Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AuraLike
Ravana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 109L
1,468 Elo+
Solo
Poseidon
Poseidon
LillyBubbleBunny
Poseidon
Level 159
God Stats
3W - 1L
1,489 SR
Queue Stats
356W - 349L
1,589 Elo+
Solo
Fafnir
Fafnir
ShrekMcnuggets
Fafnir
Level 115
God Stats
1W - 3L
1,182 SR
Queue Stats
181W - 186L
1,538 Elo+
Solo
Team Averages
Level 150
1,434 SR
1,519 Elo+

VS

Team Averages
Level 127
1,400 SR
1,602 Elo+
Discordia
Discordia
Esiliare
Discordia
Level 156
God Stats
1W - 3L
1,345 SR
Queue Stats
395W - 398L
1,641 Elo+
Solo
Chiron
Chiron
M-EZ_
Chiron
Level 149
God Stats
7W - 11L
1,579 SR
Queue Stats
517W - 544L
1,544 Elo+
Solo
Hera
Hera
MrPhx
Hera
Level 155
God Stats
10W - 6L
1,329 SR
Queue Stats
250W - 230L
1,566 Elo+
Party 1
Cerberus
Cerberus
Palinois
Cerberus
Level 49
God Stats
1W - 4L
1,246 SR
Queue Stats
78W - 80L
1,625 Elo+
Party 1
Raijin
Raijin
TobiasG27
Raijin
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
289W - 291L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 2 / 20
9,810
755
14,010
9,999
6,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
 
Ullr
15
3 / 1 / 10
9,474
729
6,037
6,074
2,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
AuraLike
Ravana
15
2 / 3 / 17
9,505
731
10,093
12,078
11,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 12
10,538
811
11,636
10,304
8,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
11 / 2 / 14
11,064
851
9,826
14,251
17,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esiliare
Discordia
17
1 / 2 / 5
8,780
675
12,692
7,869
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
M-EZ_
Chiron
15
2 / 5 / 5
8,519
655
7,680
9,174
3,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
MrPhx
Hera
13
2 / 7 / 4
8,589
661
8,632
9,279
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Palinois
Cerberus
14
1 / 5 / 7
8,704
670
4,580
16,912
21,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
TobiasG27
Raijin
12
2 / 7 / 2
7,981
614
3,275
10,748
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
26
Kills
8
9
Deaths
26
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
20
6
W
Ullr
 
Ullr
3
1
10
8
W
Ravana
AuraLike
Ravana
2
3
17
3.5
L
Discordia
Esiliare
Discordia
1
2
5
1.75
W
8
1
12
14
L
Chiron
M-EZ_
Chiron
2
5
5
0.9
L
Hera
MrPhx
Hera
2
7
4
0.57
L
Cerberus
Palinois
Cerberus
1
5
7
0.9
W
11
2
14
9
L
Raijin
TobiasG27
Raijin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
36,859
52,706
Taken
53,982
46,129
Mitigated
37,334
29,015
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,010
2,979
2,668
2,670
9,999
6,325
1,828
4,815
4,788
0
31,964
W
Ullr
 
Ullr
6,037
1,084
2,731
946
6,074
2,695
1,842
4,365
1,513
0
17,154
W
Ravana
AuraLike
Ravana
10,093
2,821
1,519
3,720
12,078
11,467
0
6,767
5,059
0
18,547
L
Discordia
Esiliare
Discordia
12,692
288
1,237
1,841
7,869
3,637
0
3,806
4,013
36,111
0
W
11,636
1,023
2,865
3,131
10,304
8,044
1,127
5,611
4,277
34,950
0
L
Chiron
M-EZ_
Chiron
7,680
2,280
1,606
1,570
9,174
3,847
0
4,365
4,784
0
20,408
L
Hera
MrPhx
Hera
8,632
1,041
2,177
855
9,279
3,625
0
1,770
7,359
12,862
0
L
Cerberus
Palinois
Cerberus
4,580
219
390
3,123
16,912
21,028
0
7,139
9,620
9,622
0
W
9,826
3,643
3,465
5,300
14,251
17,598
373
5,877
7,890
15,216
0
L
Raijin
TobiasG27
Raijin
3,275
157
587
1,360
10,748
5,197
0
4,382
6,266
9,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
42,573
131
Minions Killed
116
0
Camps Cleared
0
1,227,350
Distance Traveled
1,008,407
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,810
755
34
3
0
231,550
2
W
Ullr
9,474
729
29
2
0
230,970
3
W
Ravana
9,505
731
18
1
0
267,959
1
L
Discordia
8,780
675
39
3
0
241,536
1
W
Poseidon
10,538
811
49
4
0
253,140
0
L
Chiron
8,519
655
29
2
0
187,488
0
L
Hera
8,589
661
17
1
0
192,925
1
L
Cerberus
8,704
670
17
1
0
202,533
0
W
Fafnir
11,064
851
1
0
0
243,731
0
L
Raijin
7,981
614
14
1
0
183,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role