
295
362
2,273
9,921
4,180
0
3,776
5,873
43,639
0
W
Athena
Idiorrome
Athena
9,689
2,341
0
2,534
11,216
7,901
0
4,019
7,081
29,135
0
W
Chaac
JambJK
Chaac
10,532
2,070
0
6,050
14,444
9,243
1,815
8,493
5,837
0
53,606
W
Izanami
Leonardo0604
Izanami
5,896
4,390
0
6,364
10,197
3,320
1,370
496
9,701
0
88,025
L
Athena
MrFreemann
Athena
9,940
3,078
0
2,638
12,615
11,146
329
2,927
9,628
41,635
0
W
Baron Samedi
OMuradO
Baron Samedi
9,085
1,101
148
1,761
8,932
3,639
312
3,065
5,579
43,597
0
L
Skadi
ProjectC
Skadi
5,733
3,066
0
1,211
8,172
3,362
112
1,899
6,273
0
54,291
W
6,900
2,149
0
5,883
12,308
5,403
0
1,771
10,457
0
57,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
39,142
470
Minions Killed
409
0
Camps Cleared
0
1,500,552
Distance Traveled
1,423,765
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,828
427
21
1
0
288,461
5
L
Thanatos
8,257
516
87
5
0
297,730
4
L
Ra
7,852
491
100
6
0
248,679
6
W
Athena
10,184
637
37
2
0
324,075
7
W
Chaac
9,333
583
102
6
0
296,020
2
W
Izanami
9,404
588
149
9
0
252,992
5
L
Athena
8,255
516
87
5
0
306,505
4
W
Baron Samedi
8,784
549
83
5
0
288,400
4
L
Skadi
7,950
497
114
7
0
282,390
1
W
Da Ji
9,480
593
99
6
0
339,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role