Player Matchup

Medusa
Medusa
ColonelBuckets
Medusa
Level 39
God Stats
10W - 22L
1,261 SR
Queue Stats
201W - 279L
1,248 Elo+
Solo
Kuzenbo
Kuzenbo
Galegia
Kuzenbo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,295 Elo+
Party 1
Chang'e
Chang'e
ShadowQueen4289
Chang'e
Level 29
God Stats
13W - 23L
1,566 SR
Queue Stats
106W - 150L
1,262 Elo+
Party 1
Team Averages
Level 30
1,442 SR
1,268 Elo+

VS

Team Averages
Level 19
1,328 SR
1,035 Elo+
Scylla
Scylla
AceJonesy3868
Scylla
Level 24
God Stats
1W - 6L
1,209 SR
Queue Stats
10W - 37L
1,121 Elo+
Party 2
Tiamat
Tiamat
VassMartin2008
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
961 Elo+
Solo
Neith
Neith
lovelylipsie
Neith
Level 15
God Stats
5W - 20L
1,276 SR
Queue Stats
6W - 30L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
8,442
767
7,297
6,071
1,922
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Galegia
Kuzenbo
10
3 / 2 / 7
8,156
741
2,575
5,842
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 9
7,674
698
2,581
4,571
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,267
570
2,259
5,398
1,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
5,861
533
1,254
3,118
1,571
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 0
6,669
606
4,141
6,223
2,164
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
2
3
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
1
5
8.5
W
Kuzenbo
Galegia
Kuzenbo
3
2
7
3.25
W
2
0
9
6.5
L
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,453
Damage
7,654
16,484
Taken
14,739
7,846
Mitigated
5,414
5,624
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,259
617
92
577
5,398
1,679
0
1,691
3,707
13,858
0
W
7,297
2,785
0
1,482
6,071
1,922
1,223
911
5,064
0
27,294
W
Kuzenbo
Galegia
Kuzenbo
2,575
1,081
0
828
5,842
4,538
450
1,477
4,365
12,655
0
W
2,581
853
1,371
1,943
4,571
1,386
1,172
1,141
3,430
23,038
0
L
1,254
190
0
241
3,118
1,571
0
1,162
1,956
4,667
0
L
4,141
1,182
0
708
6,223
2,164
0
2,303
3,920
0
16,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
18,797
89
Minions Killed
64
0
Camps Cleared
0
539,264
Distance Traveled
321,938
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,267
570
24
2
0
130,266
1
W
Medusa
8,442
767
33
3
0
196,501
3
W
Kuzenbo
8,156
741
17
2
0
158,730
0
W
Chang'e
7,674
698
39
4
0
184,033
0
L
Tiamat
5,861
533
8
1
0
59,241
0
L
Neith
6,669
606
32
3
0
132,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role