Player Matchup

Neith
Neith
Atzolivre
Neith
Level 14
God Stats
6W - 2L
1,818 SR
Queue Stats
19W - 18L
1,578 Elo+
Party 1
Merlin
Merlin
FernandoNS05
Merlin
Level 41
God Stats
3W - 8L
1,724 SR
Queue Stats
589W - 552L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Jachenski134
Cthulhu
Level 24
God Stats
19W - 26L
1,528 SR
Queue Stats
289W - 305L
1,442 Elo+
Party 1
Khepri
Khepri
REI SACANA
Khepri
Level 32
God Stats
51W - 56L
1,549 SR
Queue Stats
580W - 553L
1,454 Elo+
Party 1
Pele
Pele
gigiodarksiders
Pele
Level 27
God Stats
3W - 1L
1,760 SR
Queue Stats
67W - 71L
1,393 Elo+
Solo
Team Averages
Level 28
1,676 SR
1,466 Elo+

VS

Team Averages
Level 25
1,526 SR
1,437 Elo+
The Morrigan
The Morrigan
Defalt5021
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 154L
1,465 Elo+
Solo
Izanami
Izanami
fhenixx9
Izanami
Level 27
God Stats
45W - 58L
1,482 SR
Queue Stats
293W - 435L
1,386 Elo+
Solo
Guan Yu
Guan Yu
gabrieldoisk
Guan Yu
Level 26
God Stats
1W - 2L
1,556 SR
Queue Stats
383W - 436L
1,405 Elo+
Solo
Yemoja
Yemoja
j0k1s
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 47L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
leafini3
Tsukuyomi
Level 16
God Stats
14W - 14L
1,591 SR
Queue Stats
55W - 69L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atzolivre
Neith
14
4 / 6 / 5
9,145
508
7,951
11,627
4,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
16
5 / 3 / 7
10,142
563
11,509
10,044
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jachenski134
Cthulhu
17
3 / 0 / 1
10,317
573
9,165
9,156
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
REI SACANA
Khepri
14
5 / 3 / 4
9,431
524
5,201
10,625
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 1 / 5
10,675
593
9,952
11,591
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Defalt5021
The Morrigan
12
3 / 6 / 2
8,103
450
4,073
9,411
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
fhenixx9
Izanami
14
9 / 7 / 0
9,690
538
10,737
12,409
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
gabrieldoisk
Guan Yu
13
0 / 3 / 0
7,315
406
1,291
10,102
4,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
j0k1s
Yemoja
12
0 / 4 / 7
7,955
442
6,954
11,811
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
leafini3
Tsukuyomi
11
1 / 7 / 4
7,166
398
6,475
12,795
3,894
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
27
Kills
13
13
Deaths
27
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Atzolivre
Neith
4
6
5
1.08
L
The Morrigan
Defalt5021
The Morrigan
3
6
2
0.67
W
Merlin
5
3
7
2.83
W
Cthulhu
Jachenski134
Cthulhu
3
0
1
3.5
W
Khepri
REI SACANA
Khepri
5
3
4
2.33
L
Izanami
fhenixx9
Izanami
9
7
0
1.29
L
Guan Yu
gabrieldoisk
Guan Yu
0
3
0
0
W
10
1
5
12.5
L
Yemoja
j0k1s
Yemoja
0
4
7
0.88
L
Tsukuyomi
leafini3
Tsukuyomi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,778
Damage
29,530
53,043
Taken
56,528
32,140
Mitigated
21,178
18,408
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Atzolivre
Neith
7,951
5,135
0
2,776
11,627
4,145
800
2,541
9,070
0
46,634
L
The Morrigan
Defalt5021
The Morrigan
4,073
956
0
1,763
9,411
2,589
52
4,853
3,991
32,479
1,868
W
Merlin
11,509
916
0
1,552
10,044
3,833
1,508
2,190
7,590
62,429
0
W
Cthulhu
Jachenski134
Cthulhu
9,165
703
0
3,249
9,156
8,651
1,298
623
8,533
58,803
0
W
Khepri
REI SACANA
Khepri
5,201
376
0
3,505
10,625
11,062
553
2,416
8,209
29,900
0
L
Izanami
fhenixx9
Izanami
10,737
8,047
0
0
12,409
3,920
0
2,738
9,631
0
55,893
L
Guan Yu
gabrieldoisk
Guan Yu
1,291
149
125
2,040
10,102
4,264
0
6,361
3,216
0
25,948
W
9,952
1,431
0
7,326
11,591
4,449
797
1,729
9,756
0
75,104
L
Yemoja
j0k1s
Yemoja
6,954
1,724
830
1,835
11,811
6,511
117
4,766
6,913
22,581
0
L
Tsukuyomi
leafini3
Tsukuyomi
6,475
1,544
87
1,183
12,795
3,894
20
5,758
6,758
0
27,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,710
Gold Earned
40,229
466
Minions Killed
309
0
Camps Cleared
0
1,695,640
Distance Traveled
1,557,236
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,145
508
98
5
0
312,115
0
L
The Morrigan
8,103
450
88
5
0
290,893
2
W
Merlin
10,142
563
111
6
0
317,758
3
W
Cthulhu
10,317
573
119
7
0
322,430
1
W
Khepri
9,431
524
36
2
0
361,709
2
L
Izanami
9,690
538
107
6
0
310,538
0
L
Guan Yu
7,315
406
59
3
0
279,789
0
W
Pele
10,675
593
102
6
0
381,628
3
L
Yemoja
7,955
442
25
1
0
333,849
5
L
Tsukuyomi
7,166
398
30
2
0
342,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role